palcfg.c 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445
  1. #include "global.h"
  2. #include "palcfg.h"
  3. #include "util.h"
  4. #include "resampler.h"
  5. #include <stdint.h>
  6. static const ConfigItem gConfigItems[PALCFG_ALL_MAX] = {
  7. { PALCFG_DOS, PALCFG_BOOLEAN, "DOS", 3, TRUE, FALSE, TRUE }, // Default for DOS
  8. { PALCFG_FULLSCREEN, PALCFG_BOOLEAN, "FULLSCREEN", 10, FALSE, FALSE, TRUE },
  9. { PALCFG_KEEPASPECTRATIO, PALCFG_BOOLEAN, "KEEPASPECTRATIO", 15, TRUE, FALSE, TRUE },
  10. { PALCFG_LAUNCHSETTING, PALCFG_BOOLEAN, "LAUNCHSETTING", 13, TRUE, FALSE, TRUE },
  11. { PALCFG_STEREO, PALCFG_BOOLEAN, "STEREO", 6, TRUE, FALSE, TRUE }, // Default for stereo audio
  12. { PALCFG_USEEMBEDDEDFONTS, PALCFG_BOOLEAN, "USEEMBEDDEDFONTS", 16, TRUE, FALSE, TRUE }, // Default for using embedded fonts in DOS version
  13. { PALCFG_USESURROUNDOPL, PALCFG_BOOLEAN, "USESURROUNDOPL", 14, TRUE, FALSE, TRUE }, // Default for using surround opl
  14. { PALCFG_USETOUCHOVERLAY, PALCFG_BOOLEAN, "USETOUCHOVERLAY", 15, TRUE, FALSE, TRUE },
  15. { PALCFG_SURROUNDOPLOFFSET, PALCFG_INTEGER, "SURROUNDOPLOFFSET", 17, 384, INT32_MIN, INT32_MAX },
  16. { PALCFG_AUDIOBUFFERSIZE, PALCFG_UNSIGNED, "AUDIOBUFFERSIZE", 15, PAL_AUDIO_DEFAULT_BUFFER_SIZE, 2, 32768 },
  17. { PALCFG_CODEPAGE, PALCFG_UNSIGNED, "CODEPAGE", 8, CP_BIG5, CP_BIG5, CP_MAX - 1 }, // Default for BIG5
  18. { PALCFG_OPLSAMPLERATE, PALCFG_UNSIGNED, "OPLSAMPLERATE", 13, 49716, 0, UINT32_MAX },
  19. { PALCFG_RESAMPLEQUALITY, PALCFG_UNSIGNED, "RESAMPLEQUALITY", 15, RESAMPLER_QUALITY_MAX, RESAMPLER_QUALITY_MIN, RESAMPLER_QUALITY_MAX }, // Default for best quality
  20. { PALCFG_SAMPLERATE, PALCFG_UNSIGNED, "SAMPLERATE", 10, 44100, 0, PAL_MAX_SAMPLERATE },
  21. { PALCFG_VOLUME, PALCFG_UNSIGNED, "VOLUME", 6, 100, 0, 100 }, // Default for maximum volume
  22. { PALCFG_WINDOWHEIGHT, PALCFG_UNSIGNED, "WINDOWHEIGHT", 12, PAL_DEFAULT_WINDOW_HEIGHT, 0, UINT32_MAX },
  23. { PALCFG_WINDOWWIDTH, PALCFG_UNSIGNED, "WINDOWWIDTH", 11, PAL_DEFAULT_WINDOW_WIDTH, 0, UINT32_MAX },
  24. { PALCFG_CD, PALCFG_STRING, "CD", 2, "OGG", NULL, NULL },
  25. { PALCFG_GAMEPATH, PALCFG_STRING, "GAMEPATH", 8, NULL, NULL, NULL },
  26. { PALCFG_MESSAGEFILE, PALCFG_STRING, "MESSAGEFILENAME", 15, NULL, NULL, NULL },
  27. { PALCFG_MUSIC, PALCFG_STRING, "MUSIC", 5, "RIX", NULL, NULL },
  28. { PALCFG_OPL, PALCFG_STRING, "OPL", 3, "DOSBOX", NULL, NULL },
  29. { PALCFG_RIXEXTRAINIT, PALCFG_STRING, "RIXEXTRAINIT", 12, NULL, NULL, NULL },
  30. };
  31. BOOL
  32. PAL_ParseConfigLine(
  33. const char * line,
  34. const ConfigItem ** ppItem,
  35. ConfigValue * pValue
  36. )
  37. {
  38. //
  39. // Skip leading spaces
  40. //
  41. while (*line && isspace(*line)) line++;
  42. //
  43. // Skip comments
  44. //
  45. if (*line && *line != '#')
  46. {
  47. const char *ptr;
  48. if (ptr = strchr(line, '='))
  49. {
  50. const char *end = ptr++;
  51. //
  52. // Skip tailing spaces
  53. //
  54. while (end > line && isspace(end[-1])) end--;
  55. int len = end - line;
  56. for (int i = 0; i < sizeof(gConfigItems) / sizeof(ConfigItem); i++)
  57. {
  58. if (gConfigItems[i].NameLength == len &&
  59. SDL_strncasecmp(line, gConfigItems[i].Name, len) == 0)
  60. {
  61. if (ppItem) *ppItem = &gConfigItems[i];
  62. if (pValue)
  63. {
  64. if (gConfigItems[i].Type != PALCFG_STRING)
  65. {
  66. switch (gConfigItems[i].Type)
  67. {
  68. case PALCFG_UNSIGNED:
  69. sscanf(ptr, "%u", &pValue->uValue);
  70. if (pValue->uValue < gConfigItems[i].MinValue.uValue)
  71. pValue->uValue = gConfigItems[i].MinValue.uValue;
  72. else if (pValue->uValue > gConfigItems[i].MaxValue.uValue)
  73. pValue->uValue = gConfigItems[i].MaxValue.uValue;
  74. break;
  75. case PALCFG_INTEGER:
  76. sscanf(ptr, "%d", &pValue->iValue);
  77. if (pValue->iValue < gConfigItems[i].MinValue.iValue)
  78. pValue->iValue = gConfigItems[i].MinValue.iValue;
  79. else if (pValue->iValue > gConfigItems[i].MaxValue.iValue)
  80. pValue->iValue = gConfigItems[i].MaxValue.iValue;
  81. break;
  82. case PALCFG_BOOLEAN:
  83. sscanf(ptr, "%d", &pValue->bValue);
  84. pValue->bValue = pValue->bValue ? TRUE : FALSE;
  85. break;
  86. }
  87. }
  88. else
  89. {
  90. //
  91. // Skip leading spaces
  92. //
  93. while (*ptr && isspace(*ptr)) ptr++;
  94. pValue->sValue = ptr;
  95. }
  96. return TRUE;
  97. }
  98. }
  99. }
  100. }
  101. }
  102. return FALSE;
  103. }
  104. ConfigValue
  105. PAL_DefaultConfig(
  106. PALCFG_ITEM item
  107. )
  108. {
  109. return gConfigItems[item].DefaultValue;
  110. }
  111. const char *
  112. PAL_ConfigName(
  113. PALCFG_ITEM item
  114. )
  115. {
  116. return gConfigItems[item].Name;
  117. }
  118. BOOL
  119. PAL_LimitConfig(
  120. PALCFG_ITEM item,
  121. ConfigValue * pValue
  122. )
  123. {
  124. if (!pValue) return FALSE;
  125. switch (gConfigItems[item].Type)
  126. {
  127. case PALCFG_UNSIGNED:
  128. if (pValue->uValue < gConfigItems[item].MinValue.uValue)
  129. {
  130. pValue->uValue = gConfigItems[item].MinValue.uValue;
  131. return TRUE;
  132. }
  133. else if (pValue->uValue > gConfigItems[item].MaxValue.uValue)
  134. {
  135. pValue->uValue = gConfigItems[item].MaxValue.uValue;
  136. return TRUE;
  137. }
  138. else
  139. return FALSE;
  140. case PALCFG_INTEGER:
  141. if (pValue->iValue < gConfigItems[item].MinValue.iValue)
  142. {
  143. pValue->iValue = gConfigItems[item].MinValue.iValue;
  144. return TRUE;
  145. }
  146. else if (pValue->iValue > gConfigItems[item].MaxValue.iValue)
  147. {
  148. pValue->iValue = gConfigItems[item].MaxValue.iValue;
  149. return TRUE;
  150. }
  151. else
  152. return FALSE;
  153. case PALCFG_BOOLEAN:
  154. if (pValue->bValue != TRUE && pValue->bValue != FALSE)
  155. {
  156. pValue->bValue = pValue->bValue ? TRUE : FALSE;
  157. return TRUE;
  158. }
  159. else
  160. return FALSE;
  161. default:
  162. return FALSE;
  163. }
  164. }
  165. VOID
  166. PAL_LoadConfig(
  167. BOOL fFromFile
  168. )
  169. {
  170. FILE *fp;
  171. ConfigValue values[PALCFG_ALL_MAX];
  172. MUSICTYPE eMusicType = MUSIC_RIX;
  173. MUSICTYPE eCDType = MUSIC_OGG;
  174. OPLTYPE eOPLType = OPL_DOSBOX;
  175. SCREENLAYOUT screen_layout = {
  176. // Equipment Screen
  177. PAL_XY(8, 8), PAL_XY(2, 95), PAL_XY(5, 70), PAL_XY(51, 57),
  178. { PAL_XY(92, 11), PAL_XY(92, 33), PAL_XY(92, 55), PAL_XY(92, 77), PAL_XY(92, 99), PAL_XY(92, 121) },
  179. { PAL_XY(130, 11), PAL_XY(130, 33), PAL_XY(130, 55), PAL_XY(130, 77), PAL_XY(130, 99), PAL_XY(130, 121) },
  180. { PAL_XY(226, 10), PAL_XY(226, 32), PAL_XY(226, 54), PAL_XY(226, 76), PAL_XY(226, 98) },
  181. { PAL_XY(260, 14), PAL_XY(260, 36), PAL_XY(260, 58), PAL_XY(260, 80), PAL_XY(260, 102) },
  182. // Status Screen
  183. PAL_XY(110, 8), PAL_XY(110, 30), PAL_XY(6, 6), PAL_XY(6, 32), PAL_XY(6, 54), PAL_XY(6, 76),
  184. { PAL_XY(6, 98), PAL_XY(6, 118), PAL_XY(6, 138), PAL_XY(6, 158), PAL_XY(6, 178) },
  185. PAL_XY(58, 6), PAL_XY(58, 15), PAL_XY(0, 0), PAL_XY(54, 35), PAL_XY(42, 56),
  186. PAL_XY(63, 61), PAL_XY(65, 58), PAL_XY(42, 78), PAL_XY(63, 83), PAL_XY(65, 80),
  187. { PAL_XY(42, 102), PAL_XY(42, 122), PAL_XY(42, 142), PAL_XY(42, 162), PAL_XY(42, 182) },
  188. { PAL_XY(189, -1), PAL_XY(247, 39), PAL_XY(251, 101), PAL_XY(201, 133), PAL_XY(141, 141), PAL_XY(81, 125) },
  189. { PAL_XY(195, 38), PAL_XY(253, 78), PAL_XY(257, 140), PAL_XY(207, 172), PAL_XY(147, 180), PAL_XY(87, 164) },
  190. { PAL_XY(185, 58), PAL_XY(185, 76), PAL_XY(185, 94), PAL_XY(185, 112), PAL_XY(185, 130), PAL_XY(185, 148), PAL_XY(185, 166), PAL_XY(185, 184), PAL_XY(185, 184), PAL_XY(185, 184) },
  191. // Extra Lines
  192. PAL_XY(0, 0), PAL_XY(0, 0)
  193. };
  194. for (PALCFG_ITEM i = PALCFG_ALL_MIN; i < PALCFG_ALL_MAX; i++) values[i] = PAL_DefaultConfig(i);
  195. if (fFromFile && (fp = fopen(va("%ssdlpal.cfg", PAL_CONFIG_PREFIX), "r")))
  196. {
  197. PAL_LARGE char buf[512];
  198. //
  199. // Load the configuration data
  200. //
  201. while (fgets(buf, 512, fp) != NULL)
  202. {
  203. ConfigValue value;
  204. const ConfigItem * item;
  205. if (PAL_ParseConfigLine(buf, &item, &value))
  206. {
  207. switch (item->Item)
  208. {
  209. case PALCFG_AUDIOBUFFERSIZE:
  210. if ((value.uValue & (value.uValue - 1)) != 0)
  211. {
  212. /* Make sure iAudioBufferSize is power of 2 */
  213. int n = 0;
  214. while (value.uValue) { value.uValue >>= 1; n++; }
  215. value.uValue = 1 << (n - 1);
  216. }
  217. values[item->Item] = value;
  218. break;
  219. case PALCFG_MESSAGEFILE:
  220. {
  221. int n = strlen(value.sValue);
  222. while (n > 0 && isspace(value.sValue[n - 1])) n--;
  223. if (n > 0)
  224. {
  225. gConfig.pszMsgFile = (char *)realloc(gConfig.pszMsgFile, n + 1);
  226. memcpy(gConfig.pszMsgFile, value.sValue, n);
  227. gConfig.pszMsgFile[n] = '\0';
  228. }
  229. break;
  230. }
  231. case PALCFG_GAMEPATH:
  232. {
  233. int n = strlen(value.sValue);
  234. while (n > 0 && isspace(value.sValue[n - 1])) n--;
  235. if (n > 0)
  236. {
  237. gConfig.pszGamePath = (char *)realloc(gConfig.pszGamePath, n + 1);
  238. memcpy(gConfig.pszGamePath, value.sValue, n);
  239. gConfig.pszGamePath[n] = '\0';
  240. }
  241. break;
  242. }
  243. case PALCFG_CD:
  244. {
  245. if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0)
  246. eCDType = MUSIC_MP3;
  247. else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0)
  248. eCDType = MUSIC_OGG;
  249. else if (PAL_HAS_SDLCD && SDL_strncasecmp(value.sValue, "RAW", 3) == 0)
  250. eCDType = MUSIC_SDLCD;
  251. break;
  252. }
  253. case PALCFG_MUSIC:
  254. {
  255. if (PAL_HAS_NATIVEMIDI && SDL_strncasecmp(value.sValue, "MIDI", 4) == 0)
  256. eMusicType = MUSIC_MIDI;
  257. else if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0)
  258. eMusicType = MUSIC_MP3;
  259. else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0)
  260. eMusicType = MUSIC_OGG;
  261. else if (SDL_strncasecmp(value.sValue, "RIX", 3) == 0)
  262. eMusicType = MUSIC_RIX;
  263. break;
  264. }
  265. case PALCFG_OPL:
  266. {
  267. if (SDL_strncasecmp(value.sValue, "DOSBOXNEW", 9) == 0)
  268. eOPLType = OPL_DOSBOX_NEW;
  269. else if (SDL_strncasecmp(value.sValue, "DOSBOX", 6) == 0)
  270. eOPLType = OPL_DOSBOX;
  271. else if (SDL_strncasecmp(value.sValue, "MAME", 4) == 0)
  272. eOPLType = OPL_MAME;
  273. break;
  274. }
  275. case PALCFG_RIXEXTRAINIT:
  276. {
  277. #if USE_RIX_EXTRA_INIT
  278. int n = 1;
  279. char *p;
  280. for (p = ptr; *p < *end; p++)
  281. {
  282. if (*p == ',')
  283. n++;
  284. }
  285. n &= ~0x1;
  286. if (n > 0)
  287. {
  288. uint32_t *regs = malloc(sizeof(uint32_t) * (n >> 1));
  289. uint8_t *vals = malloc(sizeof(uint8_t) * (n >> 1));
  290. uint32_t d, i, v = 1;
  291. if (regs && vals)
  292. {
  293. for (p = ptr, i = 0; *p < *end; p++, i++)
  294. {
  295. if (sscanf(p, "%u", &regs[i]) == 0) { v = 0; break; }
  296. while (*p < *end && *p != ',') p++; p++;
  297. if (sscanf(p, "%u", &d) == 0) { v = 0; break; }
  298. while (*p < *end && *p != ',') p++;
  299. vals[i] = (uint8_t)d;
  300. }
  301. if (v)
  302. {
  303. gConfig.pExtraFMRegs = regs;
  304. gConfig.pExtraFMVals = vals;
  305. gConfig.dwExtraLength = n >> 1;
  306. }
  307. else
  308. {
  309. free(regs);
  310. free(vals);
  311. }
  312. }
  313. }
  314. #endif
  315. break;
  316. }
  317. default:
  318. values[item->Item] = value;
  319. break;
  320. }
  321. }
  322. }
  323. UTIL_CloseFile(fp);
  324. }
  325. //
  326. // Set configurable global options
  327. //
  328. if (!gConfig.pszGamePath) gConfig.pszGamePath = strdup(PAL_PREFIX);
  329. gConfig.eMusicType = eMusicType;
  330. gConfig.eCDType = eCDType;
  331. gConfig.eOPLType = eOPLType;
  332. gConfig.dwWordLength = 10; // This is the default value for Chinese version
  333. gConfig.ScreenLayout = screen_layout;
  334. gConfig.fIsWIN95 = !values[PALCFG_DOS].bValue;
  335. gConfig.fUseEmbeddedFonts = values[PALCFG_DOS].bValue && values[PALCFG_USEEMBEDDEDFONTS].bValue;
  336. gConfig.fUseSurroundOPL = values[PALCFG_STEREO].bValue && values[PALCFG_USESURROUNDOPL].bValue;
  337. gConfig.fLaunchSetting = values[PALCFG_LAUNCHSETTING].bValue;
  338. #if PAL_HAS_TOUCH
  339. gConfig.fUseTouchOverlay = values[PALCFG_USETOUCHOVERLAY].bValue;
  340. #endif
  341. #if SDL_VERSION_ATLEAST(2,0,0)
  342. gConfig.fKeepAspectRatio = values[PALCFG_KEEPASPECTRATIO].bValue;
  343. #else
  344. gConfig.fFullScreen = values[PALCFG_FULLSCREEN].bValue;
  345. #endif
  346. gConfig.iAudioChannels = values[PALCFG_STEREO].bValue ? 2 : 1;
  347. gConfig.iSurroundOPLOffset = values[PALCFG_SURROUNDOPLOFFSET].iValue;
  348. gConfig.iSampleRate = values[PALCFG_SAMPLERATE].uValue;
  349. gConfig.iOPLSampleRate = values[PALCFG_OPLSAMPLERATE].uValue;
  350. gConfig.iResampleQuality = values[PALCFG_RESAMPLEQUALITY].uValue;
  351. gConfig.uCodePage = values[PALCFG_CODEPAGE].uValue;
  352. gConfig.wAudioBufferSize = (WORD)values[PALCFG_AUDIOBUFFERSIZE].uValue;
  353. gConfig.iVolume = SDL_MIX_MAXVOLUME * values[PALCFG_VOLUME].uValue / 100;
  354. if (UTIL_GetScreenSize(&values[PALCFG_WINDOWWIDTH].uValue, &values[PALCFG_WINDOWHEIGHT].uValue))
  355. {
  356. gConfig.dwScreenWidth = values[PALCFG_WINDOWWIDTH].uValue;
  357. gConfig.dwScreenHeight = values[PALCFG_WINDOWHEIGHT].uValue;
  358. }
  359. else
  360. {
  361. gConfig.dwScreenWidth = PAL_DEFAULT_WINDOW_WIDTH;
  362. gConfig.dwScreenHeight = PAL_DEFAULT_WINDOW_HEIGHT;
  363. }
  364. }
  365. BOOL
  366. PAL_SaveConfig(
  367. VOID
  368. )
  369. {
  370. static const char *music_types[] = { "RIX", "MIDI", "MP3", "OGG", "RAW" };
  371. static const char *opl_types[] = { "DOSBOX", "MAME" };
  372. char buf[512];
  373. FILE *fp = fopen(va("%ssdlpal.cfg", PAL_CONFIG_PREFIX), "w");
  374. if (fp)
  375. {
  376. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_DOS), !gConfig.fIsWIN95); fputs(buf, fp);
  377. #if SDL_VERSION_ATLEAST(2,0,0)
  378. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_KEEPASPECTRATIO), gConfig.fKeepAspectRatio); fputs(buf, fp);
  379. #else
  380. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_FULLSCREEN), gConfig.fKeepAspectRatio); fputs(buf, fp);
  381. #endif
  382. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_LAUNCHSETTING), gConfig.fLaunchSetting); fputs(buf, fp);
  383. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_STEREO), gConfig.iAudioChannels == 2 ? TRUE : FALSE); fputs(buf, fp);
  384. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USEEMBEDDEDFONTS), gConfig.fUseEmbeddedFonts); fputs(buf, fp);
  385. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USESURROUNDOPL), gConfig.fUseSurroundOPL); fputs(buf, fp);
  386. #if PAL_HAS_TOUCH
  387. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USETOUCHOVERLAY), gConfig.fUseTouchOverlay); fputs(buf, fp);
  388. #endif
  389. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_SURROUNDOPLOFFSET), gConfig.iSurroundOPLOffset); fputs(buf, fp);
  390. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_AUDIOBUFFERSIZE), gConfig.wAudioBufferSize); fputs(buf, fp);
  391. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_CODEPAGE), gConfig.uCodePage); fputs(buf, fp);
  392. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_OPLSAMPLERATE), gConfig.iOPLSampleRate); fputs(buf, fp);
  393. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_RESAMPLEQUALITY), gConfig.iResampleQuality); fputs(buf, fp);
  394. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_SAMPLERATE), gConfig.iSampleRate); fputs(buf, fp);
  395. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_VOLUME), gConfig.iVolume); fputs(buf, fp);
  396. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWHEIGHT), gConfig.dwScreenHeight); fputs(buf, fp);
  397. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWWIDTH), gConfig.dwScreenWidth); fputs(buf, fp);
  398. sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_CD), music_types[gConfig.eCDType]); fputs(buf, fp);
  399. sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MUSIC), music_types[gConfig.eMusicType]); fputs(buf, fp);
  400. sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_OPL), opl_types[gConfig.eOPLType]); fputs(buf, fp);
  401. if (gConfig.pszGamePath) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_GAMEPATH), gConfig.pszGamePath); fputs(buf, fp); }
  402. if (gConfig.pszMsgFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MESSAGEFILE), gConfig.pszMsgFile); fputs(buf, fp); }
  403. fclose(fp);
  404. return TRUE;
  405. }
  406. else
  407. return FALSE;
  408. }