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- /* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */
- //
- // Copyright (c) 2009-2011, Wei Mingzhi <whistler_wmz@users.sf.net>.
- // Copyright (c) 2011-2017, SDLPAL development team.
- // All rights reserved.
- //
- // This file is part of SDLPAL.
- //
- // SDLPAL is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- //
- #include "palcommon.h"
- #include "global.h"
- #include "palcfg.h"
- BYTE
- PAL_CalcShadowColor(
- BYTE bSourceColor
- )
- {
- return ((bSourceColor&0xF0)|((bSourceColor&0x0F)>>1));
- }
- INT
- PAL_RLEBlitToSurface(
- LPCBITMAPRLE lpBitmapRLE,
- SDL_Surface *lpDstSurface,
- PAL_POS pos
- )
- {
- return PAL_RLEBlitToSurfaceWithShadow ( lpBitmapRLE, lpDstSurface, pos, FALSE );
- }
- INT
- PAL_RLEBlitToSurfaceWithShadow(
- LPCBITMAPRLE lpBitmapRLE,
- SDL_Surface *lpDstSurface,
- PAL_POS pos,
- BOOL bShadow
- )
- /*++
- Purpose:
- Blit an RLE-compressed bitmap to an SDL surface.
- NOTE: Assume the surface is already locked, and the surface is a 8-bit one.
- Parameters:
- [IN] lpBitmapRLE - pointer to the RLE-compressed bitmap to be decoded.
- [OUT] lpDstSurface - pointer to the destination SDL surface.
- [IN] pos - position of the destination area.
- [IN] bShadow - flag to mention whether blit source color or just shadow.
- Return value:
- 0 = success, -1 = error.
- --*/
- {
- UINT i, j;
- INT x, y;
- UINT uiLen = 0;
- UINT uiWidth = 0;
- UINT uiHeight = 0;
- BYTE T;
- INT dx = PAL_X(pos);
- INT dy = PAL_Y(pos);
- //
- // Check for NULL pointer.
- //
- if (lpBitmapRLE == NULL || lpDstSurface == NULL)
- {
- return -1;
- }
- //
- // Skip the 0x00000002 in the file header.
- //
- if (lpBitmapRLE[0] == 0x02 && lpBitmapRLE[1] == 0x00 &&
- lpBitmapRLE[2] == 0x00 && lpBitmapRLE[3] == 0x00)
- {
- lpBitmapRLE += 4;
- }
- //
- // Get the width and height of the bitmap.
- //
- uiWidth = lpBitmapRLE[0] | (lpBitmapRLE[1] << 8);
- uiHeight = lpBitmapRLE[2] | (lpBitmapRLE[3] << 8);
- //
- // Calculate the total length of the bitmap.
- // The bitmap is 8-bpp, each pixel will use 1 byte.
- //
- uiLen = uiWidth * uiHeight;
- //
- // Start decoding and blitting the bitmap.
- //
- lpBitmapRLE += 4;
- for (i = 0; i < uiLen;)
- {
- T = *lpBitmapRLE++;
- if ((T & 0x80) && T <= 0x80 + uiWidth)
- {
- i += T - 0x80;
- }
- else
- {
- for (j = 0; j < T; j++)
- {
- //
- // Calculate the destination coordination.
- // FIXME: This could be optimized
- //
- y = (i + j) / uiWidth + dy;
- x = (i + j) % uiWidth + dx;
- //
- // Skip the points which are out of the surface.
- //
- if (x < 0)
- {
- j += -x - 1;
- continue;
- }
- else if (x >= lpDstSurface->w)
- {
- j += x - lpDstSurface->w;
- continue;
- }
- if (y < 0)
- {
- j += -y * uiWidth - 1;
- continue;
- }
- else if (y >= lpDstSurface->h)
- {
- goto end; // No more pixels needed, break out
- }
- //
- // Put the pixel onto the surface (FIXME: inefficient).
- //
- if(bShadow)
- ((LPBYTE)lpDstSurface->pixels)[y * lpDstSurface->pitch + x] = PAL_CalcShadowColor(((LPBYTE)lpDstSurface->pixels)[y * lpDstSurface->pitch + x]);
- else
- ((LPBYTE)lpDstSurface->pixels)[y * lpDstSurface->pitch + x] = lpBitmapRLE[j];
- }
- lpBitmapRLE += T;
- i += T;
- }
- }
- end:
- //
- // Success
- //
- return 0;
- }
- INT
- PAL_RLEBlitWithColorShift(
- LPCBITMAPRLE lpBitmapRLE,
- SDL_Surface *lpDstSurface,
- PAL_POS pos,
- INT iColorShift
- )
- /*++
- Purpose:
- Blit an RLE-compressed bitmap to an SDL surface.
- NOTE: Assume the surface is already locked, and the surface is a 8-bit one.
- Parameters:
- [IN] lpBitmapRLE - pointer to the RLE-compressed bitmap to be decoded.
- [OUT] lpDstSurface - pointer to the destination SDL surface.
- [IN] pos - position of the destination area.
- [IN] iColorShift - shift the color by this value.
- Return value:
- 0 = success, -1 = error.
- --*/
- {
- UINT i, j;
- INT x, y;
- UINT uiLen = 0;
- UINT uiWidth = 0;
- UINT uiHeight = 0;
- BYTE T, b;
- INT dx = PAL_X(pos);
- INT dy = PAL_Y(pos);
- //
- // Check for NULL pointer.
- //
- if (lpBitmapRLE == NULL || lpDstSurface == NULL)
- {
- return -1;
- }
- //
- // Skip the 0x00000002 in the file header.
- //
- if (lpBitmapRLE[0] == 0x02 && lpBitmapRLE[1] == 0x00 &&
- lpBitmapRLE[2] == 0x00 && lpBitmapRLE[3] == 0x00)
- {
- lpBitmapRLE += 4;
- }
- //
- // Get the width and height of the bitmap.
- //
- uiWidth = lpBitmapRLE[0] | (lpBitmapRLE[1] << 8);
- uiHeight = lpBitmapRLE[2] | (lpBitmapRLE[3] << 8);
- //
- // Calculate the total length of the bitmap.
- // The bitmap is 8-bpp, each pixel will use 1 byte.
- //
- uiLen = uiWidth * uiHeight;
- //
- // Start decoding and blitting the bitmap.
- //
- lpBitmapRLE += 4;
- for (i = 0; i < uiLen;)
- {
- T = *lpBitmapRLE++;
- if ((T & 0x80) && T <= 0x80 + uiWidth)
- {
- i += T - 0x80;
- }
- else
- {
- for (j = 0; j < T; j++)
- {
- //
- // Calculate the destination coordination.
- // FIXME: This could be optimized
- //
- y = (i + j) / uiWidth + dy;
- x = (i + j) % uiWidth + dx;
- //
- // Skip the points which are out of the surface.
- //
- if (x < 0)
- {
- j += -x - 1;
- continue;
- }
- else if (x >= lpDstSurface->w)
- {
- j += x - lpDstSurface->w;
- continue;
- }
- if (y < 0)
- {
- j += -y * uiWidth - 1;
- continue;
- }
- else if (y >= lpDstSurface->h)
- {
- goto end; // No more pixels needed, break out
- }
- //
- // Put the pixel onto the surface (FIXME: inefficient).
- //
- b = (lpBitmapRLE[j] & 0x0F);
- if ((INT)b + iColorShift > 0x0F)
- {
- b = 0x0F;
- }
- else if ((INT)b + iColorShift < 0)
- {
- b = 0;
- }
- else
- {
- b += iColorShift;
- }
- ((LPBYTE)lpDstSurface->pixels)[y * lpDstSurface->pitch + x] =
- (b | (lpBitmapRLE[j] & 0xF0));
- }
- lpBitmapRLE += T;
- i += T;
- }
- }
- end:
- //
- // Success
- //
- return 0;
- }
- INT
- PAL_RLEBlitMonoColor(
- LPCBITMAPRLE lpBitmapRLE,
- SDL_Surface *lpDstSurface,
- PAL_POS pos,
- BYTE bColor,
- INT iColorShift
- )
- /*++
- Purpose:
- Blit an RLE-compressed bitmap to an SDL surface in mono-color form.
- NOTE: Assume the surface is already locked, and the surface is a 8-bit one.
- Parameters:
- [IN] lpBitmapRLE - pointer to the RLE-compressed bitmap to be decoded.
- [OUT] lpDstSurface - pointer to the destination SDL surface.
- [IN] pos - position of the destination area.
- [IN] bColor - the color to be used while drawing.
- [IN] iColorShift - shift the color by this value.
- Return value:
- 0 = success, -1 = error.
- --*/
- {
- UINT i, j;
- INT x, y;
- UINT uiLen = 0;
- UINT uiWidth = 0;
- UINT uiHeight = 0;
- BYTE T, b;
- INT dx = PAL_X(pos);
- INT dy = PAL_Y(pos);
- //
- // Check for NULL pointer.
- //
- if (lpBitmapRLE == NULL || lpDstSurface == NULL)
- {
- return -1;
- }
- //
- // Skip the 0x00000002 in the file header.
- //
- if (lpBitmapRLE[0] == 0x02 && lpBitmapRLE[1] == 0x00 &&
- lpBitmapRLE[2] == 0x00 && lpBitmapRLE[3] == 0x00)
- {
- lpBitmapRLE += 4;
- }
- //
- // Get the width and height of the bitmap.
- //
- uiWidth = lpBitmapRLE[0] | (lpBitmapRLE[1] << 8);
- uiHeight = lpBitmapRLE[2] | (lpBitmapRLE[3] << 8);
- //
- // Calculate the total length of the bitmap.
- // The bitmap is 8-bpp, each pixel will use 1 byte.
- //
- uiLen = uiWidth * uiHeight;
- //
- // Start decoding and blitting the bitmap.
- //
- lpBitmapRLE += 4;
- bColor &= 0xF0;
- for (i = 0; i < uiLen;)
- {
- T = *lpBitmapRLE++;
- if ((T & 0x80) && T <= 0x80 + uiWidth)
- {
- i += T - 0x80;
- }
- else
- {
- for (j = 0; j < T; j++)
- {
- //
- // Calculate the destination coordination.
- // FIXME: This could be optimized
- //
- y = (i + j) / uiWidth + dy;
- x = (i + j) % uiWidth + dx;
- //
- // Skip the points which are out of the surface.
- //
- if (x < 0)
- {
- j += -x - 1;
- continue;
- }
- else if (x >= lpDstSurface->w)
- {
- j += x - lpDstSurface->w;
- continue;
- }
- if (y < 0)
- {
- j += -y * uiWidth - 1;
- continue;
- }
- else if (y >= lpDstSurface->h)
- {
- goto end; // No more pixels needed, break out
- }
- //
- // Put the pixel onto the surface (FIXME: inefficient).
- //
- b = lpBitmapRLE[j] & 0x0F;
- if ((INT)b + iColorShift > 0x0F)
- {
- b = 0x0F;
- }
- else if ((INT)b + iColorShift < 0)
- {
- b = 0;
- }
- else
- {
- b += iColorShift;
- }
- ((LPBYTE)lpDstSurface->pixels)[y * lpDstSurface->pitch + x] = (b | bColor);
- }
- lpBitmapRLE += T;
- i += T;
- }
- }
- end:
- //
- // Success
- //
- return 0;
- }
- INT
- PAL_FBPBlitToSurface(
- LPBYTE lpBitmapFBP,
- SDL_Surface *lpDstSurface
- )
- /*++
- Purpose:
- Blit an uncompressed bitmap in FBP.MKF to an SDL surface.
- NOTE: Assume the surface is already locked, and the surface is a 8-bit 320x200 one.
- Parameters:
- [IN] lpBitmapFBP - pointer to the RLE-compressed bitmap to be decoded.
- [OUT] lpDstSurface - pointer to the destination SDL surface.
- Return value:
- 0 = success, -1 = error.
- --*/
- {
- int x, y;
- LPBYTE p;
- if (lpBitmapFBP == NULL || lpDstSurface == NULL ||
- lpDstSurface->w != 320 || lpDstSurface->h != 200)
- {
- return -1;
- }
- //
- // simply copy everything to the surface
- //
- for (y = 0; y < 200; y++)
- {
- p = (LPBYTE)(lpDstSurface->pixels) + y * lpDstSurface->pitch;
- for (x = 0; x < 320; x++)
- {
- *(p++) = *(lpBitmapFBP++);
- }
- }
- return 0;
- }
- INT
- PAL_RLEGetWidth(
- LPCBITMAPRLE lpBitmapRLE
- )
- /*++
- Purpose:
- Get the width of an RLE-compressed bitmap.
- Parameters:
- [IN] lpBitmapRLE - pointer to an RLE-compressed bitmap.
- Return value:
- Integer value which indicates the height of the bitmap.
- --*/
- {
- if (lpBitmapRLE == NULL)
- {
- return 0;
- }
- //
- // Skip the 0x00000002 in the file header.
- //
- if (lpBitmapRLE[0] == 0x02 && lpBitmapRLE[1] == 0x00 &&
- lpBitmapRLE[2] == 0x00 && lpBitmapRLE[3] == 0x00)
- {
- lpBitmapRLE += 4;
- }
- //
- // Return the width of the bitmap.
- //
- return lpBitmapRLE[0] | (lpBitmapRLE[1] << 8);
- }
- INT
- PAL_RLEGetHeight(
- LPCBITMAPRLE lpBitmapRLE
- )
- /*++
- Purpose:
- Get the height of an RLE-compressed bitmap.
- Parameters:
- [IN] lpBitmapRLE - pointer of an RLE-compressed bitmap.
- Return value:
- Integer value which indicates the height of the bitmap.
- --*/
- {
- if (lpBitmapRLE == NULL)
- {
- return 0;
- }
- //
- // Skip the 0x00000002 in the file header.
- //
- if (lpBitmapRLE[0] == 0x02 && lpBitmapRLE[1] == 0x00 &&
- lpBitmapRLE[2] == 0x00 && lpBitmapRLE[3] == 0x00)
- {
- lpBitmapRLE += 4;
- }
- //
- // Return the height of the bitmap.
- //
- return lpBitmapRLE[2] | (lpBitmapRLE[3] << 8);
- }
- WORD
- PAL_SpriteGetNumFrames(
- LPCSPRITE lpSprite
- )
- /*++
- Purpose:
- Get the total number of frames of a sprite.
- Parameters:
- [IN] lpSprite - pointer to the sprite.
- Return value:
- Number of frames of the sprite.
- --*/
- {
- if (lpSprite == NULL)
- {
- return 0;
- }
- return (lpSprite[0] | (lpSprite[1] << 8)) - 1;
- }
- LPCBITMAPRLE
- PAL_SpriteGetFrame(
- LPCSPRITE lpSprite,
- INT iFrameNum
- )
- /*++
- Purpose:
- Get the pointer to the specified frame from a sprite.
- Parameters:
- [IN] lpSprite - pointer to the sprite.
- [IN] iFrameNum - number of the frame.
- Return value:
- Pointer to the specified frame. NULL if the frame does not exist.
- --*/
- {
- int imagecount, offset;
- if (lpSprite == NULL)
- {
- return NULL;
- }
- //
- // Hack for broken sprites like the Bloody-Mouth Bug
- //
- // imagecount = (lpSprite[0] | (lpSprite[1] << 8)) - 1;
- imagecount = (lpSprite[0] | (lpSprite[1] << 8));
- if (iFrameNum < 0 || iFrameNum >= imagecount)
- {
- //
- // The frame does not exist
- //
- return NULL;
- }
- //
- // Get the offset of the frame
- //
- iFrameNum <<= 1;
- offset = ((lpSprite[iFrameNum] | (lpSprite[iFrameNum + 1] << 8)) << 1);
- if (offset == 0x18444) offset = (WORD)offset;
- return &lpSprite[offset];
- }
- INT
- PAL_MKFGetChunkCount(
- FILE *fp
- )
- /*++
- Purpose:
- Get the number of chunks in an MKF archive.
- Parameters:
- [IN] fp - pointer to an fopen'ed MKF file.
- Return value:
- Integer value which indicates the number of chunks in the specified MKF file.
- --*/
- {
- INT iNumChunk;
- if (fp == NULL)
- {
- return 0;
- }
- fseek(fp, 0, SEEK_SET);
- if (fread(&iNumChunk, sizeof(INT), 1, fp) == 1)
- return (SDL_SwapLE32(iNumChunk) - 4) >> 2;
- else
- return 0;
- }
- INT
- PAL_MKFGetChunkSize(
- UINT uiChunkNum,
- FILE *fp
- )
- /*++
- Purpose:
- Get the size of a chunk in an MKF archive.
- Parameters:
- [IN] uiChunkNum - the number of the chunk in the MKF archive.
- [IN] fp - pointer to the fopen'ed MKF file.
- Return value:
- Integer value which indicates the size of the chunk.
- -1 if the chunk does not exist.
- --*/
- {
- UINT uiOffset = 0;
- UINT uiNextOffset = 0;
- UINT uiChunkCount = 0;
- //
- // Get the total number of chunks.
- //
- uiChunkCount = PAL_MKFGetChunkCount(fp);
- if (uiChunkNum >= uiChunkCount)
- {
- return -1;
- }
- //
- // Get the offset of the specified chunk and the next chunk.
- //
- fseek(fp, 4 * uiChunkNum, SEEK_SET);
- PAL_fread(&uiOffset, sizeof(UINT), 1, fp);
- PAL_fread(&uiNextOffset, sizeof(UINT), 1, fp);
- uiOffset = SDL_SwapLE32(uiOffset);
- uiNextOffset = SDL_SwapLE32(uiNextOffset);
- //
- // Return the length of the chunk.
- //
- return uiNextOffset - uiOffset;
- }
- INT
- PAL_MKFReadChunk(
- LPBYTE lpBuffer,
- UINT uiBufferSize,
- UINT uiChunkNum,
- FILE *fp
- )
- /*++
- Purpose:
- Read a chunk from an MKF archive into lpBuffer.
- Parameters:
- [OUT] lpBuffer - pointer to the destination buffer.
- [IN] uiBufferSize - size of the destination buffer.
- [IN] uiChunkNum - the number of the chunk in the MKF archive to read.
- [IN] fp - pointer to the fopen'ed MKF file.
- Return value:
- Integer value which indicates the size of the chunk.
- -1 if there are error in parameters.
- -2 if buffer size is not enough.
- --*/
- {
- UINT uiOffset = 0;
- UINT uiNextOffset = 0;
- UINT uiChunkCount;
- UINT uiChunkLen;
- if (lpBuffer == NULL || fp == NULL || uiBufferSize == 0)
- {
- return -1;
- }
- //
- // Get the total number of chunks.
- //
- uiChunkCount = PAL_MKFGetChunkCount(fp);
- if (uiChunkNum >= uiChunkCount)
- {
- return -1;
- }
- //
- // Get the offset of the chunk.
- //
- fseek(fp, 4 * uiChunkNum, SEEK_SET);
- PAL_fread(&uiOffset, 4, 1, fp);
- PAL_fread(&uiNextOffset, 4, 1, fp);
- uiOffset = SDL_SwapLE32(uiOffset);
- uiNextOffset = SDL_SwapLE32(uiNextOffset);
- //
- // Get the length of the chunk.
- //
- uiChunkLen = uiNextOffset - uiOffset;
- if (uiChunkLen > uiBufferSize)
- {
- return -2;
- }
- if (uiChunkLen != 0)
- {
- fseek(fp, uiOffset, SEEK_SET);
- return (int)fread(lpBuffer, 1, uiChunkLen, fp);
- }
- return -1;
- }
- INT
- PAL_MKFGetDecompressedSize(
- UINT uiChunkNum,
- FILE *fp
- )
- /*++
- Purpose:
- Get the decompressed size of a compressed chunk in an MKF archive.
- Parameters:
- [IN] uiChunkNum - the number of the chunk in the MKF archive.
- [IN] fp - pointer to the fopen'ed MKF file.
- Return value:
- Integer value which indicates the size of the chunk.
- -1 if the chunk does not exist.
- --*/
- {
- DWORD buf[2];
- UINT uiOffset;
- UINT uiChunkCount;
- if (fp == NULL)
- {
- return -1;
- }
- //
- // Get the total number of chunks.
- //
- uiChunkCount = PAL_MKFGetChunkCount(fp);
- if (uiChunkNum >= uiChunkCount)
- {
- return -1;
- }
- //
- // Get the offset of the chunk.
- //
- fseek(fp, 4 * uiChunkNum, SEEK_SET);
- PAL_fread(&uiOffset, 4, 1, fp);
- uiOffset = SDL_SwapLE32(uiOffset);
- //
- // Read the header.
- //
- fseek(fp, uiOffset, SEEK_SET);
- if (gConfig.fIsWIN95)
- {
- PAL_fread(buf, sizeof(DWORD), 1, fp);
- buf[0] = SDL_SwapLE32(buf[0]);
- return (INT)buf[0];
- }
- else
- {
- PAL_fread(buf, sizeof(DWORD), 2, fp);
- buf[0] = SDL_SwapLE32(buf[0]);
- buf[1] = SDL_SwapLE32(buf[1]);
- return (buf[0] != 0x315f4a59) ? -1 : (INT)buf[1];
- }
- }
- INT
- PAL_MKFDecompressChunk(
- LPBYTE lpBuffer,
- UINT uiBufferSize,
- UINT uiChunkNum,
- FILE *fp
- )
- /*++
- Purpose:
- Decompress a compressed chunk from an MKF archive into lpBuffer.
- Parameters:
- [OUT] lpBuffer - pointer to the destination buffer.
- [IN] uiBufferSize - size of the destination buffer.
- [IN] uiChunkNum - the number of the chunk in the MKF archive to read.
- [IN] fp - pointer to the fopen'ed MKF file.
- Return value:
- Integer value which indicates the size of the chunk.
- -1 if there are error in parameters, or buffer size is not enough.
- -3 if cannot allocate memory for decompression.
- --*/
- {
- LPBYTE buf;
- int len;
- len = PAL_MKFGetChunkSize(uiChunkNum, fp);
- if (len <= 0)
- {
- return len;
- }
- buf = (LPBYTE)malloc(len);
- if (buf == NULL)
- {
- return -3;
- }
- PAL_MKFReadChunk(buf, len, uiChunkNum, fp);
- len = Decompress(buf, lpBuffer, uiBufferSize);
- free(buf);
- return len;
- }
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