#pragma once #define PAL_PREFIX UTIL_BasePath() #define PAL_SAVE_PREFIX UTIL_SavePath() #define PAL_CONFIG_PREFIX UTIL_ConfigPath() #define PAL_SCREENSHOT_PREFIX UTIL_ScreenShotPath() #define PAL_HAS_TOUCH 1 #define PAL_AUDIO_DEFAULT_BUFFER_SIZE 4096 #define PAL_DEFAULT_WINDOW_WIDTH 320 #define PAL_DEFAULT_WINDOW_HEIGHT 200 #if SDL_VERSION_ATLEAST(2,0,0) # define PAL_VIDEO_INIT_FLAGS (SDL_WINDOW_SHOWN) #else # define PAL_VIDEO_INIT_FLAGS (SDL_HWSURFACE | SDL_RESIZABLE | (gConfig.fFullScreen ? SDL_FULLSCREEN : 0)) #endif #define PAL_SDL_INIT_FLAGS (SDL_INIT_VIDEO | SDL_INIT_AUDIO) #define PAL_PLATFORM "Windows Runtime" #define PAL_CREDIT "(Unknown)" #define PAL_PORTYEAR "2015" #define PAL_HAS_CONFIG_PAGE 1 #define PAL_HAS_NATIVEMIDI 1 #define PAL_FILESYSTEM_IGNORE_CASE 1 PAL_C_LINKAGE_BEGIN LPCSTR UTIL_BasePath( VOID ); LPCSTR UTIL_SavePath( VOID ); LPCSTR UTIL_ConfigPath( VOID ); LPCSTR UTIL_ScreenShotPath( VOID ); BOOL UTIL_TouchEnabled( VOID ); PAL_C_LINKAGE_END