|  Wei Mingzhi | a0ceddfe43
							
							fonts for win95 version | 11 years ago | 
				
					
						|  Wei Mingzhi | 36f5e8c5b2
							
							fonts for win95 version | 11 years ago | 
				
					
						|  Wei Mingzhi | 29015fe371
							
							cleaned the icon a bit. | 11 years ago | 
				
					
						|  Wei Mingzhi | 6e2b8c739e
							
							Added SDL2 folder for Android | 11 years ago | 
				
					
						|  Wei Mingzhi | ba91b9c98e
							
							Updated README.txt | 11 years ago | 
				
					
						|  Wei Mingzhi | dc4950e43e
							
							Issue #5 (palxex) | 11 years ago | 
				
					
						|  EC2 Default User | d6035000dc
							
							SDL 1.2.15 compatibility | 11 years ago | 
				
					
						|  Wei Mingzhi | 17ac40ffaa
							
							fixed SDL1 compile error | 11 years ago | 
				
					
						|  Wei Mingzhi | 458b235180
							
							WinPhone: updated application icon. | 11 years ago | 
				
					
						|  Wei Mingzhi | 877c29f0fb
							
							WinPhone: force screen orientation to LandScape. | 11 years ago | 
				
					
						|  Wei Mingzhi | ca6ab16585
							
							WinPhone: fixed splash screen | 11 years ago | 
				
					
						|  Wei Mingzhi | ec56465bd0
							
							almost working WinPhone support. | 11 years ago | 
				
					
						|  Wei Mingzhi | da9dd32f14
							
							silenced VS2013 warnings | 11 years ago | 
				
					
						|  Wei Mingzhi | 3e49f394b4
							
							WinPhone support (does not actually work yet) | 11 years ago | 
				
					
						|  Wei Mingzhi | 0be0055dbe
							
							support case-insensitive filename | 11 years ago | 
				
					
						|  Wei Mingzhi | 0a3bdfeebc
							
							SDL2: fixed event handling | 11 years ago | 
				
					
						|  Wei Mingzhi | 1eeda1827a
							
							android | 11 years ago | 
				
					
						|  Wei Mingzhi | cedcd7fd58
							
							SDL2: fixed ending animation | 11 years ago | 
				
					
						|  Wei Mingzhi | 4b57173fac
							
							iOS: Deleted Data folder. the game data should be copied manually with iTunes as palxex's patch suggested. | 11 years ago | 
				
					
						|  Wei Mingzhi | a6678b3087
							
							rewritten video properly for SDL2. create texture every frame is NOT the proper way. | 11 years ago | 
				
					
						|  Wei Mingzhi | f300050487
							
							fixed: ending not shown correctly (not tested) | 11 years ago | 
				
					
						|  Wei Mingzhi | 6183395877
							
							SDL2: very perlimiary Android support (does not actually work for now) | 11 years ago | 
				
					
						|  Wei Mingzhi | 6143b0b3f9
							
							iOS: update screen when switching to foreground | 11 years ago | 
				
					
						|  Wei Mingzhi | 3a0121f001
							
							SDL2: touch overlay support | 11 years ago | 
				
					
						|  Wei Mingzhi | c522bc8fb9
							
							SDL2: touch overlay support | 11 years ago | 
				
					
						|  Wei Mingzhi | 8f980b32dc
							
							SDL2: shake | 11 years ago | 
				
					
						|  Wei Mingzhi | eba174d9e1
							
							SDL2: fadescreen implemented | 11 years ago | 
				
					
						|  Wei Mingzhi | 9c756215ac
							
							SDL2: switchscreen implemented | 11 years ago | 
				
					
						|  Wei Mingzhi | 13a924f863
							
							iOS: pause render when switching to background | 11 years ago | 
				
					
						|  Wei Mingzhi | f9fa475826
							
							SDL2: update screen when changing palette | 11 years ago |