palcfg.h 5.4 KB

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  1. /* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */
  2. //
  3. // Copyright (c) 2016, Lou Yihua <louyihua@21cn.com>.
  4. // All rights reserved.
  5. //
  6. // This file is part of SDLPAL.
  7. //
  8. // SDLPAL is free software: you can redistribute it and/or modify
  9. // it under the terms of the GNU General Public License as published by
  10. // the Free Software Foundation, either version 3 of the License, or
  11. // (at your option) any later version.
  12. //
  13. // This program is distributed in the hope that it will be useful,
  14. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. // GNU General Public License for more details.
  17. //
  18. // You should have received a copy of the GNU General Public License
  19. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  20. //
  21. #ifndef CONFIG_H
  22. #define CONFIG_H
  23. # ifdef __cplusplus
  24. extern "C"
  25. {
  26. # endif
  27. #include "palcommon.h"
  28. #define PAL_MAX_SAMPLERATE 48000
  29. #define PAL_MAX_VOLUME 100
  30. typedef enum tagPALCFG_ITEM
  31. {
  32. PALCFG_ALL_MIN = 0,
  33. PALCFG_BOOLEAN_MIN = PALCFG_ALL_MIN,
  34. /* Booleans */
  35. PALCFG_FULLSCREEN = PALCFG_BOOLEAN_MIN,
  36. PALCFG_KEEPASPECTRATIO,
  37. PALCFG_LAUNCHSETTING,
  38. PALCFG_STEREO,
  39. PALCFG_USEEMBEDDEDFONTS,
  40. PALCFG_USESURROUNDOPL,
  41. PALCFG_USETOUCHOVERLAY,
  42. /* Booleans */
  43. PALCFG_BOOLEAN_MAX,
  44. PALCFG_INTEGER_MIN = PALCFG_BOOLEAN_MAX,
  45. /* Integers */
  46. PALCFG_SURROUNDOPLOFFSET = PALCFG_INTEGER_MIN,
  47. /* Integers */
  48. PALCFG_INTEGER_MAX,
  49. PALCFG_UNSIGNED_MIN = PALCFG_INTEGER_MAX,
  50. /* Unsigneds */
  51. PALCFG_AUDIOBUFFERSIZE = PALCFG_UNSIGNED_MIN,
  52. PALCFG_CODEPAGE,
  53. PALCFG_OPLSAMPLERATE,
  54. PALCFG_RESAMPLEQUALITY,
  55. PALCFG_SAMPLERATE,
  56. PALCFG_MUSICVOLUME,
  57. PALCFG_SOUNDVOLUME,
  58. PALCFG_WINDOWHEIGHT,
  59. PALCFG_WINDOWWIDTH,
  60. /* Unsigneds */
  61. PALCFG_UNSIGNED_MAX,
  62. PALCFG_STRING_MIN = PALCFG_UNSIGNED_MAX,
  63. /* Strings */
  64. PALCFG_CD = PALCFG_STRING_MIN,
  65. PALCFG_GAMEPATH,
  66. PALCFG_MESSAGEFILE,
  67. PALCFG_MUSIC,
  68. PALCFG_OPL,
  69. PALCFG_RIXEXTRAINIT,
  70. /* Strings */
  71. PALCFG_STRING_MAX,
  72. PALCFG_ALL_MAX = PALCFG_STRING_MAX
  73. } PALCFG_ITEM;
  74. typedef enum tagPALCFG_TYPE
  75. {
  76. PALCFG_STRING,
  77. PALCFG_BOOLEAN,
  78. PALCFG_INTEGER,
  79. PALCFG_UNSIGNED,
  80. } PALCFG_TYPE;
  81. typedef union tagConfigValue
  82. {
  83. LPCSTR sValue;
  84. DWORD uValue;
  85. INT iValue;
  86. BOOL bValue;
  87. } ConfigValue;
  88. typedef struct tagConfigItem
  89. {
  90. PALCFG_ITEM Item;
  91. PALCFG_TYPE Type;
  92. const char* Name;
  93. int NameLength;
  94. const ConfigValue DefaultValue;
  95. const ConfigValue MinValue;
  96. const ConfigValue MaxValue;
  97. } ConfigItem;
  98. typedef struct tagSCREENLAYOUT
  99. {
  100. PAL_POS EquipImageBox;
  101. PAL_POS EquipRoleListBox;
  102. PAL_POS EquipItemName;
  103. PAL_POS EquipItemAmount;
  104. PAL_POS EquipLabels[MAX_PLAYER_EQUIPMENTS];
  105. PAL_POS EquipNames[MAX_PLAYER_EQUIPMENTS];
  106. PAL_POS EquipStatusLabels[5];
  107. PAL_POS EquipStatusValues[5];
  108. PAL_POS RoleName;
  109. PAL_POS RoleImage;
  110. PAL_POS RoleExpLabel;
  111. PAL_POS RoleLevelLabel;
  112. PAL_POS RoleHPLabel;
  113. PAL_POS RoleMPLabel;
  114. PAL_POS RoleStatusLabels[5];
  115. PAL_POS RoleCurrExp;
  116. PAL_POS RoleNextExp;
  117. PAL_POS RoleExpSlash;
  118. PAL_POS RoleLevel;
  119. PAL_POS RoleCurHP;
  120. PAL_POS RoleMaxHP;
  121. PAL_POS RoleHPSlash;
  122. PAL_POS RoleCurMP;
  123. PAL_POS RoleMaxMP;
  124. PAL_POS RoleMPSlash;
  125. PAL_POS RoleStatusValues[5];
  126. PAL_POS RoleEquipImageBoxes[MAX_PLAYER_EQUIPMENTS];
  127. PAL_POS RoleEquipNames[MAX_PLAYER_EQUIPMENTS];
  128. PAL_POS RolePoisonNames[MAX_POISONS];
  129. PAL_POS ExtraItemDescLines;
  130. PAL_POS ExtraMagicDescLines;
  131. } SCREENLAYOUT;
  132. typedef struct tagCONFIGURATION
  133. {
  134. union {
  135. SCREENLAYOUT ScreenLayout;
  136. PAL_POS ScreenLayoutArray[sizeof(SCREENLAYOUT) / sizeof(PAL_POS)];
  137. };
  138. enum {
  139. USE_8x8_FONT = 1,
  140. DISABLE_SHADOW = 2,
  141. } ScreenLayoutFlag[sizeof(SCREENLAYOUT) / sizeof(PAL_POS)];
  142. /* Configurable options */
  143. char *pszGamePath;
  144. char *pszMsgFile;
  145. CODEPAGE uCodePage;
  146. DWORD dwWordLength;
  147. DWORD dwScreenWidth;
  148. DWORD dwScreenHeight;
  149. INT iSurroundOPLOffset;
  150. INT iAudioChannels;
  151. INT iSampleRate;
  152. INT iOPLSampleRate;
  153. INT iResampleQuality;
  154. INT iMusicVolume;
  155. INT iSoundVolume;
  156. MUSICTYPE eMusicType;
  157. MUSICTYPE eCDType;
  158. OPLTYPE eOPLType;
  159. WORD wAudioBufferSize;
  160. BOOL fIsWIN95;
  161. BOOL fUseEmbeddedFonts;
  162. BOOL fUseSurroundOPL;
  163. #if SDL_VERSION_ATLEAST(2,0,0)
  164. BOOL fKeepAspectRatio;
  165. #endif
  166. BOOL fFullScreen;
  167. BOOL fEnableJoyStick;
  168. BOOL fUseCustomScreenLayout;
  169. BOOL fLaunchSetting;
  170. BOOL fUseTouchOverlay;
  171. #if USE_RIX_EXTRA_INIT
  172. uint32_t *pExtraFMRegs;
  173. uint8_t *pExtraFMVals;
  174. uint32_t dwExtraLength;
  175. #endif
  176. } CONFIGURATION, *LPCONFIGURATION;
  177. extern CONFIGURATION gConfig;
  178. VOID
  179. PAL_LoadConfig(
  180. BOOL fFromFile
  181. );
  182. BOOL
  183. PAL_SaveConfig(
  184. VOID
  185. );
  186. BOOL
  187. PAL_ParseConfigLine(
  188. const char * line,
  189. const ConfigItem ** pItem,
  190. ConfigValue * pValue
  191. );
  192. ConfigValue
  193. PAL_DefaultConfig(
  194. PALCFG_ITEM item
  195. );
  196. const char *
  197. PAL_ConfigName(
  198. PALCFG_ITEM item
  199. );
  200. BOOL
  201. PAL_LimitConfig(
  202. PALCFG_ITEM item,
  203. ConfigValue * pValue
  204. );
  205. # ifdef __cplusplus
  206. }
  207. # endif
  208. #endif