ReadMe.txt 1.2 KB

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  1. The Simple DirectMedia Layer (SDL for short) is a cross-platform
  2. library designed to make it easy to write multi-media software,
  3. such as games and emulators.
  4. The Simple DirectMedia Layer library source code is available from:
  5. http://www.libsdl.org/
  6. This library is distributed under the terms of the zlib license:
  7. http://zlib.net/zlib_license.html
  8. This packages contains the SDL framework for OS X.
  9. Conforming with Apple guidelines, this framework
  10. contains both the SDL runtime component and development header files.
  11. To Install:
  12. Copy the SDL2.framework to /Library/Frameworks
  13. You may alternatively install it in <Your home directory>/Library/Frameworks
  14. if your access privileges are not high enough.
  15. Additional References:
  16. - Screencast tutorials for getting started with OpenSceneGraph/Mac OS X are
  17. available at:
  18. http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/MacOSXTips
  19. Though these are OpenSceneGraph centric, the same exact concepts apply to
  20. SDL, thus the videos are recommended for everybody getting started with
  21. developing on Mac OS X. (You can skim over the PlugIns stuff since SDL
  22. doesn't have any PlugIns to worry about.)