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- /* -*- mode: c; tab-width: 4; c-basic-offset: 3; c-file-style: "linux" -*- */
- //
- // Copyright (c) 2009, Wei Mingzhi <whistler_wmz@users.sf.net>.
- // All rights reserved.
- //
- // This file is part of SDLPAL.
- //
- // SDLPAL is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- //
- // Modified by Lou Yihua <louyihua@21cn.com> with Japanese support, 2015
- //
- #ifndef UIGAME_H
- #define UIGAME_H
- #ifdef __cplusplus
- extern "C"
- {
- #endif
- #include "ui.h"
- VOID
- PAL_DrawOpeningMenuBackground(
- VOID
- );
- INT
- PAL_OpeningMenu(
- VOID
- );
- INT
- PAL_SaveSlotMenu(
- WORD wDefaultSlot
- );
- BOOL
- PAL_ConfirmMenu(
- VOID
- );
- BOOL
- PAL_SwitchMenu(
- BOOL fEnabled
- );
- VOID
- PAL_InGameMagicMenu(
- VOID
- );
- VOID
- PAL_InGameMenu(
- VOID
- );
- VOID
- PAL_PlayerStatus(
- VOID
- );
- WORD
- PAL_ItemUseMenu(
- WORD wItemToUse
- );
- VOID
- PAL_BuyMenu(
- WORD wStoreNum
- );
- VOID
- PAL_SellMenu(
- VOID
- );
- VOID
- PAL_EquipItemMenu(
- WORD wItem
- );
- #ifdef __cplusplus
- }
- #endif
- #endif
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