Pal Lockheart
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405f42da7e
a hacky fix for a dirty index in MGO; this patch makes importing map/gop from win95 version to DOS version possible without makes the latter ending renders wrong
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7 years ago |
Lou Yihua
|
d40f45aa38
AVI: Prevent last scene being shown if all AVI files are available
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7 years ago |
Lou Yihua
|
283d4de828
Move logging options to bottom & fix ending bug
|
7 years ago |
Lou Yihua
|
5f442fec2a
Make WIN95 ending more flexible
|
7 years ago |
Wei Mingzhi
|
af4b5b3a71
avi support
|
7 years ago |
LouYihua
|
8062397152
Fix issue #21
|
7 years ago |
LouYihua
|
2c677d7ee4
License update
|
7 years ago |
LouYihua
|
11b1d86215
Remove direct calls to SDL_SetPaletteSurface & remove SDL_HWSURFACE
|
7 years ago |
LouYihua
|
2de87ad8a9
Remove some direct calls to "SDL_xxx" outside video.c
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7 years ago |
louyihua
|
1d74726652
Audio system refactor
|
8 years ago |
louyihua
|
614e33d3c2
Bug fix: dead lock on exit, overlay on non-touch devices
|
9 years ago |
louyihua
|
f0e7a2bfed
A new audio player model
|
9 years ago |
louyihua
|
fd9a91e7c6
Unified version
|
9 years ago |
Wei Mingzhi
|
7c05337674
WIN95: fixed several glitches in ending sequence.
|
10 years ago |
Wei Mingzhi
|
8205e4c29f
|
10 years ago |
Wei Mingzhi
|
86da64248a
WIN95: ending screen
|
10 years ago |
Wei Mingzhi
|
877d8a7f35
fixed SDL1 compile error.
|
10 years ago |
EC2 Default User
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d6035000dc
SDL 1.2.15 compatibility
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10 years ago |
Wei Mingzhi
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cedcd7fd58
SDL2: fixed ending animation
|
10 years ago |
Wei Mingzhi
|
a6678b3087
rewritten video properly for SDL2. create texture every frame is NOT the proper way.
|
10 years ago |
Wei Mingzhi
|
f300050487
fixed: ending not shown correctly (not tested)
|
10 years ago |
Wei Mingzhi
|
d70187aec1
Emacs
|
11 years ago |
Wei Mingzhi
|
8d4be3267d
Initial check-in.
|
12 years ago |