/* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */ // // Copyright (c) 2009-2011, Wei Mingzhi . // Copyright (c) 2011-2017, SDLPAL development team. // All rights reserved. // // This file is part of SDLPAL. // // SDLPAL is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // palcfg.c: Configuration definition. // @Author: Lou Yihua , 2016. // #include "global.h" #include "palcfg.h" #include "util.h" #include "resampler.h" #include #if !defined(PAL_HAS_TOUCH) #define PAL_HAS_TOUCH 0 #endif static const ConfigItem gConfigItems[PALCFG_ALL_MAX] = { { PALCFG_FULLSCREEN, PALCFG_BOOLEAN, "FULLSCREEN", 10, FALSE, FALSE, TRUE }, { PALCFG_KEEPASPECTRATIO, PALCFG_BOOLEAN, "KEEPASPECTRATIO", 15, TRUE, FALSE, TRUE }, { PALCFG_LAUNCHSETTING, PALCFG_BOOLEAN, "LAUNCHSETTING", 13, TRUE, FALSE, TRUE }, { PALCFG_STEREO, PALCFG_BOOLEAN, "STEREO", 6, TRUE, FALSE, TRUE }, // Default for stereo audio { PALCFG_USEEMBEDDEDFONTS, PALCFG_BOOLEAN, "USEEMBEDDEDFONTS", 16, TRUE, FALSE, TRUE }, // Default for using embedded fonts in DOS version { PALCFG_USESURROUNDOPL, PALCFG_BOOLEAN, "USESURROUNDOPL", 14, TRUE, FALSE, TRUE }, // Default for using surround opl { PALCFG_USETOUCHOVERLAY, PALCFG_BOOLEAN, "USETOUCHOVERLAY", 15, PAL_HAS_TOUCH, FALSE, TRUE }, { PALCFG_SURROUNDOPLOFFSET, PALCFG_INTEGER, "SURROUNDOPLOFFSET", 17, 384, INT32_MIN, INT32_MAX }, { PALCFG_AUDIOBUFFERSIZE, PALCFG_UNSIGNED, "AUDIOBUFFERSIZE", 15, PAL_AUDIO_DEFAULT_BUFFER_SIZE, 2, 32768 }, { PALCFG_CODEPAGE, PALCFG_UNSIGNED, "CODEPAGE", 8, CP_BIG5, CP_BIG5, CP_MAX - 1 }, // Default for BIG5 { PALCFG_OPLSAMPLERATE, PALCFG_UNSIGNED, "OPLSAMPLERATE", 13, 49716, 0, UINT32_MAX }, { PALCFG_RESAMPLEQUALITY, PALCFG_UNSIGNED, "RESAMPLEQUALITY", 15, RESAMPLER_QUALITY_MAX, RESAMPLER_QUALITY_MIN, RESAMPLER_QUALITY_MAX }, // Default for best quality { PALCFG_SAMPLERATE, PALCFG_UNSIGNED, "SAMPLERATE", 10, 44100, 0, PAL_MAX_SAMPLERATE }, { PALCFG_MUSICVOLUME, PALCFG_UNSIGNED, "MUSICVOLUME", 11, PAL_MAX_VOLUME, 0, PAL_MAX_VOLUME }, // Default for maximum volume { PALCFG_SOUNDVOLUME, PALCFG_UNSIGNED, "SOUNDVOLUME", 11, PAL_MAX_VOLUME, 0, PAL_MAX_VOLUME }, // Default for maximum volume { PALCFG_WINDOWHEIGHT, PALCFG_UNSIGNED, "WINDOWHEIGHT", 12, PAL_DEFAULT_WINDOW_HEIGHT, 0, UINT32_MAX }, { PALCFG_WINDOWWIDTH, PALCFG_UNSIGNED, "WINDOWWIDTH", 11, PAL_DEFAULT_WINDOW_WIDTH, 0, UINT32_MAX }, { PALCFG_CD, PALCFG_STRING, "CD", 2, "OGG", NULL, NULL }, { PALCFG_GAMEPATH, PALCFG_STRING, "GAMEPATH", 8, NULL, NULL, NULL }, { PALCFG_SAVEPATH, PALCFG_STRING, "SAVEPATH", 8, NULL, NULL, NULL }, { PALCFG_MESSAGEFILE, PALCFG_STRING, "MESSAGEFILENAME", 15, NULL, NULL, NULL }, { PALCFG_BDFFILE, PALCFG_STRING, "BDFFILENAME", 11, NULL, NULL, NULL }, { PALCFG_MUSIC, PALCFG_STRING, "MUSIC", 5, "RIX", NULL, NULL }, { PALCFG_OPL, PALCFG_STRING, "OPL", 3, "DOSBOX", NULL, NULL }, { PALCFG_RIXEXTRAINIT, PALCFG_STRING, "RIXEXTRAINIT", 12, NULL, NULL, NULL }, }; BOOL PAL_ParseConfigLine( const char * line, const ConfigItem ** ppItem, ConfigValue * pValue ) { // // Skip leading spaces // while (*line && isspace(*line)) line++; // // Skip comments // if (*line && *line != '#') { const char *ptr; if (ptr = strchr(line, '=')) { const char *end = ptr++; // // Skip tailing spaces // while (end > line && isspace(end[-1])) end--; int len = end - line; for (int i = 0; i < sizeof(gConfigItems) / sizeof(ConfigItem); i++) { if (gConfigItems[i].NameLength == len && SDL_strncasecmp(line, gConfigItems[i].Name, len) == 0) { if (ppItem) *ppItem = &gConfigItems[i]; if (pValue) { if (gConfigItems[i].Type != PALCFG_STRING) { switch (gConfigItems[i].Type) { case PALCFG_UNSIGNED: sscanf(ptr, "%u", &pValue->uValue); if (pValue->uValue < gConfigItems[i].MinValue.uValue) pValue->uValue = gConfigItems[i].MinValue.uValue; else if (pValue->uValue > gConfigItems[i].MaxValue.uValue) pValue->uValue = gConfigItems[i].MaxValue.uValue; break; case PALCFG_INTEGER: sscanf(ptr, "%d", &pValue->iValue); if (pValue->iValue < gConfigItems[i].MinValue.iValue) pValue->iValue = gConfigItems[i].MinValue.iValue; else if (pValue->iValue > gConfigItems[i].MaxValue.iValue) pValue->iValue = gConfigItems[i].MaxValue.iValue; break; case PALCFG_BOOLEAN: sscanf(ptr, "%d", &pValue->bValue); pValue->bValue = pValue->bValue ? TRUE : FALSE; break; } } else { // // Skip leading spaces // while (*ptr && isspace(*ptr)) ptr++; pValue->sValue = ptr; } return TRUE; } } } } } return FALSE; } ConfigValue PAL_DefaultConfig( PALCFG_ITEM item ) { return gConfigItems[item].DefaultValue; } const char * PAL_ConfigName( PALCFG_ITEM item ) { return gConfigItems[item].Name; } BOOL PAL_LimitConfig( PALCFG_ITEM item, ConfigValue * pValue ) { if (!pValue) return FALSE; switch (gConfigItems[item].Type) { case PALCFG_UNSIGNED: if (pValue->uValue < gConfigItems[item].MinValue.uValue) { pValue->uValue = gConfigItems[item].MinValue.uValue; return TRUE; } else if (pValue->uValue > gConfigItems[item].MaxValue.uValue) { pValue->uValue = gConfigItems[item].MaxValue.uValue; return TRUE; } else return FALSE; case PALCFG_INTEGER: if (pValue->iValue < gConfigItems[item].MinValue.iValue) { pValue->iValue = gConfigItems[item].MinValue.iValue; return TRUE; } else if (pValue->iValue > gConfigItems[item].MaxValue.iValue) { pValue->iValue = gConfigItems[item].MaxValue.iValue; return TRUE; } else return FALSE; case PALCFG_BOOLEAN: if (pValue->bValue != TRUE && pValue->bValue != FALSE) { pValue->bValue = pValue->bValue ? TRUE : FALSE; return TRUE; } else return FALSE; default: return FALSE; } } VOID PAL_LoadConfig( BOOL fFromFile ) { FILE *fp; ConfigValue values[PALCFG_ALL_MAX]; MUSICTYPE eMusicType = MUSIC_RIX; MUSICTYPE eCDType = MUSIC_OGG; OPLTYPE eOPLType = OPL_DOSBOX; SCREENLAYOUT screen_layout = { // Equipment Screen PAL_XY(8, 8), PAL_XY(2, 95), PAL_XY(5, 70), PAL_XY(51, 57), { PAL_XY(92, 11), PAL_XY(92, 33), PAL_XY(92, 55), PAL_XY(92, 77), PAL_XY(92, 99), PAL_XY(92, 121) }, { PAL_XY(130, 11), PAL_XY(130, 33), PAL_XY(130, 55), PAL_XY(130, 77), PAL_XY(130, 99), PAL_XY(130, 121) }, { PAL_XY(226, 10), PAL_XY(226, 32), PAL_XY(226, 54), PAL_XY(226, 76), PAL_XY(226, 98) }, { PAL_XY(260, 14), PAL_XY(260, 36), PAL_XY(260, 58), PAL_XY(260, 80), PAL_XY(260, 102) }, // Status Screen PAL_XY(110, 8), PAL_XY(110, 30), PAL_XY(6, 6), PAL_XY(6, 32), PAL_XY(6, 54), PAL_XY(6, 76), { PAL_XY(6, 98), PAL_XY(6, 118), PAL_XY(6, 138), PAL_XY(6, 158), PAL_XY(6, 178) }, PAL_XY(58, 6), PAL_XY(58, 15), PAL_XY(0, 0), PAL_XY(54, 35), PAL_XY(42, 56), PAL_XY(63, 61), PAL_XY(65, 58), PAL_XY(42, 78), PAL_XY(63, 83), PAL_XY(65, 80), { PAL_XY(42, 102), PAL_XY(42, 122), PAL_XY(42, 142), PAL_XY(42, 162), PAL_XY(42, 182) }, { PAL_XY(189, -1), PAL_XY(247, 39), PAL_XY(251, 101), PAL_XY(201, 133), PAL_XY(141, 141), PAL_XY(81, 125) }, { PAL_XY(195, 38), PAL_XY(253, 78), PAL_XY(257, 140), PAL_XY(207, 172), PAL_XY(147, 180), PAL_XY(87, 164) }, { PAL_XY(185, 58), PAL_XY(185, 76), PAL_XY(185, 94), PAL_XY(185, 112), PAL_XY(185, 130), PAL_XY(185, 148), PAL_XY(185, 166), PAL_XY(185, 184), PAL_XY(185, 184), PAL_XY(185, 184) }, // Extra Lines PAL_XY(0, 0), PAL_XY(0, 0) }; for (PALCFG_ITEM i = PALCFG_ALL_MIN; i < PALCFG_ALL_MAX; i++) values[i] = PAL_DefaultConfig(i); if (fFromFile && (fp = fopen(va("%ssdlpal.cfg", PAL_CONFIG_PREFIX), "r"))) { PAL_LARGE char buf[512]; // // Load the configuration data // while (fgets(buf, 512, fp) != NULL) { ConfigValue value; const ConfigItem * item; if (PAL_ParseConfigLine(buf, &item, &value)) { switch (item->Item) { case PALCFG_AUDIOBUFFERSIZE: if ((value.uValue & (value.uValue - 1)) != 0) { /* Make sure iAudioBufferSize is power of 2 */ int n = 0; while (value.uValue) { value.uValue >>= 1; n++; } value.uValue = 1 << (n - 1); } values[item->Item] = value; break; case PALCFG_MESSAGEFILE: { int n = strlen(value.sValue); while (n > 0 && isspace(value.sValue[n - 1])) n--; if (n > 0) { gConfig.pszMsgFile = (char *)realloc(gConfig.pszMsgFile, n + 1); memcpy(gConfig.pszMsgFile, value.sValue, n); gConfig.pszMsgFile[n] = '\0'; } break; } case PALCFG_BDFFILE: { int n = strlen(value.sValue); while (n > 0 && isspace(value.sValue[n - 1])) n--; if (n > 0) { gConfig.pszBdfFile = (char *)realloc(gConfig.pszBdfFile, n + 1); memcpy(gConfig.pszBdfFile, value.sValue, n); gConfig.pszBdfFile[n] = '\0'; } break; } case PALCFG_GAMEPATH: { int n = strlen(value.sValue); while (n > 0 && isspace(value.sValue[n - 1])) n--; if (n > 0) { gConfig.pszGamePath = (char *)realloc(gConfig.pszGamePath, n + 1); memcpy(gConfig.pszGamePath, value.sValue, n); gConfig.pszGamePath[n] = '\0'; } break; } case PALCFG_SAVEPATH: { int n = strlen(value.sValue); while (n > 0 && isspace(value.sValue[n - 1])) n--; if (n > 0) { gConfig.pszSavePath = (char *)realloc(gConfig.pszSavePath, n + 1); memcpy(gConfig.pszSavePath, value.sValue, n); gConfig.pszSavePath[n] = '\0'; } break; } case PALCFG_CD: { if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0) eCDType = MUSIC_MP3; else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0) eCDType = MUSIC_OGG; else if (PAL_HAS_SDLCD && SDL_strncasecmp(value.sValue, "RAW", 3) == 0) eCDType = MUSIC_SDLCD; break; } case PALCFG_MUSIC: { if (PAL_HAS_NATIVEMIDI && SDL_strncasecmp(value.sValue, "MIDI", 4) == 0) eMusicType = MUSIC_MIDI; else if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0) eMusicType = MUSIC_MP3; else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0) eMusicType = MUSIC_OGG; else if (SDL_strncasecmp(value.sValue, "RIX", 3) == 0) eMusicType = MUSIC_RIX; break; } case PALCFG_OPL: { if (SDL_strncasecmp(value.sValue, "DOSBOXNEW", 9) == 0) eOPLType = OPL_DOSBOX_NEW; else if (SDL_strncasecmp(value.sValue, "DOSBOX", 6) == 0) eOPLType = OPL_DOSBOX; else if (SDL_strncasecmp(value.sValue, "MAME", 4) == 0) eOPLType = OPL_MAME; break; } case PALCFG_RIXEXTRAINIT: { #if USE_RIX_EXTRA_INIT int n = 1; char *p; for (p = ptr; *p < *end; p++) { if (*p == ',') n++; } n &= ~0x1; if (n > 0) { uint32_t *regs = malloc(sizeof(uint32_t) * (n >> 1)); uint8_t *vals = malloc(sizeof(uint8_t) * (n >> 1)); uint32_t d, i, v = 1; if (regs && vals) { for (p = ptr, i = 0; *p < *end; p++, i++) { if (sscanf(p, "%u", ®s[i]) == 0) { v = 0; break; } while (*p < *end && *p != ',') p++; p++; if (sscanf(p, "%u", &d) == 0) { v = 0; break; } while (*p < *end && *p != ',') p++; vals[i] = (uint8_t)d; } if (v) { gConfig.pExtraFMRegs = regs; gConfig.pExtraFMVals = vals; gConfig.dwExtraLength = n >> 1; } else { free(regs); free(vals); } } } #endif break; } default: values[item->Item] = value; break; } } } UTIL_CloseFile(fp); } // // Set configurable global options // if (!gConfig.pszSavePath) gConfig.pszSavePath = gConfig.pszGamePath ? strdup(gConfig.pszGamePath) : strdup(PAL_SAVE_PREFIX); if (!gConfig.pszGamePath) gConfig.pszGamePath = strdup(PAL_PREFIX); gConfig.eMusicType = eMusicType; gConfig.eCDType = eCDType; gConfig.eOPLType = eOPLType; gConfig.dwWordLength = 10; // This is the default value for Chinese version gConfig.ScreenLayout = screen_layout; gConfig.fIsWIN95 = FALSE; // Default for DOS version gConfig.fUseEmbeddedFonts = values[PALCFG_USEEMBEDDEDFONTS].bValue; gConfig.fUseSurroundOPL = values[PALCFG_STEREO].bValue && values[PALCFG_USESURROUNDOPL].bValue; gConfig.fLaunchSetting = values[PALCFG_LAUNCHSETTING].bValue; gConfig.fUseTouchOverlay = values[PALCFG_USETOUCHOVERLAY].bValue; #if SDL_VERSION_ATLEAST(2,0,0) gConfig.fKeepAspectRatio = values[PALCFG_KEEPASPECTRATIO].bValue; #endif gConfig.fFullScreen = values[PALCFG_FULLSCREEN].bValue; gConfig.iAudioChannels = values[PALCFG_STEREO].bValue ? 2 : 1; gConfig.iSurroundOPLOffset = values[PALCFG_SURROUNDOPLOFFSET].iValue; gConfig.iSampleRate = values[PALCFG_SAMPLERATE].uValue; gConfig.iOPLSampleRate = values[PALCFG_OPLSAMPLERATE].uValue; gConfig.iResampleQuality = values[PALCFG_RESAMPLEQUALITY].uValue; gConfig.uCodePage = values[PALCFG_CODEPAGE].uValue; gConfig.wAudioBufferSize = (WORD)values[PALCFG_AUDIOBUFFERSIZE].uValue; gConfig.iMusicVolume = values[PALCFG_MUSICVOLUME].uValue; gConfig.iSoundVolume = values[PALCFG_SOUNDVOLUME].uValue; if (UTIL_GetScreenSize(&values[PALCFG_WINDOWWIDTH].uValue, &values[PALCFG_WINDOWHEIGHT].uValue)) { gConfig.dwScreenWidth = values[PALCFG_WINDOWWIDTH].uValue; gConfig.dwScreenHeight = values[PALCFG_WINDOWHEIGHT].uValue; } else { gConfig.dwScreenWidth = PAL_DEFAULT_WINDOW_WIDTH; gConfig.dwScreenHeight = PAL_DEFAULT_WINDOW_HEIGHT; } } BOOL PAL_SaveConfig( VOID ) { static const char *music_types[] = { "MIDI", "RIX", "MP3", "OGG", "RAW" }; static const char *opl_types[] = { "DOSBOX", "MAME", "DOSBOXNEW" }; char buf[512]; FILE *fp = fopen(va("%ssdlpal.cfg", PAL_CONFIG_PREFIX), "w"); if (fp) { #if SDL_VERSION_ATLEAST(2,0,0) sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_KEEPASPECTRATIO), gConfig.fKeepAspectRatio); fputs(buf, fp); #endif sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_FULLSCREEN), gConfig.fFullScreen); fputs(buf, fp); sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_LAUNCHSETTING), gConfig.fLaunchSetting); fputs(buf, fp); sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_STEREO), gConfig.iAudioChannels == 2 ? TRUE : FALSE); fputs(buf, fp); sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USEEMBEDDEDFONTS), gConfig.fUseEmbeddedFonts); fputs(buf, fp); sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USESURROUNDOPL), gConfig.fUseSurroundOPL); fputs(buf, fp); sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USETOUCHOVERLAY), gConfig.fUseTouchOverlay); fputs(buf, fp); sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_SURROUNDOPLOFFSET), gConfig.iSurroundOPLOffset); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_AUDIOBUFFERSIZE), gConfig.wAudioBufferSize); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_CODEPAGE), gConfig.uCodePage); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_OPLSAMPLERATE), gConfig.iOPLSampleRate); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_RESAMPLEQUALITY), gConfig.iResampleQuality); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_SAMPLERATE), gConfig.iSampleRate); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_MUSICVOLUME), gConfig.iMusicVolume); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_SOUNDVOLUME), gConfig.iSoundVolume); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWHEIGHT), gConfig.dwScreenHeight); fputs(buf, fp); sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWWIDTH), gConfig.dwScreenWidth); fputs(buf, fp); sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_CD), music_types[gConfig.eCDType]); fputs(buf, fp); sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MUSIC), music_types[gConfig.eMusicType]); fputs(buf, fp); sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_OPL), opl_types[gConfig.eOPLType]); fputs(buf, fp); if (gConfig.pszGamePath) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_GAMEPATH), gConfig.pszGamePath); fputs(buf, fp); } if (gConfig.pszSavePath) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_SAVEPATH), gConfig.pszSavePath); fputs(buf, fp); } if (gConfig.pszMsgFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MESSAGEFILE), gConfig.pszMsgFile); fputs(buf, fp); } if (gConfig.pszBdfFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_BDFFILE), gConfig.pszBdfFile); fputs(buf, fp); } fclose(fp); return TRUE; } else return FALSE; }