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- <?xml version="1.0" encoding="Windows-1252"?>
- <VisualStudioProject
- ProjectType="Visual C++"
- Version="9.00"
- Name="testgl2"
- ProjectGUID="{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
- RootNamespace="testgl2"
- TargetFrameworkVersion="131072"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".\Debug"
- IntermediateDirectory=".\Debug"
- ConfigurationType="1"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug/testgl2.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="..\..\..\include"
- PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
- RuntimeLibrary="3"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile=".\Debug/testgl2.pch"
- WarningLevel="3"
- SuppressStartupBanner="true"
- DebugInformationFormat="4"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="opengl32.lib"
- LinkIncremental="2"
- SuppressStartupBanner="true"
- GenerateDebugInformation="true"
- ProgramDatabaseFile=".\Debug/testgl2.pdb"
- SubSystem="2"
- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- Description="Copy SDL"
- CommandLine="copy "$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll" "$(TargetDir)\SDL2.dll""
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory=".\Release"
- IntermediateDirectory=".\Release"
- ConfigurationType="1"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Release/testgl2.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\include"
- PreprocessorDefinitions="NDEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
- StringPooling="true"
- RuntimeLibrary="2"
- EnableFunctionLevelLinking="true"
- UsePrecompiledHeader="0"
- PrecompiledHeaderFile=".\Release/testgl2.pch"
- WarningLevel="3"
- SuppressStartupBanner="true"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="opengl32.lib"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- ProgramDatabaseFile=".\Release/testgl2.pdb"
- SubSystem="2"
- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- Description="Copy SDL"
- CommandLine="copy "$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll" "$(TargetDir)\SDL2.dll""
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <File
- RelativePath="..\..\..\test\testgl2.c"
- >
- </File>
- </Files>
- <Globals>
- </Globals>
- </VisualStudioProject>
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