LouYihua
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328f8c52e7
Eliminate most warnings & fix potential bugs
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7 年之前 |
LouYihua
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2c677d7ee4
License update
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7 年之前 |
LouYihua
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2de87ad8a9
Remove some direct calls to "SDL_xxx" outside video.c
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7 年之前 |
Pal Lockheart
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fd53774a0a
save path customable in config file like game path( behaviour same as before if unspecified ); now savefile-only sync is possible
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7 年之前 |
Pal Lockheart
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1d4d774ddc
fix load slots not disappear when press esc in initial load menu
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7 年之前 |
LouYihua
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a9871d8d68
Move most platform-specific code into separate files.
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7 年之前 |
Pal Lockheart
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889f9d766f
fix several render problem introduced by UI shadow; make script FFFF behaviour more like original version in dialogs; hidden exp upgrade dialog tweak
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7 年之前 |
Wenting Zhang
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3f6284967f
nbzwt: Port to Nintendo 3DS; Fix SDL 1.2 support (#2)
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7 年之前 |
Pal Lockheart
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c14510fee0
status UI: applied 8x8/shadow for most labels used here
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7 年之前 |
Pal Lockheart
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7a41c89148
update dialog update rect; for translation usage
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7 年之前 |
Pal Lockheart
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1080ef28b3
some UI text tweak, mainly for using in international project
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7 年之前 |
louyihua
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1d74726652
Audio system refactor
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8 年之前 |
louyihua
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3d484b530d
Resource version auto-detection & bug fixes & fullscreen enabled
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8 年之前 |
louyihua
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5ec7fae05b
Fix WIN32 complation bug & not specify SDL version for WIN32 & fix switch menu display bug
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8 年之前 |
louyihua
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04a80fb39e
Combine the "return to setting" item to the "end game" menu
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8 年之前 |
louyihua
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4105283155
Several changes
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8 年之前 |
louyihua
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d2d077f77b
Combine call to PAL_Shutdown & exit(), and abnormal termination detection on WP platform.
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8 年之前 |
louyihua
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e2b06e561a
[WIP] Refactor 3: Make screenshot work properly
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8 年之前 |
louyihua
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174f929f43
[WIP] Refactor 2: new configuration model & WP8.1 enhancement
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8 年之前 |
louyihua
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8b01585662
Change: Customization for status screen.
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9 年之前 |
louyihua
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614e33d3c2
Bug fix: dead lock on exit, overlay on non-touch devices
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9 年之前 |
louyihua
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77bf04e2cc
Minor change in licensing information & bug fix in makemessage.py
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9 年之前 |
louyihua
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5fa74edd95
SDL_GetTicks() ralted fix, avoiding possible bugs on extreme cases when SDL_GetTicks() wrapped, and remove some redundant codes on SDL 2.0 drawing.
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9 年之前 |
louyihua
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56cbdfb63f
Compilation fix for non-WIN systems (cont.)
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9 年之前 |
louyihua
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e5ac3699f1
Change SWAPxx into SDL's built-in SDL_SwapLExx.
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9 年之前 |
louyihua
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f0e7a2bfed
A new audio player model
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9 年之前 |
louyihua
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2bb354c7b8
Japanese & rix player fix, with refaction
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9 年之前 |
louyihua
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112754ca15
Remove PAL_UNICODE definition
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9 年之前 |
louyihua
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6bd2c3e469
Some fixes for better japanese support
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9 年之前 |
louyihua
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d01049520f
Fix typos and add comments
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9 年之前 |