/* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */ // // Copyright (c) 2009-2011, Wei Mingzhi . // Copyright (c) 2011-2017, SDLPAL development team. // All rights reserved. // // This file is part of SDLPAL. // // SDLPAL is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // palcfg.c: Configuration definition. // @Author: Lou Yihua , 2016. // #include "global.h" #include "palcfg.h" #include "util.h" #include "resampler.h" #include #if !defined(PAL_HAS_TOUCH) #define PAL_HAS_TOUCH 0 #endif #define MAKE_VALUE(defv, minv, maxv) {(LPCSTR)(defv)}, {(LPCSTR)(minv)}, {(LPCSTR)(maxv)} static const ConfigItem gConfigItems[PALCFG_ALL_MAX] = { { PALCFG_FULLSCREEN, PALCFG_BOOLEAN, "FullScreen", 10, MAKE_VALUE(FALSE, FALSE, TRUE) }, { PALCFG_KEEPASPECTRATIO, PALCFG_BOOLEAN, "KeepAspectRatio", 15, MAKE_VALUE(TRUE, FALSE, TRUE) }, { PALCFG_LAUNCHSETTING, PALCFG_BOOLEAN, "LaunchSetting", 13, MAKE_VALUE(PAL_HAS_CONFIG_PAGE, FALSE, TRUE) }, { PALCFG_STEREO, PALCFG_BOOLEAN, "Stereo", 6, MAKE_VALUE(TRUE, FALSE, TRUE) }, // Default for stereo audio { PALCFG_USESURROUNDOPL, PALCFG_BOOLEAN, "UseSurroundOPL", 14, MAKE_VALUE(TRUE, FALSE, TRUE) }, // Default for using surround opl { PALCFG_ENABLEKEYREPEAT, PALCFG_BOOLEAN, "EnableKeyRepeat", 15, MAKE_VALUE(FALSE, FALSE, TRUE) }, { PALCFG_USETOUCHOVERLAY, PALCFG_BOOLEAN, "UseTouchOverlay", 15, MAKE_VALUE(PAL_HAS_TOUCH, FALSE, TRUE) }, { PALCFG_ENABLEAVIPLAY, PALCFG_BOOLEAN, "EnableAviPlay", 13, MAKE_VALUE(TRUE, FALSE, TRUE) }, { PALCFG_SURROUNDOPLOFFSET, PALCFG_INTEGER, "SurroundOPLOffset", 17, MAKE_VALUE(384, INT32_MIN, INT32_MAX) }, { PALCFG_LOGLEVEL, PALCFG_INTEGER, "LogLevel", 8, MAKE_VALUE(PAL_DEFAULT_LOGLEVEL, LOGLEVEL_MIN, LOGLEVEL_MAX) }, { PALCFG_AUDIOBUFFERSIZE, PALCFG_UNSIGNED, "AudioBufferSize", 15, MAKE_VALUE(PAL_AUDIO_DEFAULT_BUFFER_SIZE, 2, 32768) }, { PALCFG_OPLSAMPLERATE, PALCFG_UNSIGNED, "OPLSampleRate", 13, MAKE_VALUE(49716, 0, UINT32_MAX) }, { PALCFG_RESAMPLEQUALITY, PALCFG_UNSIGNED, "ResampleQuality", 15, MAKE_VALUE(RESAMPLER_QUALITY_MAX, RESAMPLER_QUALITY_MIN, RESAMPLER_QUALITY_MAX) }, // Default for best quality { PALCFG_SAMPLERATE, PALCFG_UNSIGNED, "SampleRate", 10, MAKE_VALUE(44100, 0, PAL_MAX_SAMPLERATE) }, { PALCFG_MUSICVOLUME, PALCFG_UNSIGNED, "MusicVolume", 11, MAKE_VALUE(PAL_MAX_VOLUME, 0, PAL_MAX_VOLUME) }, // Default for maximum volume { PALCFG_SOUNDVOLUME, PALCFG_UNSIGNED, "SoundVolume", 11, MAKE_VALUE(PAL_MAX_VOLUME, 0, PAL_MAX_VOLUME) }, // Default for maximum volume { PALCFG_WINDOWHEIGHT, PALCFG_UNSIGNED, "WindowHeight", 12, MAKE_VALUE(PAL_DEFAULT_WINDOW_HEIGHT, 0, UINT32_MAX) }, { PALCFG_WINDOWWIDTH, PALCFG_UNSIGNED, "WindowWidth", 11, MAKE_VALUE(PAL_DEFAULT_WINDOW_WIDTH, 0, UINT32_MAX) }, { PALCFG_CD, PALCFG_STRING, "CD", 2, MAKE_VALUE("OGG", NULL, NULL) }, { PALCFG_GAMEPATH, PALCFG_STRING, "GamePath", 8, MAKE_VALUE(NULL, NULL, NULL) }, { PALCFG_SAVEPATH, PALCFG_STRING, "SavePath", 8, MAKE_VALUE(NULL, NULL, NULL) }, { PALCFG_MESSAGEFILE, PALCFG_STRING, "MessageFileName", 15, MAKE_VALUE(NULL, NULL, NULL) }, { PALCFG_FONTFILE, PALCFG_STRING, "FontFileName", 12, MAKE_VALUE(NULL, NULL, NULL) }, { PALCFG_MUSIC, PALCFG_STRING, "Music", 5, MAKE_VALUE("RIX", NULL, NULL) }, { PALCFG_OPL, PALCFG_STRING, "OPL", 3, MAKE_VALUE("DOSBOX", NULL, NULL) }, { PALCFG_LOGFILE, PALCFG_STRING, "LogFileName", 11, MAKE_VALUE(NULL, NULL, NULL) }, { PALCFG_RIXEXTRAINIT, PALCFG_STRING, "RIXExtraInit", 12, MAKE_VALUE(NULL, NULL, NULL) }, { PALCFG_MIDICLIENT, PALCFG_STRING, "MIDIClient", 10, MAKE_VALUE(NULL, NULL, NULL) }, { PALCFG_SCALEQUALITY, PALCFG_STRING, "ScaleQuality", 12, MAKE_VALUE("0", NULL, NULL) }, { PALCFG_ASPECTRATIO, PALCFG_STRING, "AspectRatio", 11, MAKE_VALUE("16:10", NULL, NULL) }, }; static const char *music_types[] = { "MIDI", "RIX", "MP3", "OGG", "RAW" }; static const char *opl_types[] = { "DOSBOX", "MAME", "DOSBOXNEW" }; static char * ParseStringValue(const char *sValue, char *original) { int n = strlen(sValue); while (n > 0 && isspace(sValue[n - 1])) n--; if (n > 0) { char *newval = (char *)realloc(original, n + 1); memcpy(newval, sValue, n); newval[n] = '\0'; return newval; } return original; } BOOL PAL_ParseConfigLine( const char * line, const ConfigItem ** ppItem, ConfigValue * pValue ) { // // Skip leading spaces // while (*line && isspace(*line)) line++; // // Skip comments // if (*line && *line != '#') { const char *ptr; if ((ptr = strchr(line, '=')) != NULL) { const char *end = ptr++; // // Skip tailing spaces // while (end > line && isspace(end[-1])) end--; int len = end - line; for (int i = 0; i < sizeof(gConfigItems) / sizeof(ConfigItem); i++) { if (gConfigItems[i].NameLength == len && SDL_strncasecmp(line, gConfigItems[i].Name, len) == 0) { if (ppItem) *ppItem = &gConfigItems[i]; if (pValue) { switch (gConfigItems[i].Type) { case PALCFG_UNSIGNED: sscanf(ptr, "%u", &pValue->uValue); if (pValue->uValue < gConfigItems[i].MinValue.uValue) pValue->uValue = gConfigItems[i].MinValue.uValue; else if (pValue->uValue > gConfigItems[i].MaxValue.uValue) pValue->uValue = gConfigItems[i].MaxValue.uValue; break; case PALCFG_INTEGER: sscanf(ptr, "%d", &pValue->iValue); if (pValue->iValue < gConfigItems[i].MinValue.iValue) pValue->iValue = gConfigItems[i].MinValue.iValue; else if (pValue->iValue > gConfigItems[i].MaxValue.iValue) pValue->iValue = gConfigItems[i].MaxValue.iValue; break; case PALCFG_BOOLEAN: sscanf(ptr, "%d", &pValue->iValue); pValue->bValue = pValue->iValue ? TRUE : FALSE; break; case PALCFG_STRING: // // Skip leading spaces // while (*ptr && isspace(*ptr)) ptr++; pValue->sValue = ptr; break; } return TRUE; } } } } } return FALSE; } const char * PAL_ConfigName( PALCFG_ITEM item ) { return gConfigItems[item].Name; } PALCFG_ITEM PAL_ConfigIndex( const char *name ) { for (int index = PALCFG_ALL_MIN; index < PALCFG_ALL_MAX; index++) { if (SDL_strcasecmp(gConfigItems[index].Name, name) == 0) { return index; } } return -1; } PALCFG_TYPE PAL_ConfigType( PALCFG_ITEM item ) { return gConfigItems[item].Type; } BOOL PAL_LimitConfig( PALCFG_ITEM item, ConfigValue * pValue ) { if (!pValue) return FALSE; switch (gConfigItems[item].Type) { case PALCFG_UNSIGNED: if (pValue->uValue < gConfigItems[item].MinValue.uValue) { pValue->uValue = gConfigItems[item].MinValue.uValue; return TRUE; } else if (pValue->uValue > gConfigItems[item].MaxValue.uValue) { pValue->uValue = gConfigItems[item].MaxValue.uValue; return TRUE; } else return FALSE; case PALCFG_INTEGER: if (pValue->iValue < gConfigItems[item].MinValue.iValue) { pValue->iValue = gConfigItems[item].MinValue.iValue; return TRUE; } else if (pValue->iValue > gConfigItems[item].MaxValue.iValue) { pValue->iValue = gConfigItems[item].MaxValue.iValue; return TRUE; } else return FALSE; case PALCFG_BOOLEAN: if (pValue->bValue != TRUE && pValue->bValue != FALSE) { pValue->bValue = pValue->bValue ? TRUE : FALSE; return TRUE; } else return FALSE; default: return FALSE; } } void PAL_FreeConfig( void ) { #if USE_RIX_EXTRA_INIT free(gConfig.pExtraFMRegs); free(gConfig.pExtraFMVals); free(gConfig.dwExtraLength); #endif free(gConfig.pszMsgFile); free(gConfig.pszFontFile); free(gConfig.pszGamePath); free(gConfig.pszSavePath); free(gConfig.pszScaleQuality); free(gConfig.pszLogFile); memset(&gConfig, 0, sizeof(CONFIGURATION)); } void PAL_LoadConfig( BOOL fFromFile ) { FILE *fp; ConfigValue values[PALCFG_ALL_MAX]; MUSICTYPE eMusicType = MUSIC_RIX; MUSICTYPE eCDType = MUSIC_OGG; OPLTYPE eOPLType = OPL_DOSBOX; INT dwAspectX = -1; INT dwAspectY = -1; SCREENLAYOUT screen_layout = { // Equipment Screen PAL_XY(8, 8), PAL_XY(2, 95), PAL_XY(5, 70), PAL_XY(51, 57), { PAL_XY(92, 11), PAL_XY(92, 33), PAL_XY(92, 55), PAL_XY(92, 77), PAL_XY(92, 99), PAL_XY(92, 121) }, { PAL_XY(130, 11), PAL_XY(130, 33), PAL_XY(130, 55), PAL_XY(130, 77), PAL_XY(130, 99), PAL_XY(130, 121) }, { PAL_XY(226, 10), PAL_XY(226, 32), PAL_XY(226, 54), PAL_XY(226, 76), PAL_XY(226, 98) }, { PAL_XY(260, 14), PAL_XY(260, 36), PAL_XY(260, 58), PAL_XY(260, 80), PAL_XY(260, 102) }, // Status Screen PAL_XY(110, 8), PAL_XY(110, 30), PAL_XY(6, 6), PAL_XY(6, 32), PAL_XY(6, 54), PAL_XY(6, 76), { PAL_XY(6, 98), PAL_XY(6, 118), PAL_XY(6, 138), PAL_XY(6, 158), PAL_XY(6, 178) }, PAL_XY(58, 6), PAL_XY(58, 15), PAL_XY(0, 0), PAL_XY(54, 35), PAL_XY(42, 56), PAL_XY(63, 61), PAL_XY(65, 58), PAL_XY(42, 78), PAL_XY(63, 83), PAL_XY(65, 80), { PAL_XY(42, 102), PAL_XY(42, 122), PAL_XY(42, 142), PAL_XY(42, 162), PAL_XY(42, 182) }, { PAL_XY(189, -1), PAL_XY(247, 39), PAL_XY(251, 101), PAL_XY(201, 133), PAL_XY(141, 141), PAL_XY(81, 125) }, { PAL_XY(195, 38), PAL_XY(253, 78), PAL_XY(257, 140), PAL_XY(207, 172), PAL_XY(147, 180), PAL_XY(87, 164) }, { PAL_XY(185, 58), PAL_XY(185, 76), PAL_XY(185, 94), PAL_XY(185, 112), PAL_XY(185, 130), PAL_XY(185, 148), PAL_XY(185, 166), PAL_XY(185, 184), PAL_XY(185, 184), PAL_XY(185, 184) }, // Extra Lines PAL_XY(0, 0), PAL_XY(0, 0) }; for (PALCFG_ITEM i = PALCFG_ALL_MIN; i < PALCFG_ALL_MAX; i++) values[i] = gConfigItems[i].DefaultValue; if (fFromFile && (fp = UTIL_OpenFileAtPathForMode(PAL_CONFIG_PREFIX, "sdlpal.cfg", "r"))) { PAL_LARGE char buf[512]; // // Load the configuration data // while (fgets(buf, 512, fp) != NULL) { ConfigValue value; const ConfigItem * item; if (PAL_ParseConfigLine(buf, &item, &value)) { switch (item->Item) { case PALCFG_AUDIOBUFFERSIZE: if ((value.uValue & (value.uValue - 1)) != 0) { /* Make sure iAudioBufferSize is power of 2 */ int n = 0; while (value.uValue) { value.uValue >>= 1; n++; } value.uValue = 1 << (n - 1); } values[item->Item] = value; break; case PALCFG_MESSAGEFILE: gConfig.pszMsgFile = ParseStringValue(value.sValue, gConfig.pszMsgFile); break; case PALCFG_FONTFILE: gConfig.pszFontFile = ParseStringValue(value.sValue, gConfig.pszFontFile); break; case PALCFG_GAMEPATH: gConfig.pszGamePath = ParseStringValue(value.sValue, gConfig.pszGamePath); break; case PALCFG_SAVEPATH: gConfig.pszSavePath = ParseStringValue(value.sValue, gConfig.pszSavePath); break; case PALCFG_LOGFILE: gConfig.pszLogFile = ParseStringValue(value.sValue, gConfig.pszLogFile); break; case PALCFG_CD: { if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0) eCDType = MUSIC_MP3; else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0) eCDType = MUSIC_OGG; else if (PAL_HAS_SDLCD && SDL_strncasecmp(value.sValue, "RAW", 3) == 0) eCDType = MUSIC_SDLCD; break; } case PALCFG_MUSIC: { if (PAL_HAS_NATIVEMIDI && SDL_strncasecmp(value.sValue, "MIDI", 4) == 0) eMusicType = MUSIC_MIDI; else if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0) eMusicType = MUSIC_MP3; else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0) eMusicType = MUSIC_OGG; else if (SDL_strncasecmp(value.sValue, "RIX", 3) == 0) eMusicType = MUSIC_RIX; break; } case PALCFG_OPL: { if (SDL_strncasecmp(value.sValue, "DOSBOXNEW", 9) == 0) eOPLType = OPL_DOSBOX_NEW; else if (SDL_strncasecmp(value.sValue, "DOSBOX", 6) == 0) eOPLType = OPL_DOSBOX; else if (SDL_strncasecmp(value.sValue, "MAME", 4) == 0) eOPLType = OPL_MAME; break; } case PALCFG_RIXEXTRAINIT: { #if USE_RIX_EXTRA_INIT int n = 1; char *p; for (p = ptr; *p < *end; p++) { if (*p == ',') n++; } n &= ~0x1; if (n > 0) { uint32_t *regs = malloc(sizeof(uint32_t) * (n >> 1)); uint8_t *vals = malloc(sizeof(uint8_t) * (n >> 1)); uint32_t d, i, v = 1; if (regs && vals) { for (p = ptr, i = 0; *p < *end; p++, i++) { if (sscanf(p, "%u", ®s[i]) == 0) { v = 0; break; } while (*p < *end && *p != ',') p++; p++; if (sscanf(p, "%u", &d) == 0) { v = 0; break; } while (*p < *end && *p != ',') p++; vals[i] = (uint8_t)d; } if (v) { gConfig.pExtraFMRegs = regs; gConfig.pExtraFMVals = vals; gConfig.dwExtraLength = n >> 1; } else { free(regs); free(vals); } } } #endif break; } case PALCFG_MIDICLIENT: gConfig.pszMIDIClient = ParseStringValue(value.sValue, gConfig.pszMIDIClient); break; case PALCFG_SCALEQUALITY: gConfig.pszScaleQuality = ParseStringValue(value.sValue, gConfig.pszScaleQuality); break; case PALCFG_ASPECTRATIO: { size_t len = strlen(value.sValue) + 1; char *origAspectRatio = (char*)malloc(len); memset(origAspectRatio, 0, len); strncpy(origAspectRatio, value.sValue, strlen(value.sValue)); char *aspectRatio = ParseStringValue(value.sValue, origAspectRatio); char *lasts; if( strchr(aspectRatio,':') == NULL ) { aspectRatio = ParseStringValue(item->DefaultValue.sValue, origAspectRatio); } dwAspectX = atoi(strtok_r(aspectRatio,":",&lasts)); dwAspectY = atoi(strtok_r(NULL, ":",&lasts)); free(aspectRatio); break; } default: values[item->Item] = value; break; } } } UTIL_CloseFile(fp); } // // Set configurable global options // if (!gConfig.pszSavePath) gConfig.pszSavePath = gConfig.pszGamePath ? strdup(gConfig.pszGamePath) : strdup(PAL_SAVE_PREFIX); if (!gConfig.pszGamePath) gConfig.pszGamePath = strdup(PAL_PREFIX); gConfig.eMusicType = eMusicType; gConfig.eCDType = eCDType; gConfig.eOPLType = eOPLType; gConfig.dwWordLength = 10; // This is the default value for Chinese version gConfig.ScreenLayout = screen_layout; gConfig.fIsWIN95 = FALSE; // Default for DOS version gConfig.fUseSurroundOPL = values[PALCFG_STEREO].bValue && values[PALCFG_USESURROUNDOPL].bValue; gConfig.fLaunchSetting = values[PALCFG_LAUNCHSETTING].bValue; gConfig.fEnableKeyRepeat = values[PALCFG_ENABLEKEYREPEAT].bValue; gConfig.fUseTouchOverlay = values[PALCFG_USETOUCHOVERLAY].bValue; gConfig.fKeepAspectRatio = values[PALCFG_KEEPASPECTRATIO].bValue; gConfig.fFullScreen = values[PALCFG_FULLSCREEN].bValue; gConfig.fEnableAviPlay = values[PALCFG_ENABLEAVIPLAY].bValue; gConfig.iAudioChannels = values[PALCFG_STEREO].bValue ? 2 : 1; gConfig.iSurroundOPLOffset = values[PALCFG_SURROUNDOPLOFFSET].iValue; gConfig.iLogLevel = values[PALCFG_LOGLEVEL].iValue; gConfig.iSampleRate = values[PALCFG_SAMPLERATE].uValue; gConfig.iOPLSampleRate = values[PALCFG_OPLSAMPLERATE].uValue; gConfig.iResampleQuality = values[PALCFG_RESAMPLEQUALITY].uValue; gConfig.wAudioBufferSize = (WORD)values[PALCFG_AUDIOBUFFERSIZE].uValue; gConfig.iMusicVolume = values[PALCFG_MUSICVOLUME].uValue; gConfig.iSoundVolume = values[PALCFG_SOUNDVOLUME].uValue; gConfig.dwAspectX = dwAspectX <= 0 ? 16 : dwAspectX; gConfig.dwAspectY = dwAspectY <= 0 ? 10 : dwAspectY; if (UTIL_GetScreenSize(&values[PALCFG_WINDOWWIDTH].uValue, &values[PALCFG_WINDOWHEIGHT].uValue)) { gConfig.dwScreenWidth = values[PALCFG_WINDOWWIDTH].uValue; gConfig.dwScreenHeight = values[PALCFG_WINDOWHEIGHT].uValue; } else { gConfig.dwScreenWidth = PAL_DEFAULT_WINDOW_WIDTH; gConfig.dwScreenHeight = PAL_DEFAULT_WINDOW_HEIGHT; } } BOOL PAL_SaveConfig( void ) { char buf[512]; FILE *fp = UTIL_OpenFileAtPathForMode(PAL_CONFIG_PREFIX, "sdlpal.cfg", "w"); if (fp) { sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_KEEPASPECTRATIO), gConfig.fKeepAspectRatio); fputs(buf, fp); sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_FULLSCREEN), gConfig.fFullScreen); fputs(buf, fp); sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_LAUNCHSETTING), gConfig.fLaunchSetting); fputs(buf, fp); sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_STEREO), gConfig.iAudioChannels == 2 ? TRUE : FALSE); fputs(buf, fp); sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USESURROUNDOPL), gConfig.fUseSurroundOPL); fputs(buf, fp); sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_ENABLEKEYREPEAT), gConfig.fEnableKeyRepeat); fputs(buf, fp); sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USETOUCHOVERLAY), gConfig.fUseTouchOverlay); fputs(buf, fp); sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_ENABLEAVIPLAY), gConfig.fEnableAviPlay); fputs(buf, fp); sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_SURROUNDOPLOFFSET), gConfig.iSurroundOPLOffset); fputs(buf, fp); sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_LOGLEVEL), gConfig.iLogLevel); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_AUDIOBUFFERSIZE), gConfig.wAudioBufferSize); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_OPLSAMPLERATE), gConfig.iOPLSampleRate); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_RESAMPLEQUALITY), gConfig.iResampleQuality); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_SAMPLERATE), gConfig.iSampleRate); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_MUSICVOLUME), gConfig.iMusicVolume); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_SOUNDVOLUME), gConfig.iSoundVolume); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWHEIGHT), gConfig.dwScreenHeight); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWWIDTH), gConfig.dwScreenWidth); fputs(buf, fp); sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_CD), music_types[gConfig.eCDType]); fputs(buf, fp); sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MUSIC), music_types[gConfig.eMusicType]); fputs(buf, fp); sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_OPL), opl_types[gConfig.eOPLType]); fputs(buf, fp); if (gConfig.pszGamePath && *gConfig.pszGamePath && strcmp(gConfig.pszGamePath, PAL_PREFIX) != 0) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_GAMEPATH), gConfig.pszGamePath); fputs(buf, fp); } if (gConfig.pszSavePath && *gConfig.pszSavePath && strcmp(gConfig.pszSavePath, PAL_SAVE_PREFIX) != 0) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_SAVEPATH), gConfig.pszSavePath); fputs(buf, fp); } if (gConfig.pszMsgFile && *gConfig.pszMsgFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MESSAGEFILE), gConfig.pszMsgFile); fputs(buf, fp); } if (gConfig.pszFontFile && *gConfig.pszFontFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_FONTFILE), gConfig.pszFontFile); fputs(buf, fp); } if (gConfig.pszLogFile && *gConfig.pszLogFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_LOGFILE), gConfig.pszLogFile); fputs(buf, fp); } if (gConfig.pszMIDIClient && *gConfig.pszMIDIClient) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MIDICLIENT), gConfig.pszMIDIClient); fputs(buf, fp); } if (gConfig.pszScaleQuality && *gConfig.pszScaleQuality) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_SCALEQUALITY), gConfig.pszScaleQuality); fputs(buf, fp); } if (gConfig.dwAspectX > 0 && gConfig.dwAspectY > 0) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_ASPECTRATIO), PAL_va(0,"%d:%d",gConfig.dwAspectX,gConfig.dwAspectY)); fputs(buf, fp); } fclose(fp); return TRUE; } else return FALSE; } ConfigValue PAL_GetConfigItem( PALCFG_ITEM item, BOOL default_value ) { ConfigValue value = gConfigItems[item].DefaultValue; if (!default_value) { switch (item) { case PALCFG_FULLSCREEN: value.bValue = gConfig.fFullScreen; break; case PALCFG_KEEPASPECTRATIO: value.bValue = gConfig.fKeepAspectRatio; break; case PALCFG_LAUNCHSETTING: value.bValue = gConfig.fLaunchSetting; break; case PALCFG_STEREO: value.bValue = (gConfig.iAudioChannels == 2); break; case PALCFG_USESURROUNDOPL: value.bValue = gConfig.fUseSurroundOPL; break; case PALCFG_ENABLEKEYREPEAT: value.bValue = gConfig.fEnableKeyRepeat; break; case PALCFG_USETOUCHOVERLAY: value.bValue = gConfig.fUseTouchOverlay; break; case PALCFG_ENABLEAVIPLAY: value.bValue = gConfig.fEnableAviPlay; break; case PALCFG_SURROUNDOPLOFFSET: value.iValue = gConfig.iSurroundOPLOffset; break; case PALCFG_LOGLEVEL: value.iValue = gConfig.iLogLevel; break; case PALCFG_AUDIOBUFFERSIZE: value.uValue = gConfig.wAudioBufferSize; break; case PALCFG_OPLSAMPLERATE: value.uValue = gConfig.iOPLSampleRate; break; case PALCFG_RESAMPLEQUALITY: value.uValue = gConfig.iResampleQuality; break; case PALCFG_SAMPLERATE: value.uValue = gConfig.iSampleRate; break; case PALCFG_MUSICVOLUME: value.uValue = gConfig.iMusicVolume; break; case PALCFG_SOUNDVOLUME: value.uValue = gConfig.iSoundVolume; break; case PALCFG_WINDOWHEIGHT: value.uValue = gConfig.dwScreenHeight; break; case PALCFG_WINDOWWIDTH: value.uValue = gConfig.dwScreenWidth; break; case PALCFG_CD: value.sValue = music_types[gConfig.eCDType]; break; case PALCFG_GAMEPATH: value.sValue = gConfig.pszGamePath; break; case PALCFG_SAVEPATH: value.sValue = gConfig.pszSavePath; break; case PALCFG_MESSAGEFILE: value.sValue = gConfig.pszMsgFile; break; case PALCFG_FONTFILE: value.sValue = gConfig.pszFontFile; break; case PALCFG_LOGFILE: value.sValue = gConfig.pszLogFile; break; case PALCFG_MIDICLIENT: value.sValue = gConfig.pszMIDIClient; break; case PALCFG_SCALEQUALITY: value.sValue = gConfig.pszScaleQuality; break; case PALCFG_MUSIC: value.sValue = music_types[gConfig.eMusicType]; break; case PALCFG_OPL: value.sValue = opl_types[gConfig.eOPLType]; break; case PALCFG_ASPECTRATIO: value.sValue = PAL_va(0,"%d:%d",gConfig.dwAspectX,gConfig.dwAspectY); break; default: break; } } return value; } void PAL_SetConfigItem( PALCFG_ITEM item, const ConfigValue value ) { switch (item) { case PALCFG_FULLSCREEN: gConfig.fFullScreen = value.bValue; break; case PALCFG_KEEPASPECTRATIO: gConfig.fKeepAspectRatio = value.bValue; break; case PALCFG_LAUNCHSETTING: gConfig.fLaunchSetting = value.bValue; break; case PALCFG_STEREO: gConfig.iAudioChannels = value.bValue ? 2 : 1; break; case PALCFG_USESURROUNDOPL: gConfig.fUseSurroundOPL = value.bValue; break; case PALCFG_ENABLEKEYREPEAT: gConfig.fEnableKeyRepeat = value.bValue; break; case PALCFG_USETOUCHOVERLAY: gConfig.fUseTouchOverlay = value.bValue; break; case PALCFG_ENABLEAVIPLAY: gConfig.fEnableAviPlay = value.bValue; break; case PALCFG_SURROUNDOPLOFFSET: gConfig.iSurroundOPLOffset = value.iValue; break; case PALCFG_LOGLEVEL: gConfig.iLogLevel = value.iValue; break; case PALCFG_AUDIOBUFFERSIZE: gConfig.wAudioBufferSize = value.uValue; break; case PALCFG_OPLSAMPLERATE: gConfig.iOPLSampleRate = value.uValue; break; case PALCFG_RESAMPLEQUALITY: gConfig.iResampleQuality = value.uValue; break; case PALCFG_SAMPLERATE: gConfig.iSampleRate = value.uValue; break; case PALCFG_MUSICVOLUME: gConfig.iMusicVolume = value.uValue; break; case PALCFG_SOUNDVOLUME: gConfig.iSoundVolume = value.uValue; break; case PALCFG_WINDOWHEIGHT: gConfig.dwScreenHeight = value.uValue; break; case PALCFG_WINDOWWIDTH: gConfig.dwScreenWidth = value.uValue; break; case PALCFG_ASPECTRATIO: { char *lasts; if( strchr(value.sValue,':') != NULL ) { gConfig.dwAspectX = atoi(strtok_r((char*)value.sValue,":",&lasts)); gConfig.dwAspectY = atoi(strtok_r(NULL, ":",&lasts)); }else{ gConfig.dwAspectX = 16; gConfig.dwAspectY = 10; } break; } case PALCFG_GAMEPATH: if (gConfig.pszGamePath) free(gConfig.pszGamePath); gConfig.pszGamePath = value.sValue && value.sValue[0] ? strdup(value.sValue) : strdup(PAL_PREFIX); break; case PALCFG_SAVEPATH: if (gConfig.pszSavePath) free(gConfig.pszSavePath); gConfig.pszSavePath = value.sValue && value.sValue[0] ? strdup(value.sValue) : (gConfig.pszGamePath ? strdup(gConfig.pszGamePath) : strdup(PAL_SAVE_PREFIX)); break; case PALCFG_MESSAGEFILE: if (gConfig.pszMsgFile) free(gConfig.pszMsgFile); gConfig.pszMsgFile = value.sValue && value.sValue[0] ? strdup(value.sValue) : NULL; break; case PALCFG_FONTFILE: if (gConfig.pszFontFile) free(gConfig.pszFontFile); gConfig.pszFontFile = value.sValue && value.sValue[0] ? strdup(value.sValue) : NULL; break; case PALCFG_LOGFILE: if (gConfig.pszLogFile) free(gConfig.pszLogFile); gConfig.pszLogFile = value.sValue && value.sValue[0] ? strdup(value.sValue) : NULL; break; case PALCFG_MIDICLIENT: if (gConfig.pszMIDIClient) free(gConfig.pszMIDIClient); gConfig.pszMIDIClient = value.sValue && value.sValue[0] ? strdup(value.sValue) : NULL; break; case PALCFG_SCALEQUALITY: if (gConfig.pszScaleQuality) free(gConfig.pszScaleQuality); gConfig.pszScaleQuality = value.sValue && value.sValue[0] ? strdup(value.sValue) : NULL; break; case PALCFG_CD: for (int i = 0; i < sizeof(music_types) / sizeof(music_types[0]); i++) { if (SDL_strcasecmp(value.sValue, music_types[i]) == 0) { gConfig.eCDType = (MUSICTYPE)i; return; } } break; case PALCFG_MUSIC: for (int i = 0; i < sizeof(music_types) / sizeof(music_types[0]); i++) { if (SDL_strcasecmp(value.sValue, music_types[i]) == 0) { gConfig.eMusicType = (MUSICTYPE)i; return; } } break; case PALCFG_OPL: for (int i = 0; i < sizeof(opl_types) / sizeof(opl_types[0]); i++) { if (SDL_strcasecmp(value.sValue, opl_types[i]) == 0) { gConfig.eOPLType = (OPLTYPE)i; return; } } break; default: break; } } BOOL PAL_GetConfigBoolean( PALCFG_ITEM item, BOOL default_value ) { return gConfigItems[item].Type == PALCFG_BOOLEAN ? PAL_GetConfigItem(item, default_value).bValue : FALSE; } long PAL_GetConfigNumber( PALCFG_ITEM item, BOOL default_value ) { switch (gConfigItems[item].Type) { case PALCFG_INTEGER: return (long)PAL_GetConfigItem(item, default_value).iValue; case PALCFG_UNSIGNED: return (long)PAL_GetConfigItem(item, default_value).uValue; default: return 0; } } int PAL_GetConfigInteger( PALCFG_ITEM item, BOOL default_value ) { return gConfigItems[item].Type == PALCFG_INTEGER ? PAL_GetConfigItem(item, default_value).iValue : 0; } unsigned int PAL_GetConfigUnsigned( PALCFG_ITEM item, BOOL default_value ) { return gConfigItems[item].Type == PALCFG_UNSIGNED ? PAL_GetConfigItem(item, default_value).uValue : 0; } const char * PAL_GetConfigString( PALCFG_ITEM item, BOOL default_value ) { return gConfigItems[item].Type == PALCFG_STRING ? PAL_GetConfigItem(item, default_value).sValue : NULL; } BOOL PAL_SetConfigBoolean( PALCFG_ITEM item, BOOL value ) { if (gConfigItems[item].Type == PALCFG_BOOLEAN) { ConfigValue val = { (const char *)(intptr_t)value }; PAL_SetConfigItem(item, val); return TRUE; } else { return FALSE; } } BOOL PAL_SetConfigNumber( PALCFG_ITEM item, long value ) { if (gConfigItems[item].Type == PALCFG_INTEGER || gConfigItems[item].Type == PALCFG_UNSIGNED) { ConfigValue val = { (const char *)(intptr_t)value }; PAL_SetConfigItem(item, val); return TRUE; } else { return FALSE; } } BOOL PAL_SetConfigInteger( PALCFG_ITEM item, int value ) { if (gConfigItems[item].Type == PALCFG_INTEGER) { ConfigValue val = { (const char *)(intptr_t)value }; PAL_SetConfigItem(item, val); return TRUE; } else { return FALSE; } } BOOL PAL_SetConfigUnsigned( PALCFG_ITEM item, unsigned int value ) { if (gConfigItems[item].Type == PALCFG_UNSIGNED) { ConfigValue val = { (const char *)(intptr_t)value }; PAL_SetConfigItem(item, val); return TRUE; } else { return FALSE; } } BOOL PAL_SetConfigString( PALCFG_ITEM item, const char *value ) { if (gConfigItems[item].Type == PALCFG_STRING) { ConfigValue val = { value }; PAL_SetConfigItem(item, val); return TRUE; } else { return FALSE; } }