Pal Lockheart
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fd53774a0a
save path customable in config file like game path( behaviour same as before if unspecified ); now savefile-only sync is possible
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7 years ago |
LouYihua
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e981e3d77a
Further move of platform-specific code
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7 years ago |
LouYihua
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a9871d8d68
Move most platform-specific code into separate files.
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7 years ago |
Wenting Zhang
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3f6284967f
nbzwt: Port to Nintendo 3DS; Fix SDL 1.2 support (#2)
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7 years ago |
louyihua
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124361ef8a
Eliminate MIDI calls when PAL_HAS_NATIVEMIDI is not defined
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8 years ago |
louyihua
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f194722fc4
Various changes
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8 years ago |
louyihua
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12fb55e489
WinRT enhancement
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8 years ago |
louyihua
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d2d077f77b
Combine call to PAL_Shutdown & exit(), and abnormal termination detection on WP platform.
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8 years ago |
louyihua
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7c086bed94
Refactor 5: UWP version is ready
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8 years ago |
louyihua
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891255b290
[WIP] Refactor 4: Commit for windows store version & fix bugs in WP version
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8 years ago |
louyihua
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e2b06e561a
[WIP] Refactor 3: Make screenshot work properly
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8 years ago |
louyihua
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174f929f43
[WIP] Refactor 2: new configuration model & WP8.1 enhancement
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8 years ago |
louyihua
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614e33d3c2
Bug fix: dead lock on exit, overlay on non-touch devices
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9 years ago |
louyihua
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d789107800
External messages support. Remove the option 'WordLength' because it can be automatically determined by the .dat file.
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9 years ago |
louyihua
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5fa74edd95
SDL_GetTicks() ralted fix, avoiding possible bugs on extreme cases when SDL_GetTicks() wrapped, and remove some redundant codes on SDL 2.0 drawing.
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9 years ago |
louyihua
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9963fee8d1
New options on window size & aspect ratio control.
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9 years ago |
louyihua
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56cbdfb63f
Compilation fix for non-WIN systems (cont.)
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9 years ago |
louyihua
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eb47061a66
Codepage auto detect & yj_2 fix
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9 years ago |
EC2 Default User
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d6035000dc
SDL 1.2.15 compatibility
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10 years ago |
Wei Mingzhi
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ec56465bd0
almost working WinPhone support.
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10 years ago |
Wei Mingzhi
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da9dd32f14
silenced VS2013 warnings
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10 years ago |
Wei Mingzhi
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0be0055dbe
support case-insensitive filename
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10 years ago |
Wei Mingzhi
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0a3bdfeebc
SDL2: fixed event handling
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10 years ago |
Wei Mingzhi
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a6678b3087
rewritten video properly for SDL2. create texture every frame is NOT the proper way.
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10 years ago |
Wei Mingzhi
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d70187aec1
Emacs
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11 years ago |
Wei Mingzhi
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8d4be3267d
Initial check-in.
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12 years ago |