text.h 2.0 KB

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  1. /* -*- mode: c; tab-width: 4; c-basic-offset: 3; c-file-style: "linux" -*- */
  2. //
  3. // Copyright (c) 2009, Wei Mingzhi <whistler_wmz@users.sf.net>.
  4. // All rights reserved.
  5. //
  6. // This file is part of SDLPAL.
  7. //
  8. // SDLPAL is free software: you can redistribute it and/or modify
  9. // it under the terms of the GNU General Public License as published by
  10. // the Free Software Foundation, either version 3 of the License, or
  11. // (at your option) any later version.
  12. //
  13. // This program is distributed in the hope that it will be useful,
  14. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. // GNU General Public License for more details.
  17. //
  18. // You should have received a copy of the GNU General Public License
  19. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  20. //
  21. // Modified by Lou Yihua <louyihua@21cn.com> with Unicode support, 2015
  22. //
  23. #ifndef _TEXT_H
  24. #define _TEXT_H
  25. typedef enum tagDIALOGPOSITION
  26. {
  27. kDialogUpper = 0,
  28. kDialogCenter,
  29. kDialogLower,
  30. kDialogCenterWindow
  31. } DIALOGLOCATION;
  32. #define PAL_ADDITIONAL_WORD_FIRST 10000
  33. INT
  34. PAL_InitText(
  35. VOID
  36. );
  37. VOID
  38. PAL_FreeText(
  39. VOID
  40. );
  41. LPCWSTR
  42. PAL_GetWord(
  43. WORD wNumWord
  44. );
  45. LPCWSTR
  46. PAL_GetMsg(
  47. WORD wNumMsg
  48. );
  49. VOID
  50. PAL_DrawText(
  51. LPCWSTR lpszText,
  52. PAL_POS pos,
  53. BYTE bColor,
  54. BOOL fShadow,
  55. BOOL fUpdate
  56. );
  57. VOID
  58. PAL_DialogSetDelayTime(
  59. INT iDelayTime
  60. );
  61. VOID
  62. PAL_StartDialog(
  63. BYTE bDialogLocation,
  64. BYTE bFontColor,
  65. INT iNumCharFace,
  66. BOOL fPlayingRNG
  67. );
  68. VOID
  69. PAL_ShowDialogText(
  70. LPCWSTR lpszText
  71. );
  72. VOID
  73. PAL_ClearDialog(
  74. BOOL fWaitForKey
  75. );
  76. VOID
  77. PAL_EndDialog(
  78. VOID
  79. );
  80. BOOL
  81. PAL_IsInDialog(
  82. VOID
  83. );
  84. BOOL
  85. PAL_DialogIsPlayingRNG(
  86. VOID
  87. );
  88. INT
  89. PAL_MultiByteToWideChar(
  90. LPCSTR mbs,
  91. int mbslength,
  92. LPWSTR wcs,
  93. int wcslength
  94. );
  95. WCHAR
  96. PAL_GetInvalidChar(
  97. CODEPAGE iCodePage
  98. );
  99. #endif