/* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */ // // Copyright (c) 2009-2011, Wei Mingzhi . // Copyright (c) 2011-2017, SDLPAL development team. // All rights reserved. // // This file is part of SDLPAL. // // SDLPAL is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // #ifndef PALETTE_H #define PALETTE_H #include "common.h" PAL_C_LINKAGE_BEGIN SDL_Color * PAL_GetPalette( INT iPaletteNum, BOOL fNight ); VOID PAL_SetPalette( INT iPaletteNum, BOOL fNight ); VOID PAL_FadeOut( INT iDelay ); VOID PAL_FadeIn( INT iPaletteNum, BOOL fNight, INT iDelay ); VOID PAL_SceneFade( INT iPaletteNum, BOOL fNight, INT iStep ); VOID PAL_PaletteFade( INT iPaletteNum, BOOL fNight, BOOL fUpdateScene ); VOID PAL_ColorFade( INT iDelay, BYTE bColor, BOOL fFrom ); VOID PAL_FadeToRed( VOID ); PAL_C_LINKAGE_END #endif