// // Copyright (c) 2009, Wei Mingzhi . // All rights reserved. // // This file is part of SDLPAL. // // SDLPAL is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // #ifndef SOUND_H #define SOUND_H #include "common.h" #ifndef PAL_SAMPLE_RATE #define PAL_SAMPLE_RATE 49716 #endif #ifndef PAL_CHANNELS #define PAL_CHANNELS 1 #endif #ifdef __cplusplus extern "C" { #endif INT SOUND_OpenAudio( VOID ); VOID SOUND_CloseAudio( VOID ); VOID SOUND_PlayChannel( INT iSoundNum, INT iChannel ); #ifdef __SYMBIAN32__ VOID SOUND_AdjustVolume( INT iDirectory ); #endif VOID PAL_PlayMUS( INT iNumRIX, BOOL fLoop, FLOAT flFadeTime ); BOOL SOUND_PlayCDA( INT iNumTrack ); #define SOUND_Play(i) SOUND_PlayChannel((i), 0) extern BOOL g_fNoSound; extern BOOL g_fNoMusic; #ifdef PAL_HAS_NATIVEMIDI extern BOOL g_fUseMidi; #endif #ifdef __cplusplus } #endif #endif