Resources.resw 10 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <root>
  3. <!--
  4. Microsoft ResX Schema
  5. Version 2.0
  6. The primary goals of this format is to allow a simple XML format
  7. that is mostly human readable. The generation and parsing of the
  8. various data types are done through the TypeConverter classes
  9. associated with the data types.
  10. Example:
  11. ... ado.net/XML headers & schema ...
  12. <resheader name="resmimetype">text/microsoft-resx</resheader>
  13. <resheader name="version">2.0</resheader>
  14. <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
  15. <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
  16. <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
  17. <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
  18. <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
  19. <value>[base64 mime encoded serialized .NET Framework object]</value>
  20. </data>
  21. <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
  22. <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
  23. <comment>This is a comment</comment>
  24. </data>
  25. There are any number of "resheader" rows that contain simple
  26. name/value pairs.
  27. Each data row contains a name, and value. The row also contains a
  28. type or mimetype. Type corresponds to a .NET class that support
  29. text/value conversion through the TypeConverter architecture.
  30. Classes that don't support this are serialized and stored with the
  31. mimetype set.
  32. The mimetype is used for serialized objects, and tells the
  33. ResXResourceReader how to depersist the object. This is currently not
  34. extensible. For a given mimetype the value must be set accordingly:
  35. Note - application/x-microsoft.net.object.binary.base64 is the format
  36. that the ResXResourceWriter will generate, however the reader can
  37. read any of the formats listed below.
  38. mimetype: application/x-microsoft.net.object.binary.base64
  39. value : The object must be serialized with
  40. : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
  41. : and then encoded with base64 encoding.
  42. mimetype: application/x-microsoft.net.object.soap.base64
  43. value : The object must be serialized with
  44. : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
  45. : and then encoded with base64 encoding.
  46. mimetype: application/x-microsoft.net.object.bytearray.base64
  47. value : The object must be serialized into a byte array
  48. : using a System.ComponentModel.TypeConverter
  49. : and then encoded with base64 encoding.
  50. -->
  51. <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
  52. <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
  53. <xsd:element name="root" msdata:IsDataSet="true">
  54. <xsd:complexType>
  55. <xsd:choice maxOccurs="unbounded">
  56. <xsd:element name="metadata">
  57. <xsd:complexType>
  58. <xsd:sequence>
  59. <xsd:element name="value" type="xsd:string" minOccurs="0" />
  60. </xsd:sequence>
  61. <xsd:attribute name="name" use="required" type="xsd:string" />
  62. <xsd:attribute name="type" type="xsd:string" />
  63. <xsd:attribute name="mimetype" type="xsd:string" />
  64. <xsd:attribute ref="xml:space" />
  65. </xsd:complexType>
  66. </xsd:element>
  67. <xsd:element name="assembly">
  68. <xsd:complexType>
  69. <xsd:attribute name="alias" type="xsd:string" />
  70. <xsd:attribute name="name" type="xsd:string" />
  71. </xsd:complexType>
  72. </xsd:element>
  73. <xsd:element name="data">
  74. <xsd:complexType>
  75. <xsd:sequence>
  76. <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
  77. <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
  78. </xsd:sequence>
  79. <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
  80. <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
  81. <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
  82. <xsd:attribute ref="xml:space" />
  83. </xsd:complexType>
  84. </xsd:element>
  85. <xsd:element name="resheader">
  86. <xsd:complexType>
  87. <xsd:sequence>
  88. <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
  89. </xsd:sequence>
  90. <xsd:attribute name="name" type="xsd:string" use="required" />
  91. </xsd:complexType>
  92. </xsd:element>
  93. </xsd:choice>
  94. </xsd:complexType>
  95. </xsd:element>
  96. </xsd:schema>
  97. <resheader name="resmimetype">
  98. <value>text/microsoft-resx</value>
  99. </resheader>
  100. <resheader name="version">
  101. <value>2.0</value>
  102. </resheader>
  103. <resheader name="reader">
  104. <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  105. </resheader>
  106. <resheader name="writer">
  107. <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  108. </resheader>
  109. <data name="AspectRatio.Header" xml:space="preserve">
  110. <value>保持縱橫比</value>
  111. </data>
  112. <data name="AspectRatio.OffContent" xml:space="preserve">
  113. <value>否</value>
  114. </data>
  115. <data name="AspectRatio.OnContent" xml:space="preserve">
  116. <value>是</value>
  117. </data>
  118. <data name="AudioBuffer.Header" xml:space="preserve">
  119. <value>音訊緩衝區大小</value>
  120. </data>
  121. <data name="AudioBuffer.PlaceholderText" xml:space="preserve">
  122. <value>音訊緩衝區大小</value>
  123. </data>
  124. <data name="BGM.Header" xml:space="preserve">
  125. <value>背景音樂格式</value>
  126. </data>
  127. <data name="BGM.PlaceholderText" xml:space="preserve">
  128. <value>背景音樂格式</value>
  129. </data>
  130. <data name="ButtonBrowse.Content" xml:space="preserve">
  131. <value>瀏覽資料夾</value>
  132. </data>
  133. <data name="ButtonDefault.Content" xml:space="preserve">
  134. <value>默認設定</value>
  135. </data>
  136. <data name="ButtonExport.Content" xml:space="preserve">
  137. <value>導出</value>
  138. </data>
  139. <data name="ButtonFinish.Content" xml:space="preserve">
  140. <value>完成設定</value>
  141. </data>
  142. <data name="ButtonImport.Content" xml:space="preserve">
  143. <value>導入</value>
  144. </data>
  145. <data name="ButtonRestore.Content" xml:space="preserve">
  146. <value>預設資料夾</value>
  147. </data>
  148. <data name="CD.Header" xml:space="preserve">
  149. <value>CD 音軌格式</value>
  150. </data>
  151. <data name="CD.PlaceholderText" xml:space="preserve">
  152. <value>CD 音軌格式</value>
  153. </data>
  154. <data name="DOS.Header" xml:space="preserve">
  155. <value>遊戲資源版本</value>
  156. </data>
  157. <data name="DOS.OffContent" xml:space="preserve">
  158. <value>WIN95</value>
  159. </data>
  160. <data name="DOS.OnContent" xml:space="preserve">
  161. <value>DOS</value>
  162. </data>
  163. <data name="EmbeddedFont.Header" xml:space="preserve">
  164. <value>使用遊戲資源內置字體</value>
  165. </data>
  166. <data name="EmbeddedFont.OffContent" xml:space="preserve">
  167. <value>否</value>
  168. </data>
  169. <data name="EmbeddedFont.OnContent" xml:space="preserve">
  170. <value>是</value>
  171. </data>
  172. <data name="GamePath.Header" xml:space="preserve">
  173. <value>遊戲資源檔夾</value>
  174. </data>
  175. <data name="GamePath.PlaceholderText" xml:space="preserve">
  176. <value>遊戲資源檔夾</value>
  177. </data>
  178. <data name="Language.Header" xml:space="preserve">
  179. <value>遊戲資源語言</value>
  180. </data>
  181. <data name="Language.OffContent" xml:space="preserve">
  182. <value>繁體中文</value>
  183. </data>
  184. <data name="Language.OnContent" xml:space="preserve">
  185. <value>簡體中文</value>
  186. </data>
  187. <data name="MBContent" xml:space="preserve">
  188. <value>下次啟動時要進入設定介面嗎?</value>
  189. </data>
  190. <data name="MBNo" xml:space="preserve">
  191. <value>否</value>
  192. </data>
  193. <data name="MBYes" xml:space="preserve">
  194. <value>是</value>
  195. </data>
  196. <data name="MessageFile.Header" xml:space="preserve">
  197. <value>自訂語言檔</value>
  198. </data>
  199. <data name="MessageFile.PlaceholderText" xml:space="preserve">
  200. <value>自訂語言檔</value>
  201. </data>
  202. <data name="OPL.Header" xml:space="preserve">
  203. <value>OPL 模擬器</value>
  204. </data>
  205. <data name="OPL.PlaceholderText" xml:space="preserve">
  206. <value>OPL 模擬器</value>
  207. </data>
  208. <data name="OPLSR.Header" xml:space="preserve">
  209. <value>OPL 模擬器取樣速率</value>
  210. </data>
  211. <data name="OPLSR.PlaceholderText" xml:space="preserve">
  212. <value>OPL 模擬器取樣速率</value>
  213. </data>
  214. <data name="Quality.Header" xml:space="preserve">
  215. <value>音訊品質</value>
  216. </data>
  217. <data name="Samplerate.Header" xml:space="preserve">
  218. <value>音訊輸出取樣速率</value>
  219. </data>
  220. <data name="Samplerate.PlaceholderText" xml:space="preserve">
  221. <value>音訊輸出取樣速率</value>
  222. </data>
  223. <data name="SaveSlot1.Text" xml:space="preserve">
  224. <value>進度一</value>
  225. </data>
  226. <data name="SaveSlot2.Text" xml:space="preserve">
  227. <value>進度二</value>
  228. </data>
  229. <data name="SaveSlot3.Text" xml:space="preserve">
  230. <value>進度三</value>
  231. </data>
  232. <data name="SaveSlot4.Text" xml:space="preserve">
  233. <value>進度四</value>
  234. </data>
  235. <data name="SaveSlot5.Text" xml:space="preserve">
  236. <value>進度五</value>
  237. </data>
  238. <data name="SaveSlotType" xml:space="preserve">
  239. <value>進度檔</value>
  240. </data>
  241. <data name="Stereo.Header" xml:space="preserve">
  242. <value>立體聲</value>
  243. </data>
  244. <data name="Stereo.OffContent" xml:space="preserve">
  245. <value>否</value>
  246. </data>
  247. <data name="Stereo.OnContent" xml:space="preserve">
  248. <value>是</value>
  249. </data>
  250. <data name="SurroundOPL.Header" xml:space="preserve">
  251. <value>環繞聲 OPL</value>
  252. </data>
  253. <data name="SurroundOPL.OffContent" xml:space="preserve">
  254. <value>否</value>
  255. </data>
  256. <data name="SurroundOPL.OnContent" xml:space="preserve">
  257. <value>是</value>
  258. </data>
  259. <data name="Volume.Header" xml:space="preserve">
  260. <value>音量</value>
  261. </data>
  262. </root>