/* -*- mode: c; tab-width: 4; c-basic-offset: 3; c-file-style: "linux" -*- */ // // Copyright (c) 2009, Wei Mingzhi . // All rights reserved. // // This file is part of SDLPAL. // // SDLPAL is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // #ifndef SOUND_H #define SOUND_H #include "common.h" #ifndef PAL_MAX_SAMPLERATE #define PAL_MAX_SAMPLERATE 48000 #endif #ifdef __cplusplus extern "C" { #endif INT SOUND_OpenAudio( VOID ); VOID SOUND_CloseAudio( VOID ); VOID SOUND_PlayChannel( INT iSoundNum, INT iChannel ); SDL_AudioSpec* SOUND_GetAudioSpec( VOID ); VOID SOUND_AdjustVolume( INT iDirectory ); VOID SOUND_PlayMUS( INT iNumRIX, BOOL fLoop, FLOAT flFadeTime ); BOOL SOUND_PlayCDA( INT iNumTrack ); #ifdef PSP VOID SOUND_Reload( VOID ); #endif extern int g_iCurrChannel; #define SOUND_Play(i) SOUND_PlayChannel((i), gConfig.fIsClassic ? (g_iCurrChannel ^= 1) : 0) extern BOOL g_fNoSound; extern BOOL g_fNoMusic; #define SOUND_IsIntegerConversion(a) ((((a) % gConfig.iSampleRate) | (gConfig.iSampleRate % (a))) == 0) #ifdef __cplusplus } #endif #endif