/* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */
//
// Copyright (c) 2017, SDLPAL development team.
// All rights reserved.
//
// This file is part of SDLPAL.
//
// SDLPAL is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//
// native_midi.cpp: Native Windows Runtime MIDI player for SDLPal.
// @Author: Lou Yihua, 2017
//
#include "pch.h"
#include "AsyncHelper.h"
#include "NativeBuffer.h"
#include
#include
#include
#include
#include
#include
#include
#include "native_midi/native_midi.h"
#include "native_midi/native_midi_common.h"
using namespace Windows::Devices::Midi;
struct MidiEvent
{
IMidiMessage^ message;
uint32_t deltaTime; // time in ticks
uint32_t tempo; // microseconds per quarter note
std::chrono::system_clock::duration DeltaTimeAsTick(uint16_t ppq)
{
return std::chrono::system_clock::duration((int64_t)deltaTime * tempo * 10 / ppq);
}
void Send(MidiSynthesizer^ synthesizer) { synthesizer->SendMessage(message); }
};
struct _NativeMidiSong {
std::vector Events;
std::thread Thread;
std::mutex Mutex;
std::condition_variable Stop;
MidiSynthesizer^ Synthesizer;
int Size;
int Position;
Uint16 ppq; // parts (ticks) per quarter note
volatile bool Playing;
bool Loaded;
bool Looping;
_NativeMidiSong()
: Synthesizer(nullptr), Size(0), Position(0)
, ppq(0), Playing(false), Loaded(false), Looping(false)
{ }
};
static MidiSystemResetMessage^ ResetMessage = ref new MidiSystemResetMessage();
enum class MidiSystemMessage {
Exclusive = 0,
TimeCode = 1,
SongPositionPointer = 2,
SongSelect = 3,
TuneRequest = 6,
TimingClock = 8,
Start = 10,
Continue = 11,
Stop = 12,
ActiveSensing = 14,
SystemReset = 15
};
static void MIDItoStream(NativeMidiSong *song, MIDIEvent *eventlist)
{
int eventcount = 0, prevtime = 0, tempo = 500000;
for (MIDIEvent* event = eventlist; event; event = event->next)
{
if (event->status != 0xFF)
eventcount++;
}
song->Events.resize(song->Size = eventcount);
song->Position = 0;
song->Loaded = true;
eventcount = 0;
for (MIDIEvent* event = eventlist; event; event = event->next)
{
IMidiMessage^ message = nullptr;
int status = (event->status & 0xF0) >> 4;
switch (status)
{
case MIDI_STATUS_NOTE_OFF:
message = ref new MidiNoteOffMessage(event->status - (status << 4), event->data[0], event->data[1]);
break;
case MIDI_STATUS_NOTE_ON:
message = ref new MidiNoteOnMessage(event->status - (status << 4), event->data[0], event->data[1]);
break;
case MIDI_STATUS_AFTERTOUCH:
message = ref new MidiPolyphonicKeyPressureMessage(event->status - (status << 4), event->data[0], event->data[1]);
break;
case MIDI_STATUS_CONTROLLER:
message = ref new MidiControlChangeMessage(event->status - (status << 4), event->data[0], event->data[1]);
break;
case MIDI_STATUS_PROG_CHANGE:
message = ref new MidiProgramChangeMessage(event->status - (status << 4), event->data[0]);
break;
case MIDI_STATUS_PRESSURE:
message = ref new MidiChannelPressureMessage(event->status - (status << 4), event->data[0]);
break;
case MIDI_STATUS_PITCH_WHEEL:
message = ref new MidiPitchBendChangeMessage(event->status - (status << 4), event->data[0] | (event->data[1] << 7));
break;
case MIDI_STATUS_SYSEX:
switch ((MidiSystemMessage)(event->status & 0xF))
{
case MidiSystemMessage::Exclusive:
{
auto buffer = NativeBuffer::GetIBuffer(event->extraData, event->extraLen);
if (buffer)
{
message = ref new MidiSystemExclusiveMessage(buffer);
delete buffer;
}
}
break;
case MidiSystemMessage::TimeCode:
message = ref new MidiTimeCodeMessage(event->extraData[0] >> 4, event->extraData[0] & 0xF);
break;
case MidiSystemMessage::SongPositionPointer:
message = ref new MidiSongPositionPointerMessage(event->extraData[0] | (event->extraData[1] << 7));
break;
case MidiSystemMessage::SongSelect:
message = ref new MidiSongSelectMessage(event->extraData[0]);
break;
case MidiSystemMessage::TuneRequest:
message = ref new MidiTuneRequestMessage();
break;
case MidiSystemMessage::TimingClock:
message = ref new MidiTimingClockMessage();
break;
case MidiSystemMessage::Start:
message = ref new MidiStartMessage();
break;
case MidiSystemMessage::Continue:
message = ref new MidiContinueMessage();
break;
case MidiSystemMessage::Stop:
message = ref new MidiStopMessage();
break;
case MidiSystemMessage::ActiveSensing:
message = ref new MidiActiveSensingMessage();
break;
case MidiSystemMessage::SystemReset:
// This message is only used as meta-event in MIDI files
if (event->data[0] == 0x51)
tempo = (event->extraData[0] << 16) | (event->extraData[1] << 8) | event->extraData[2];
break;
}
break;
}
if (message)
{
song->Events[eventcount].message = message;
song->Events[eventcount].deltaTime = event->time - prevtime;
song->Events[eventcount].tempo = tempo;
prevtime = event->time; eventcount++;
}
}
}
int native_midi_detect()
{
auto synthesizer = AWait(MidiSynthesizer::CreateAsync());
if (synthesizer)
{
delete synthesizer;
return 1;
}
return 0;
}
NativeMidiSong *native_midi_loadsong(const char *midifile)
{
/* Attempt to load the midi file */
auto rw = SDL_RWFromFile(midifile, "rb");
if (rw)
{
auto song = native_midi_loadsong_RW(rw);
SDL_RWclose(rw);
return song;
}
return nullptr;
}
NativeMidiSong *native_midi_loadsong_RW(SDL_RWops *rw)
{
std::unique_ptr newsong(new NativeMidiSong);
if (newsong)
{
auto evntlist = CreateMIDIEventList(rw, &newsong->ppq);
if (evntlist)
{
MIDItoStream(newsong.get(), evntlist);
FreeMIDIEventList(evntlist);
if (newsong->Synthesizer = AWait(MidiSynthesizer::CreateAsync()))
return newsong.release();
}
}
return nullptr;
}
void native_midi_freesong(NativeMidiSong *song)
{
if (song)
{
native_midi_stop(song);
if (song->Synthesizer)
delete song->Synthesizer;
delete song;
}
}
void native_midi_start(NativeMidiSong *song, int looping)
{
if (!song) return;
native_midi_stop(song);
song->Playing = true;
song->Looping = looping ? true : false;
song->Thread = std::move(std::thread([](NativeMidiSong *song)->void {
auto time = std::chrono::system_clock::now();
while (song->Playing)
{
do
{
song->Events[song->Position++].Send(song->Synthesizer);
} while (song->Position < song->Size && song->Events[song->Position].deltaTime == 0);
if (song->Position < song->Size)
{
auto mutex = std::unique_lock(song->Mutex);
time += std::chrono::system_clock::duration(song->Events[song->Position].DeltaTimeAsTick(song->ppq));
while (song->Playing)
{
if (song->Stop.wait_until(mutex, time) == std::cv_status::timeout)
break;
}
}
else if (song->Playing = song->Looping)
{
song->Position = 0;
song->Synthesizer->SendMessage(ResetMessage);
}
}
}, song));
}
void native_midi_stop(NativeMidiSong *song)
{
if (song)
{
song->Playing = false;
song->Stop.notify_all();
if (song->Thread.joinable())
song->Thread.join();
song->Thread = std::move(std::thread());
if (song->Synthesizer)
{
song->Synthesizer->SendMessage(ResetMessage);
}
}
}
int native_midi_active(NativeMidiSong *song)
{
return (song && song->Playing) ? 1 : 0;
}
void native_midi_setvolume(NativeMidiSong *song, int volume)
{
if (song && song->Synthesizer)
{
if (volume > 127)
volume = 127;
else if (volume < 0)
volume = 0;
song->Synthesizer->Volume = (double)volume / 127.0;
}
}
const char *native_midi_error(NativeMidiSong *song)
{
return "";
}