Commit History

Author SHA1 Message Date
  Wei Mingzhi 15073fe811 make keyrepeat work outside battle 7 years ago
  Pal Lockheart 224cb0a0cc revert R behavior (#45) 7 years ago
  LouYihua 2c677d7ee4 License update 7 years ago
  LouYihua 2de87ad8a9 Remove some direct calls to "SDL_xxx" outside video.c 7 years ago
  LouYihua b875957d65 Add missing PAL_GetWord 7 years ago
  LouYihua 28e3b9498b PAL_swprintf accepts number of chars rather than bytes. 7 years ago
  Pal Lockheart cb732e7ab4 apply PAL_swprintf in several missing place 7 years ago
  LouYihua 2ae14ef18f Added the PAL_swprintf function to avoid incorrect Chinese character output in OSX/iOS/Android. 7 years ago
  Pal Lockheart 889f9d766f fix several render problem introduced by UI shadow; make script FFFF behaviour more like original version in dialogs; hidden exp upgrade dialog tweak 7 years ago
  Pal Lockheart 02a161dd1a adaptive width for hidden exp upgrade dialog; all swprintf adds manual code path( only win32 and emscripten works ) 7 years ago
  Pal Lockheart c14510fee0 status UI: applied 8x8/shadow for most labels used here 7 years ago
  louyihua 1d74726652 Audio system refactor 8 years ago
  louyihua 614e33d3c2 Bug fix: dead lock on exit, overlay on non-touch devices 9 years ago
  louyihua 5fa74edd95 SDL_GetTicks() ralted fix, avoiding possible bugs on extreme cases when SDL_GetTicks() wrapped, and remove some redundant codes on SDL 2.0 drawing. 9 years ago
  louyihua f0e7a2bfed A new audio player model 9 years ago
  louyihua 305aba1c83 Change ICON & fix dialog 9 years ago
  EC2 Default User d6035000dc SDL 1.2.15 compatibility 10 years ago
  Wei Mingzhi c9d172a5eb battle bug fix 10 years ago
  Wei Mingzhi d70187aec1 Emacs 11 years ago
  Wei Mingzhi 8d4be3267d Initial check-in. 12 years ago