//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ ���ɵİ����ļ���
// �� sdlpal.rc ʹ��
//
#define IDI_SDLPAL                      101
#define IDD_LAUNCHER                    101
#define IDS_LAUNCHSETTING               102
#define IDS_CONFIRM                     103
#define IDC_GAMEPATH                    1000
#define IDC_DOS                         1002
#define IDC_WIN95                       1003
#define IDC_CHT                         1005
#define IDC_CHS                         1006
#define IDC_EMBEDFONT                   1009
#define IDC_WIDTH                       1012
#define IDC_HEIGHT                      1013
#define IDC_ASPECTRATIO                 1014
#define IDC_FULLSCREEN                  1015
#define IDC_MSGFILE                     1017
#define IDC_CD                          1019
#define IDC_BGM                         1020
#define IDC_OPL                         1021
#define IDC_STEREO                      1022
#define IDC_DEFAULT                     1024
#define IDC_SURROUNDOPL                 1025
#define IDC_SAMPLERATE                  1027
#define IDC_OPLSR                       1028
#define IDC_QUALITY                     1029
#define IDC_VOLUME                      1030
#define IDC_OPLOFFSET                   1031
#define IDC_AUDIOBUFFER                 1032
#define IDC_BRGAME                      1033
#define IDC_STATIC                      -1

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        104
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1035
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif