提交历史

作者 SHA1 备注 提交日期
  Pal Lockheart b73c2023e8 make code of native_midi around within platform_specific macro; android gradle file specify main folder to avoid build problems; add UTIL_MsgBox for debug purpose 7 年之前
  Pal Lockheart fd53774a0a save path customable in config file like game path( behaviour same as before if unspecified ); now savefile-only sync is possible 7 年之前
  LouYihua e981e3d77a Further move of platform-specific code 7 年之前
  LouYihua a9871d8d68 Move most platform-specific code into separate files. 7 年之前
  Wenting Zhang 3f6284967f nbzwt: Port to Nintendo 3DS; Fix SDL 1.2 support (#2) 7 年之前
  louyihua 124361ef8a Eliminate MIDI calls when PAL_HAS_NATIVEMIDI is not defined 8 年之前
  louyihua f194722fc4 Various changes 8 年之前
  louyihua 12fb55e489 WinRT enhancement 8 年之前
  louyihua d2d077f77b Combine call to PAL_Shutdown & exit(), and abnormal termination detection on WP platform. 8 年之前
  louyihua 7c086bed94 Refactor 5: UWP version is ready 8 年之前
  louyihua 891255b290 [WIP] Refactor 4: Commit for windows store version & fix bugs in WP version 8 年之前
  louyihua e2b06e561a [WIP] Refactor 3: Make screenshot work properly 8 年之前
  louyihua 174f929f43 [WIP] Refactor 2: new configuration model & WP8.1 enhancement 8 年之前
  louyihua 614e33d3c2 Bug fix: dead lock on exit, overlay on non-touch devices 9 年之前
  louyihua d789107800 External messages support. Remove the option 'WordLength' because it can be automatically determined by the .dat file. 9 年之前
  louyihua 5fa74edd95 SDL_GetTicks() ralted fix, avoiding possible bugs on extreme cases when SDL_GetTicks() wrapped, and remove some redundant codes on SDL 2.0 drawing. 9 年之前
  louyihua 9963fee8d1 New options on window size & aspect ratio control. 9 年之前
  louyihua 56cbdfb63f Compilation fix for non-WIN systems (cont.) 9 年之前
  louyihua eb47061a66 Codepage auto detect & yj_2 fix 9 年之前
  EC2 Default User d6035000dc SDL 1.2.15 compatibility 10 年之前
  Wei Mingzhi ec56465bd0 almost working WinPhone support. 10 年之前
  Wei Mingzhi da9dd32f14 silenced VS2013 warnings 10 年之前
  Wei Mingzhi 0be0055dbe support case-insensitive filename 10 年之前
  Wei Mingzhi 0a3bdfeebc SDL2: fixed event handling 10 年之前
  Wei Mingzhi a6678b3087 rewritten video properly for SDL2. create texture every frame is NOT the proper way. 10 年之前
  Wei Mingzhi d70187aec1 Emacs 11 年之前
  Wei Mingzhi 8d4be3267d Initial check-in. 12 年之前