/* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */ // // Copyright (c) 2009-2011, Wei Mingzhi . // Copyright (c) 2011-2017, SDLPAL development team. // All rights reserved. // // This file is part of SDLPAL. // // SDLPAL is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // #include "main.h" static int g_iMidiCurrent = -1; static NativeMidiSong *g_pMidi = NULL; static int g_iMidiVolume = PAL_MAX_VOLUME; void MIDI_SetVolume( int iVolume ) { #if PAL_HAS_NATIVEMIDI g_iMidiVolume = iVolume; if (g_pMidi) { native_midi_setvolume(g_pMidi, iVolume * 127 / PAL_MAX_VOLUME); } #endif } void MIDI_Play( int iNumRIX, BOOL fLoop ) { #if PAL_HAS_NATIVEMIDI if (!native_midi_detect()) return; if (native_midi_active(g_pMidi) && iNumRIX == g_iMidiCurrent) { return; } native_midi_stop(g_pMidi); native_midi_freesong(g_pMidi); g_pMidi = NULL; g_iMidiCurrent = -1; if (!AUDIO_MusicEnabled() || iNumRIX <= 0) { return; } if (gConfig.fIsWIN95) { g_pMidi = native_midi_loadsong(UTIL_GetFullPathName(PAL_BUFFER_SIZE_ARGS(0), gConfig.pszGamePath, PAL_va(1, "Musics/%.3d.mid", iNumRIX))); } if (!g_pMidi) { FILE *fp = NULL; uint8_t *buf = NULL; int size; if ((fp = UTIL_OpenFile("midi.mkf")) != NULL) { if ((size = PAL_MKFGetChunkSize(iNumRIX, fp)) > 0 && (buf = (uint8_t*)UTIL_malloc(size))) { PAL_MKFReadChunk(buf, size, iNumRIX, fp); } fclose(fp); } if (buf) { SDL_RWops *rw = SDL_RWFromConstMem(buf, size); g_pMidi = native_midi_loadsong_RW(rw); SDL_RWclose(rw); free(buf); } } if (g_pMidi) { MIDI_SetVolume(g_iMidiVolume); native_midi_start(g_pMidi, fLoop); g_iMidiCurrent = iNumRIX; } #endif }