LouYihua
|
2ae14ef18f
Added the PAL_swprintf function to avoid incorrect Chinese character output in OSX/iOS/Android.
|
7 years ago |
Pal Lockheart
|
889f9d766f
fix several render problem introduced by UI shadow; make script FFFF behaviour more like original version in dialogs; hidden exp upgrade dialog tweak
|
7 years ago |
Pal Lockheart
|
02a161dd1a
adaptive width for hidden exp upgrade dialog; all swprintf adds manual code path( only win32 and emscripten works )
|
7 years ago |
Wenting Zhang
|
3f6284967f
nbzwt: Port to Nintendo 3DS; Fix SDL 1.2 support (#2)
|
7 years ago |
Pal Lockheart
|
c14510fee0
status UI: applied 8x8/shadow for most labels used here
|
7 years ago |
Pal Lockheart
|
9f9b818ec5
add back dialog shadow effect from original version
|
7 years ago |
Pal Lockheart
|
c56fd1260c
fix min/max defination collition with multiple compiler
|
7 years ago |
Pal Lockheart
|
7a41c89148
update dialog update rect; for translation usage
|
7 years ago |
Pal Lockheart
|
c1586c0457
posix build fix
|
7 years ago |
Pal Lockheart
|
1080ef28b3
some UI text tweak, mainly for using in international project
|
7 years ago |
Pal Lockheart
|
f2233d05bb
added mingw makefile ( static build )
|
7 years ago |
Pal Lockheart
|
a0681238ce
HTML5 support via emscripten( no audio/sfx now)
|
8 years ago |
Pal Lockheart
|
af9685ec0b
add build instruments for iOS/android, remove mac PPC
|
7 years ago |
Pal Lockheart
|
e64819b0a8
remove unnecessary header
|
7 years ago |
Pal Lockheart
|
8e8cdecdd4
OSX compilation fix & travis-ci fix
|
8 years ago |
Pal Lockheart
|
c6937fbb50
auto detect the box size of battle misc menu
|
7 years ago |
Pal Lockheart
|
4bb69f49cb
remove assets
|
7 years ago |
Pal Lockheart
|
8e20a747db
add back iso-font, reverse in horizon at loading
|
7 years ago |
Pal Lockheart
|
663a512aaf
bugfix: desc in DOS res was reversed in horizon
|
7 years ago |
Pal Lockheart
|
1c5f8c91eb
fix desc.dat parsing problem, eliminate DOS ver show CR/LF anywhere
|
7 years ago |
Wei Mingzhi
|
d9a9a248d2
'make clean' should also delete all .o files
|
8 years ago |
Wei Mingzhi
|
db959a75bb
added bdf font support
|
8 years ago |
louyihua
|
9c43187b03
Added two missing newline marks in makemessage.py
|
8 years ago |
Yihua LOU
|
5c0d3d20e4
Merge pull request #1 from louyihua/fight_fix
|
8 years ago |
louyihua
|
764f0fed3b
Try fix enemy magic sound & animation in battle
|
8 years ago |
louyihua
|
966a775da0
Android Makefile update
|
8 years ago |
louyihua
|
71ee1b519c
Fix the overlay render bug on some platforms
|
8 years ago |
louyihua
|
ae5e9deff9
Fix android compilation bug & little sound play bug
|
8 years ago |
louyihua
|
c0f0d0230a
Use SDL's LockAudio() & UnlockAudio() instead of customized mutex
|
8 years ago |
louyihua
|
124361ef8a
Eliminate MIDI calls when PAL_HAS_NATIVEMIDI is not defined
|
8 years ago |