TARGET = sdlpal OBJS = adplug/binfile.o adplug/emuopl.o adplug/fprovide.o adplug/rix.o \ adplug/binio.o adplug/fmopl.o adplug/player.o \ battle.o getopt.o main.o play.o script.o uigame.o ending.o \ global.o map.o res.o sound.o util.o fight.o input_PSP.o palcommon.o \ rixplay.o text.o video.o font.o itemmenu.o palette.o rngplay.o \ uibattle.o yj1.o game.o magicmenu.o scene.o ui.o \ libmad/bit.o libmad/decoder.o libmad/fixed.o libmad/frame.o \ libmad/huffman.o libmad/layer12.o libmad/layer3.o libmad/music_mad.o \ libmad/stream.o libmad/synth.o libmad/timer.o PSPSDK = $(shell psp-config --pspsdk-path) INCDIR = CFLAGS = -O3 -G0 -Wall -g `$(PSPSDK)/../bin/sdl-config --cflags` -DPSP=1 CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti `$(PSPSDK)/../bin/sdl-config --cflags` ASFLAGS = $(CFLAGS) LIBDIR = LIBS = `$(PSPSDK)/../bin/sdl-config --libs` -lstdc++ EXTRA_TARGETS = EBOOT.PBP PSP_EBOOT_TITLE = sdlpal BUILD_PRX = 1 PSP_FW_VERSION = 371 include $(PSPSDK)/lib/build.mak