123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148 |
- <HTML>
- <HEAD>
- <TITLE>Using SDL with Microsoft Visual C++</TITLE>
- </HEAD>
- <BODY>
- <H1>
- Using SDL with Microsoft Visual C++
- </H1>
- <H3>
- by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro </A>and additions by <A HREF="mailto:james@conceptofzero.net">
- James Turk</A>
- </H3>
- <p>
- You can either use the precompiled libraries from <A HREF="http://www.libsdl.org/download.php"> the SDL Download web site </A>, or you can build SDL yourself.
- </p>
- <H3>
- Building SDL
- </H3>
- <P>
- Go into the VisualC directory and double-click on the Visual Studio solution for your version of Visual Studio, e.g. <CODE>SDL_VS2008.sln</CODE> This should open up the IDE.
- </P>
- <P>
- There are different solution files for the various
- versions of the IDE. Please use the appropiate version
- 2008, 2010 or 2012; the 2010EE and 2012EE files
- should be used with the "Express Edition" releases.
- </P>
- <P>
- Build the <CODE>.dll</CODE> and <CODE>.lib</CODE> files.
- </P>
- <P>
- This is done by right clicking on each project in turn (Projects are listed in
- the Workspace panel in the FileView tab), and selecting "Build".
- </P>
- <P>
- You may get a few warnings, but you should not get any errors. You do have to
- have at least the DirectX 9 SDK installed, however. The latest
- version of DirectX can be downloaded from <A HREF="http://www.microsoft.com">Microsoft</A>.
- </P>
- <P>
- Later, we will refer to the following .lib and .dll files that have just been
- generated:
- </P>
- <ul>
- <li> SDL2.dll</li>
- <li> SDL2.lib</li>
- <li> SDL2main.lib</li>
- </ul>
- <P>
- Search for these using the Windows Find (Windows-F) utility inside the VisualC directory.
- </P>
- <H3>
- Creating a Project with SDL
- </H3>
- <P>
- Create a project as a Win32 Application.
- </P>
- <P>
- Create a C++ file for your project.
- </P>
- <P>
- Set the C runtime to "Multi-threaded DLL" in the menu: <CODE>Project|Settings|C/C++
- tab|Code Generation|Runtime Library </CODE>.
- </P>
- <P>
- Add the SDL <CODE>include</CODE> directory to your list of includes in the
- menu: <CODE>Project|Settings|C/C++ tab|Preprocessor|Additional include directories </CODE>
- .
- <br>
- <STRONG><FONT color="#009900">VC7 Specific: Instead of doing this I find it easier to
- add the include and library directories to the list that VC7 keeps. Do this by
- selecting Tools|Options|Projects|VC++ Directories and under the "Show
- Directories For:" dropbox select "Include Files", and click the "New Directory
- Icon" and add the [SDLROOT]\include directory (e.g. If you installed to
- c:\SDL\ add c:\SDL\include). Proceed to change the
- dropbox selection to "Library Files" and add [SDLROOT]\lib.</FONT></STRONG>
- </P>
- <P>
- The "include directory" I am referring to is the <CODE>include</CODE> folder
- within the main SDL directory (the one that this HTML file located within).
- </P>
- <P>
- Now we're going to use the files that we had created earlier in the Build SDL
- step.
- </P>
- <P>
- Copy the following files into your Project directory:
- </P>
- <ul>
- <li> SDL2.dll</li>
- </ul>
- <P>
- Add the following files to your project (It is not necessary to copy them to
- your project directory):
- </P>
- <ul>
- <li> SDL2.lib </li>
- <li> SDL2main.lib</li>
- </ul>
- <P>
- (To add them to your project, right click on your project, and select "Add
- files to project")
- </P>
- <P><STRONG><FONT color="#009900">Instead of adding the files to your project it is more
- desireable to add them to the linker options: Project|Properties|Linker|Command
- Line and type the names of the libraries to link with in the "Additional
- Options:" box. Note: This must be done for each build
- configuration (e.g. Release,Debug).</FONT></STRONG></P>
- <H3>
- SDL 101, First Day of Class
- </H3>
- <P>
- Now create the basic body of your project. The body of your program should take
- the following form: <CODE>
- <PRE>
- #include "SDL.h"
- int main( int argc, char* argv[] )
- {
- // Body of the program goes here.
- return 0;
- }
- </PRE>
- </CODE>
- <P></P>
- <H3>
- That's it!
- </H3>
- <P>
- I hope that this document has helped you get through the most difficult part of
- using the SDL: installing it. Suggestions for improvements to this document
- should be sent to the writers of this document.
- </P>
- <P>
- Thanks to Paulus Esterhazy (pesterhazy@gmx.net), for the work on VC++ port.
- </P>
- <P>
- This document was originally called "VisualC.txt", and was written by <A HREF="mailto:slouken@libsdl.org">
- Sam Lantinga</A>.
- </P>
- <P>
- Later, it was converted to HTML and expanded into the document that you see
- today by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro</A>.
- </P>
- <P>Minor Fixes and Visual C++ 7 Information (In Green) was added by <A HREF="mailto:james@conceptofzero.net">James Turk</A>
- </P>
- </BODY>
- </HTML>
|