Browse Source

Drop support for Windows Store 8.1

[skip ci]
Lou Yihua 6 years ago
parent
commit
d56259ba01
41 changed files with 0 additions and 2109 deletions
  1. 0 5
      .appveyor.yml
  2. 0 100
      winrt/SDLPal.Windows.sln
  3. 0 7
      winrt/SDLPal.Windows/App.xaml
  4. 0 125
      winrt/SDLPal.Windows/App.xaml.cpp
  5. 0 31
      winrt/SDLPal.Windows/App.xaml.h
  6. BIN
      winrt/SDLPal.Windows/Assets/Logo.scale-100.png
  7. BIN
      winrt/SDLPal.Windows/Assets/Logo.scale-140.png
  8. BIN
      winrt/SDLPal.Windows/Assets/Logo.scale-180.png
  9. BIN
      winrt/SDLPal.Windows/Assets/Logo.scale-80.png
  10. BIN
      winrt/SDLPal.Windows/Assets/SmallLogo.scale-100.png
  11. BIN
      winrt/SDLPal.Windows/Assets/SmallLogo.scale-140.png
  12. BIN
      winrt/SDLPal.Windows/Assets/SmallLogo.scale-180.png
  13. BIN
      winrt/SDLPal.Windows/Assets/SmallLogo.scale-80.png
  14. BIN
      winrt/SDLPal.Windows/Assets/SplashScreen.scale-100.png
  15. BIN
      winrt/SDLPal.Windows/Assets/SplashScreen.scale-140.png
  16. BIN
      winrt/SDLPal.Windows/Assets/SplashScreen.scale-180.png
  17. BIN
      winrt/SDLPal.Windows/Assets/Square310x310Logo.scale-100.png
  18. BIN
      winrt/SDLPal.Windows/Assets/Square310x310Logo.scale-140.png
  19. BIN
      winrt/SDLPal.Windows/Assets/Square310x310Logo.scale-180.png
  20. BIN
      winrt/SDLPal.Windows/Assets/Square310x310Logo.scale-80.png
  21. BIN
      winrt/SDLPal.Windows/Assets/Square70x70Logo.scale-100.png
  22. BIN
      winrt/SDLPal.Windows/Assets/Square70x70Logo.scale-140.png
  23. BIN
      winrt/SDLPal.Windows/Assets/Square70x70Logo.scale-180.png
  24. BIN
      winrt/SDLPal.Windows/Assets/Square70x70Logo.scale-80.png
  25. BIN
      winrt/SDLPal.Windows/Assets/StoreLogo.scale-100.png
  26. BIN
      winrt/SDLPal.Windows/Assets/StoreLogo.scale-140.png
  27. BIN
      winrt/SDLPal.Windows/Assets/StoreLogo.scale-180.png
  28. BIN
      winrt/SDLPal.Windows/Assets/WideLogo.scale-100.png
  29. BIN
      winrt/SDLPal.Windows/Assets/WideLogo.scale-140.png
  30. BIN
      winrt/SDLPal.Windows/Assets/WideLogo.scale-180.png
  31. BIN
      winrt/SDLPal.Windows/Assets/WideLogo.scale-80.png
  32. 0 25
      winrt/SDLPal.Windows/Package.appxmanifest
  33. 0 209
      winrt/SDLPal.Windows/SDLPal.Common.vcxproj
  34. 0 13
      winrt/SDLPal.Windows/SDLPal.Common.vcxproj.filters
  35. 0 419
      winrt/SDLPal.Windows/SDLPal.Core.vcxproj
  36. 0 662
      winrt/SDLPal.Windows/SDLPal.Core.vcxproj.filters
  37. 0 347
      winrt/SDLPal.Windows/SDLPal.vcxproj
  38. 0 149
      winrt/SDLPal.Windows/SDLPal.vcxproj.filters
  39. BIN
      winrt/SDLPal.Windows/SDLPal_TemporaryKey.pfx
  40. 0 6
      winrt/SDLPal.Windows/pch.cpp
  41. 0 11
      winrt/SDLPal.Windows/pch.h

+ 0 - 5
.appveyor.yml

@@ -24,8 +24,6 @@ environment:
       APPX_OPTIONS:
     - solution_name: winrt/SDLPal.UWP.sln
       APPX_OPTIONS:  /p:AppxBundle=Always;AppxBundlePlatforms="x86|x64|ARM";AppxPackageDir="AppPackages"
-    - solution_name: winrt/SDLPal.Windows.sln
-      APPX_OPTIONS:  /p:AppxBundle=Always;AppxBundlePlatforms="x86|x64|ARM";AppxPackageDir="AppPackages"
     - solution_name: winrt/SDLPal.WindowsPhone.sln
       APPX_OPTIONS:  /p:AppxBundle=Always;AppxBundlePlatforms="ARM";AppxPackageDir="AppPackages"
 build_script:
@@ -39,7 +37,6 @@ after_build:
   - |-
     if exist win32\Win32\Release\sdlpal.exe ( cd win32\Win32\Release & 7z a ..\..\..\sdlpal-win32.zip sdlpal.exe & cd ..\..\..\ )
     for /d %%d in ("winrt\SDLPal.UWP\AppPackages\*") do ( cd %%d & del /q *.appxsym & 7z a ..\..\..\..\sdlpal-uwp.zip * & cd ..\..\..\..\ )
-    for /d %%d in ("winrt\SDLPal.Windows\AppPackages\*") do ( cd %%d & del /q *.appxsym & 7z a ..\..\..\..\sdlpal-ws81.zip * & cd ..\..\..\..\ )
     for /d %%d in ("winrt\SDLPal.WindowsPhone\AppPackages\*") do ( cd %%d & del /q *.appxsym & 7z a ..\..\..\..\sdlpal-wp81.zip * & cd ..\..\..\..\ )
 
 deploy:
@@ -54,8 +51,6 @@ artifacts:
     name: Win32
   - path: sdlpal-uwp.zip
     name: UWP
-  - path: sdlpal-ws81.zip
-    name: WindowsStore
   - path: sdlpal-wp81.zip
     name: WindowsPhone
 

+ 0 - 100
winrt/SDLPal.Windows.sln

@@ -1,100 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 14
-VisualStudioVersion = 14.0.25123.0
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2-WinRT81", "..\3rd\SDL\VisualC-WinRT\WinRT81_VS2013\SDL-WinRT81.vcxproj", "{C8DF6173-06A1-4F56-A9BC-2002596B30E9}"
-	ProjectSection(ProjectDependencies) = postProject
-		{30689076-D95B-4947-A05E-07843DA8C10B} = {30689076-D95B-4947-A05E-07843DA8C10B}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDLPal.Common", "SDLPal.Windows\SDLPal.Common.vcxproj", "{30689076-D95B-4947-A05E-07843DA8C10B}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDLPal.Core", "SDLPal.Windows\SDLPal.Core.vcxproj", "{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDLPal", "SDLPal.Windows\SDLPal.vcxproj", "{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}"
-	ProjectSection(ProjectDependencies) = postProject
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53} = {0E07ED16-7084-4976-A65C-9CDB7BE8DC53}
-	EndProjectSection
-EndProject
-Global
-	GlobalSection(SolutionConfigurationPlatforms) = preSolution
-		Debug|ARM = Debug|ARM
-		Debug|x64 = Debug|x64
-		Debug|x86 = Debug|x86
-		Release|ARM = Release|ARM
-		Release|x64 = Release|x64
-		Release|x86 = Release|x86
-	EndGlobalSection
-	GlobalSection(ProjectConfigurationPlatforms) = postSolution
-		{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|ARM.ActiveCfg = Debug|ARM
-		{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|ARM.Build.0 = Debug|ARM
-		{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|x64.ActiveCfg = Debug|x64
-		{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|x64.Build.0 = Debug|x64
-		{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|x86.ActiveCfg = Debug|Win32
-		{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|x86.Build.0 = Debug|Win32
-		{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|ARM.ActiveCfg = Release|ARM
-		{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|ARM.Build.0 = Release|ARM
-		{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|x64.ActiveCfg = Release|x64
-		{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|x64.Build.0 = Release|x64
-		{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|x86.ActiveCfg = Release|Win32
-		{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|x86.Build.0 = Release|Win32
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Debug|ARM.ActiveCfg = Debug|ARM
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Debug|ARM.Build.0 = Debug|ARM
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Debug|ARM.Deploy.0 = Debug|ARM
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Debug|x64.ActiveCfg = Debug|x64
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Debug|x64.Build.0 = Debug|x64
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Debug|x64.Deploy.0 = Debug|x64
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Debug|x86.ActiveCfg = Debug|Win32
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Debug|x86.Build.0 = Debug|Win32
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Debug|x86.Deploy.0 = Debug|Win32
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Release|ARM.ActiveCfg = Release|ARM
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Release|ARM.Build.0 = Release|ARM
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Release|ARM.Deploy.0 = Release|ARM
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Release|x64.ActiveCfg = Release|x64
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Release|x64.Build.0 = Release|x64
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Release|x64.Deploy.0 = Release|x64
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Release|x86.ActiveCfg = Release|Win32
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Release|x86.Build.0 = Release|Win32
-		{30689076-D95B-4947-A05E-07843DA8C10B}.Release|x86.Deploy.0 = Release|Win32
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Debug|ARM.ActiveCfg = Debug|ARM
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Debug|ARM.Build.0 = Debug|ARM
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Debug|ARM.Deploy.0 = Debug|ARM
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Debug|x64.ActiveCfg = Debug|x64
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Debug|x64.Build.0 = Debug|x64
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Debug|x64.Deploy.0 = Debug|x64
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Debug|x86.ActiveCfg = Debug|Win32
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Debug|x86.Build.0 = Debug|Win32
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Debug|x86.Deploy.0 = Debug|Win32
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Release|ARM.ActiveCfg = Release|ARM
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Release|ARM.Build.0 = Release|ARM
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Release|ARM.Deploy.0 = Release|ARM
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Release|x64.ActiveCfg = Release|x64
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Release|x64.Build.0 = Release|x64
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Release|x64.Deploy.0 = Release|x64
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Release|x86.ActiveCfg = Release|Win32
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Release|x86.Build.0 = Release|Win32
-		{0E07ED16-7084-4976-A65C-9CDB7BE8DC53}.Release|x86.Deploy.0 = Release|Win32
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Debug|ARM.ActiveCfg = Debug|ARM
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Debug|ARM.Build.0 = Debug|ARM
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Debug|ARM.Deploy.0 = Debug|ARM
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Debug|x64.ActiveCfg = Debug|x64
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Debug|x64.Build.0 = Debug|x64
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Debug|x64.Deploy.0 = Debug|x64
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Debug|x86.ActiveCfg = Debug|Win32
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Debug|x86.Build.0 = Debug|Win32
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Debug|x86.Deploy.0 = Debug|Win32
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Release|ARM.ActiveCfg = Release|ARM
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Release|ARM.Build.0 = Release|ARM
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Release|ARM.Deploy.0 = Release|ARM
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Release|x64.ActiveCfg = Release|x64
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Release|x64.Build.0 = Release|x64
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Release|x64.Deploy.0 = Release|x64
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Release|x86.ActiveCfg = Release|Win32
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Release|x86.Build.0 = Release|Win32
-		{A01AFDD3-3E89-47B8-B341-D7A4E61D0E7D}.Release|x86.Deploy.0 = Release|Win32
-	EndGlobalSection
-	GlobalSection(SolutionProperties) = preSolution
-		HideSolutionNode = FALSE
-	EndGlobalSection
-EndGlobal

+ 0 - 7
winrt/SDLPal.Windows/App.xaml

@@ -1,7 +0,0 @@
-<Application
-    x:Class="SDLPal.App"
-    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
-    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
-    xmlns:local="using:SDLPal">
-
-</Application>

+ 0 - 125
winrt/SDLPal.Windows/App.xaml.cpp

@@ -1,125 +0,0 @@
-//
-// App.xaml.cpp
-// App 类的实现。
-//
-
-#include "pch.h"
-#include "MainPage.xaml.h"
-
-using namespace SDLPal;
-
-using namespace Platform;
-using namespace Windows::ApplicationModel;
-using namespace Windows::ApplicationModel::Activation;
-using namespace Windows::Foundation;
-using namespace Windows::Foundation::Collections;
-using namespace Windows::UI::Xaml;
-using namespace Windows::UI::Xaml::Controls;
-using namespace Windows::UI::Xaml::Controls::Primitives;
-using namespace Windows::UI::Xaml::Data;
-using namespace Windows::UI::Xaml::Input;
-using namespace Windows::UI::Xaml::Interop;
-using namespace Windows::UI::Xaml::Media;
-using namespace Windows::UI::Xaml::Navigation;
-
-// “空白应用程序”模板在 http://go.microsoft.com/fwlink/?LinkId=234227 上有介绍
-
-/// <summary>
-/// 初始化单一实例应用程序对象。这是执行的创作代码的第一行,
-/// 已执行,逻辑上等同于 main() 或 WinMain()。
-/// </summary>
-App::App()
-{
-	InitializeComponent();
-	Suspending += ref new SuspendingEventHandler(this, &App::OnSuspending);
-}
-
-/// <summary>
-/// 在最终用户正常启动应用程序时调用。	将在启动应用程序
-/// 将在启动应用程序以打开特定文件等情况下使用。
-/// </summary>
-/// <param name="e">有关启动请求和过程的详细信息。</param>
-void App::OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e)
-{
-
-#if _DEBUG
-		// 调试时显示图形分析信息。
-		if (IsDebuggerPresent())
-		{
-			// 显示当前帧速率计数器
-			 DebugSettings->EnableFrameRateCounter = true;
-		}
-#endif
-
-	auto rootFrame = dynamic_cast<Frame^>(Window::Current->Content);
-
-	// 不要在窗口已包含内容时重复应用程序初始化,
-	// 只需确保窗口处于活动状态
-	if (rootFrame == nullptr)
-	{
-		// 创建一个 Frame 以用作导航上下文并将其与
-		// SuspensionManager 键关联
-		rootFrame = ref new Frame();
-
-		//设置默认语言
-		rootFrame->Language = Windows::Globalization::ApplicationLanguages::Languages->GetAt(0);
-
-		rootFrame->NavigationFailed += ref new Windows::UI::Xaml::Navigation::NavigationFailedEventHandler(this, &App::OnNavigationFailed);
-
-		if (e->PreviousExecutionState == ApplicationExecutionState::Terminated)
-		{
-			// TODO: 仅当适用时还原保存的会话状态,并安排
-			// 还原完成后的最终启动步骤
-
-		}
-
-		if (rootFrame->Content == nullptr)
-		{
-			// 当导航堆栈尚未还原时,导航到第一页,
-			// 并通过将所需信息作为导航参数传入来配置
-			// 参数
-			rootFrame->Navigate(TypeName(MainPage::typeid), e->Arguments);
-		}
-		// 将框架放在当前窗口中
-		Window::Current->Content = rootFrame;
-		// 确保当前窗口处于活动状态
-		Window::Current->Activate();
-	}
-	else
-	{
-		if (rootFrame->Content == nullptr)
-		{
-			// 当导航堆栈尚未还原时,导航到第一页,
-			// 并通过将所需信息作为导航参数传入来配置
-			// 参数
-			rootFrame->Navigate(TypeName(MainPage::typeid), e->Arguments);
-		}
-		// 确保当前窗口处于活动状态
-		Window::Current->Activate();
-	}
-}
-
-/// <summary>
-/// 在挂起应用程序执行时调用。	保存应用程序状态
-/// 无需知道应用程序会被终止还是会恢复,
-/// 并让内存内容保持不变。
-/// </summary>
-/// <param name="sender">挂起的请求的源。</param>
-/// <param name="e">有关挂起请求的详细信息。</param>
-void App::OnSuspending(Object^ sender, SuspendingEventArgs^ e)
-{
-	(void) sender;	// 未使用的参数
-	(void) e;	// 未使用的参数
-
-	//TODO: 保存应用程序状态并停止任何后台活动
-}
-
-/// <summary>
-///导航到特定页失败时调用
-/// </summary>
-///<param name="sender">导航失败的框架</param>
-///<param name="e">有关导航失败的详细信息</param>
-void App::OnNavigationFailed(Platform::Object ^sender, Windows::UI::Xaml::Navigation::NavigationFailedEventArgs ^e)
-{
-	throw ref new FailureException("Failed to load Page " + e->SourcePageType.Name);
-}

+ 0 - 31
winrt/SDLPal.Windows/App.xaml.h

@@ -1,31 +0,0 @@
-//
-// App.xaml.h
-// App 类的声明。
-//
-
-#pragma once
-
-#include "App.g.h"
-
-namespace SDLPal
-{
-	/// <summary>
-	/// 提供特定于应用程序的行为,以补充默认的应用程序类。
-	/// </summary>
-	ref class App sealed
-	{
-	protected:
-		virtual void OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e) override;
-
-	internal:
-		App();
-
-		property bool LastCrashed;
-
-	private:
-		void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ e);
-		void OnNavigationFailed(Platform::Object ^sender, Windows::UI::Xaml::Navigation::NavigationFailedEventArgs ^e);
-	};
-}
-
-extern HANDLE g_eventHandle;

BIN
winrt/SDLPal.Windows/Assets/Logo.scale-100.png


BIN
winrt/SDLPal.Windows/Assets/Logo.scale-140.png


BIN
winrt/SDLPal.Windows/Assets/Logo.scale-180.png


BIN
winrt/SDLPal.Windows/Assets/Logo.scale-80.png


BIN
winrt/SDLPal.Windows/Assets/SmallLogo.scale-100.png


BIN
winrt/SDLPal.Windows/Assets/SmallLogo.scale-140.png


BIN
winrt/SDLPal.Windows/Assets/SmallLogo.scale-180.png


BIN
winrt/SDLPal.Windows/Assets/SmallLogo.scale-80.png


BIN
winrt/SDLPal.Windows/Assets/SplashScreen.scale-100.png


BIN
winrt/SDLPal.Windows/Assets/SplashScreen.scale-140.png


BIN
winrt/SDLPal.Windows/Assets/SplashScreen.scale-180.png


BIN
winrt/SDLPal.Windows/Assets/Square310x310Logo.scale-100.png


BIN
winrt/SDLPal.Windows/Assets/Square310x310Logo.scale-140.png


BIN
winrt/SDLPal.Windows/Assets/Square310x310Logo.scale-180.png


BIN
winrt/SDLPal.Windows/Assets/Square310x310Logo.scale-80.png


BIN
winrt/SDLPal.Windows/Assets/Square70x70Logo.scale-100.png


BIN
winrt/SDLPal.Windows/Assets/Square70x70Logo.scale-140.png


BIN
winrt/SDLPal.Windows/Assets/Square70x70Logo.scale-180.png


BIN
winrt/SDLPal.Windows/Assets/Square70x70Logo.scale-80.png


BIN
winrt/SDLPal.Windows/Assets/StoreLogo.scale-100.png


BIN
winrt/SDLPal.Windows/Assets/StoreLogo.scale-140.png


BIN
winrt/SDLPal.Windows/Assets/StoreLogo.scale-180.png


BIN
winrt/SDLPal.Windows/Assets/WideLogo.scale-100.png


BIN
winrt/SDLPal.Windows/Assets/WideLogo.scale-140.png


BIN
winrt/SDLPal.Windows/Assets/WideLogo.scale-180.png


BIN
winrt/SDLPal.Windows/Assets/WideLogo.scale-80.png


+ 0 - 25
winrt/SDLPal.Windows/Package.appxmanifest

@@ -1,25 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest" xmlns:m2="http://schemas.microsoft.com/appx/2013/manifest">
-  <Identity Name="c84165f3-7148-4381-affb-84265925b7e8" Publisher="CN=LouYihua" Version="2.0.0.0" />
-  <Properties>
-    <DisplayName>SDL PAL</DisplayName>
-    <PublisherDisplayName>ms-resource:Publisher</PublisherDisplayName>
-    <Logo>Assets\StoreLogo.png</Logo>
-  </Properties>
-  <Prerequisites>
-    <OSMinVersion>6.3.0</OSMinVersion>
-    <OSMaxVersionTested>6.3.0</OSMaxVersionTested>
-  </Prerequisites>
-  <Resources>
-    <Resource Language="x-generate" />
-  </Resources>
-  <Applications>
-    <Application Id="App" Executable="$targetnametoken$.exe" EntryPoint="SDLPal.App">
-      <m2:VisualElements DisplayName="SDLPal" Square150x150Logo="Assets\Logo.png" Square30x30Logo="Assets\SmallLogo.png" Description="ms-resource:AppDescription" ForegroundText="light" BackgroundColor="blue">
-        <m2:DefaultTile Square70x70Logo="Assets\Square70x70Logo.png" Wide310x150Logo="Assets\WideLogo.png" Square310x310Logo="Assets\Square310x310Logo.png">
-        </m2:DefaultTile>
-        <m2:SplashScreen Image="Assets\SplashScreen.png" BackgroundColor="black" />
-      </m2:VisualElements>
-    </Application>
-  </Applications>
-</Package>

+ 0 - 209
winrt/SDLPal.Windows/SDLPal.Common.vcxproj

@@ -1,209 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <ItemGroup Label="ProjectConfigurations">
-    <ProjectConfiguration Include="Debug|ARM">
-      <Configuration>Debug</Configuration>
-      <Platform>ARM</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Debug|Win32">
-      <Configuration>Debug</Configuration>
-      <Platform>Win32</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Debug|x64">
-      <Configuration>Debug</Configuration>
-      <Platform>x64</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Release|ARM">
-      <Configuration>Release</Configuration>
-      <Platform>ARM</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Release|Win32">
-      <Configuration>Release</Configuration>
-      <Platform>Win32</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Release|x64">
-      <Configuration>Release</Configuration>
-      <Platform>x64</Platform>
-    </ProjectConfiguration>
-  </ItemGroup>
-  <ItemGroup>
-    <ClInclude Include="..\SDLPal.Common\AsyncHelper.h" />
-    <ClInclude Include="..\SDLPal.Common\StringHelper.h" />
-  </ItemGroup>
-  <ItemGroup>
-    <None Include="..\SDLPal.Common\SDLPal.Common.def" />
-  </ItemGroup>
-  <ItemGroup>
-    <ClCompile Include="..\SDLPal.Common\WinRTIO.cpp" />
-  </ItemGroup>
-  <PropertyGroup Label="Globals">
-    <ProjectGuid>{30689076-d95b-4947-a05e-07843da8c10b}</ProjectGuid>
-    <Keyword>BlankApp</Keyword>
-    <RootNamespace>SDLPal_Common</RootNamespace>
-    <DefaultLanguage>zh-CN</DefaultLanguage>
-    <MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
-    <AppContainerApplication>true</AppContainerApplication>
-    <ApplicationType>Windows Store</ApplicationType>
-    <ApplicationTypeRevision>8.1</ApplicationTypeRevision>
-  </PropertyGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
-    <ConfigurationType>DynamicLibrary</ConfigurationType>
-    <UseDebugLibraries>true</UseDebugLibraries>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
-    <ConfigurationType>DynamicLibrary</ConfigurationType>
-    <UseDebugLibraries>true</UseDebugLibraries>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
-    <ConfigurationType>DynamicLibrary</ConfigurationType>
-    <UseDebugLibraries>true</UseDebugLibraries>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
-    <ConfigurationType>DynamicLibrary</ConfigurationType>
-    <UseDebugLibraries>false</UseDebugLibraries>
-    <WholeProgramOptimization>true</WholeProgramOptimization>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
-    <ConfigurationType>DynamicLibrary</ConfigurationType>
-    <UseDebugLibraries>false</UseDebugLibraries>
-    <WholeProgramOptimization>true</WholeProgramOptimization>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
-    <ConfigurationType>DynamicLibrary</ConfigurationType>
-    <UseDebugLibraries>false</UseDebugLibraries>
-    <WholeProgramOptimization>true</WholeProgramOptimization>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
-  <ImportGroup Label="ExtensionSettings">
-  </ImportGroup>
-  <ImportGroup Label="Shared">
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <PropertyGroup Label="UserMacros" />
-  <PropertyGroup>
-    <PackageCertificateKeyFile>SDLPal.Common_TemporaryKey.pfx</PackageCertificateKeyFile>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <IgnoreImportLibrary>false</IgnoreImportLibrary>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <IgnoreImportLibrary>false</IgnoreImportLibrary>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
-    <IgnoreImportLibrary>false</IgnoreImportLibrary>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
-    <IgnoreImportLibrary>false</IgnoreImportLibrary>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <IgnoreImportLibrary>false</IgnoreImportLibrary>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
-    <IgnoreImportLibrary>false</IgnoreImportLibrary>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <DisableSpecificWarnings>
-      </DisableSpecificWarnings>
-      <PrecompiledHeader>NotUsing</PrecompiledHeader>
-    </ClCompile>
-    <Link>
-      <ModuleDefinitionFile>../SDLPal.Common/SDLPal.Common.def</ModuleDefinitionFile>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <DisableSpecificWarnings>
-      </DisableSpecificWarnings>
-      <PrecompiledHeader>NotUsing</PrecompiledHeader>
-    </ClCompile>
-    <Link>
-      <ModuleDefinitionFile>../SDLPal.Common/SDLPal.Common.def</ModuleDefinitionFile>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <DisableSpecificWarnings>
-      </DisableSpecificWarnings>
-      <PrecompiledHeader>NotUsing</PrecompiledHeader>
-    </ClCompile>
-    <Link>
-      <ModuleDefinitionFile>../SDLPal.Common/SDLPal.Common.def</ModuleDefinitionFile>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <DisableSpecificWarnings>
-      </DisableSpecificWarnings>
-      <PrecompiledHeader>NotUsing</PrecompiledHeader>
-    </ClCompile>
-    <Link>
-      <ModuleDefinitionFile>../SDLPal.Common/SDLPal.Common.def</ModuleDefinitionFile>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <DisableSpecificWarnings>
-      </DisableSpecificWarnings>
-      <PrecompiledHeader>NotUsing</PrecompiledHeader>
-    </ClCompile>
-    <Link>
-      <ModuleDefinitionFile>../SDLPal.Common/SDLPal.Common.def</ModuleDefinitionFile>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <DisableSpecificWarnings>
-      </DisableSpecificWarnings>
-      <PrecompiledHeader>NotUsing</PrecompiledHeader>
-    </ClCompile>
-    <Link>
-      <ModuleDefinitionFile>../SDLPal.Common/SDLPal.Common.def</ModuleDefinitionFile>
-    </Link>
-  </ItemDefinitionGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
-  <ImportGroup Label="ExtensionTargets">
-  </ImportGroup>
-</Project>

+ 0 - 13
winrt/SDLPal.Windows/SDLPal.Common.vcxproj.filters

@@ -1,13 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <ItemGroup>
-    <ClInclude Include="..\SDLPal.Common\AsyncHelper.h" />
-    <ClInclude Include="..\SDLPal.Common\StringHelper.h" />
-  </ItemGroup>
-  <ItemGroup>
-    <None Include="..\SDLPal.Common\SDLPal.Common.def" />
-  </ItemGroup>
-  <ItemGroup>
-    <ClCompile Include="..\SDLPal.Common\WinRTIO.cpp" />
-  </ItemGroup>
-</Project>

+ 0 - 419
winrt/SDLPal.Windows/SDLPal.Core.vcxproj

@@ -1,419 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <ItemGroup Label="ProjectConfigurations">
-    <ProjectConfiguration Include="Debug|ARM">
-      <Configuration>Debug</Configuration>
-      <Platform>ARM</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Debug|Win32">
-      <Configuration>Debug</Configuration>
-      <Platform>Win32</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Debug|x64">
-      <Configuration>Debug</Configuration>
-      <Platform>x64</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Release|ARM">
-      <Configuration>Release</Configuration>
-      <Platform>ARM</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Release|Win32">
-      <Configuration>Release</Configuration>
-      <Platform>Win32</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Release|x64">
-      <Configuration>Release</Configuration>
-      <Platform>x64</Platform>
-    </ProjectConfiguration>
-  </ItemGroup>
-  <PropertyGroup Label="Globals">
-    <ProjectGuid>{0e07ed16-7084-4976-a65c-9cdb7be8dc53}</ProjectGuid>
-    <Keyword>BlankApp</Keyword>
-    <RootNamespace>SDLPal_Core</RootNamespace>
-    <DefaultLanguage>zh-CN</DefaultLanguage>
-    <MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
-    <AppContainerApplication>true</AppContainerApplication>
-    <ApplicationType>Windows Store</ApplicationType>
-    <ApplicationTypeRevision>8.1</ApplicationTypeRevision>
-  </PropertyGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
-    <ConfigurationType>StaticLibrary</ConfigurationType>
-    <UseDebugLibraries>true</UseDebugLibraries>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
-    <ConfigurationType>StaticLibrary</ConfigurationType>
-    <UseDebugLibraries>true</UseDebugLibraries>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
-    <ConfigurationType>StaticLibrary</ConfigurationType>
-    <UseDebugLibraries>true</UseDebugLibraries>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
-    <ConfigurationType>StaticLibrary</ConfigurationType>
-    <UseDebugLibraries>false</UseDebugLibraries>
-    <WholeProgramOptimization>true</WholeProgramOptimization>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
-    <ConfigurationType>StaticLibrary</ConfigurationType>
-    <UseDebugLibraries>false</UseDebugLibraries>
-    <WholeProgramOptimization>true</WholeProgramOptimization>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
-    <ConfigurationType>StaticLibrary</ConfigurationType>
-    <UseDebugLibraries>false</UseDebugLibraries>
-    <WholeProgramOptimization>true</WholeProgramOptimization>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
-  <ImportGroup Label="ExtensionSettings">
-  </ImportGroup>
-  <ImportGroup Label="Shared">
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <PropertyGroup Label="UserMacros" />
-  <PropertyGroup>
-    <PackageCertificateKeyFile>SDLPal.Core_TemporaryKey.pfx</PackageCertificateKeyFile>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
-    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
-    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
-    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <PrecompiledHeader>NotUsing</PrecompiledHeader>
-      <AdditionalIncludeDirectories>..\;..\..\liboggvorbis\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <CompileAsWinRT>false</CompileAsWinRT>
-      <PreprocessorDefinitions>PAL_HAS_GIT_REVISION;PAL_HAS_PLATFORM_SPECIFIC_UTILS;_CRT_SECURE_NO_WARNINGS;__WINRT__=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <DisableSpecificWarnings>4244</DisableSpecificWarnings>
-    </ClCompile>
-    <PreBuildEvent>
-      <Command>$(SolutionDir)../scripts/gengitrev.bat</Command>
-    </PreBuildEvent>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <PrecompiledHeader>NotUsing</PrecompiledHeader>
-      <AdditionalIncludeDirectories>..\;..\..\liboggvorbis\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <CompileAsWinRT>false</CompileAsWinRT>
-      <PreprocessorDefinitions>PAL_HAS_GIT_REVISION;PAL_HAS_PLATFORM_SPECIFIC_UTILS;_CRT_SECURE_NO_WARNINGS;__WINRT__=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <DisableSpecificWarnings>4244</DisableSpecificWarnings>
-    </ClCompile>
-    <PreBuildEvent>
-      <Command>$(SolutionDir)../scripts/gengitrev.bat</Command>
-    </PreBuildEvent>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <PrecompiledHeader>NotUsing</PrecompiledHeader>
-      <AdditionalIncludeDirectories>..\;..\..\liboggvorbis\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <CompileAsWinRT>false</CompileAsWinRT>
-      <PreprocessorDefinitions>PAL_HAS_GIT_REVISION;PAL_HAS_PLATFORM_SPECIFIC_UTILS;_CRT_SECURE_NO_WARNINGS;__WINRT__=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <DisableSpecificWarnings>4244</DisableSpecificWarnings>
-    </ClCompile>
-    <PreBuildEvent>
-      <Command>$(SolutionDir)../scripts/gengitrev.bat</Command>
-    </PreBuildEvent>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <PrecompiledHeader>NotUsing</PrecompiledHeader>
-      <AdditionalIncludeDirectories>..\;..\..\liboggvorbis\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <CompileAsWinRT>false</CompileAsWinRT>
-      <PreprocessorDefinitions>PAL_HAS_GIT_REVISION;PAL_HAS_PLATFORM_SPECIFIC_UTILS;_CRT_SECURE_NO_WARNINGS;__WINRT__=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <DisableSpecificWarnings>4244</DisableSpecificWarnings>
-    </ClCompile>
-    <PreBuildEvent>
-      <Command>$(SolutionDir)../scripts/gengitrev.bat</Command>
-    </PreBuildEvent>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <PrecompiledHeader>NotUsing</PrecompiledHeader>
-      <AdditionalIncludeDirectories>..\;..\..\liboggvorbis\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <CompileAsWinRT>false</CompileAsWinRT>
-      <PreprocessorDefinitions>PAL_HAS_GIT_REVISION;PAL_HAS_PLATFORM_SPECIFIC_UTILS;_CRT_SECURE_NO_WARNINGS;__WINRT__=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <DisableSpecificWarnings>4244</DisableSpecificWarnings>
-    </ClCompile>
-    <PreBuildEvent>
-      <Command>$(SolutionDir)../scripts/gengitrev.bat</Command>
-    </PreBuildEvent>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <PrecompiledHeader>NotUsing</PrecompiledHeader>
-      <AdditionalIncludeDirectories>..\;..\..\liboggvorbis\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <CompileAsWinRT>false</CompileAsWinRT>
-      <PreprocessorDefinitions>PAL_HAS_GIT_REVISION;PAL_HAS_PLATFORM_SPECIFIC_UTILS;_CRT_SECURE_NO_WARNINGS;__WINRT__=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <DisableSpecificWarnings>4244</DisableSpecificWarnings>
-    </ClCompile>
-    <PreBuildEvent>
-      <Command>$(SolutionDir)../scripts/gengitrev.bat</Command>
-    </PreBuildEvent>
-  </ItemDefinitionGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
-  <ImportGroup Label="ExtensionTargets">
-  </ImportGroup>
-  <ItemGroup>
-    <ClInclude Include="..\..\adplug\adlibemu.h" />
-    <ClInclude Include="..\..\adplug\binfile.h" />
-    <ClInclude Include="..\..\adplug\binio.h" />
-    <ClInclude Include="..\..\adplug\dbemuopl.h" />
-    <ClInclude Include="..\..\adplug\dbopl.h" />
-    <ClInclude Include="..\..\adplug\demuopl.h" />
-    <ClInclude Include="..\..\adplug\dosbox_opl.h" />
-    <ClInclude Include="..\..\adplug\emuopl.h" />
-    <ClInclude Include="..\..\adplug\fmopl.h" />
-    <ClInclude Include="..\..\adplug\fprovide.h" />
-    <ClInclude Include="..\..\adplug\opl.h" />
-    <ClInclude Include="..\..\adplug\player.h" />
-    <ClInclude Include="..\..\adplug\rix.h" />
-    <ClInclude Include="..\..\adplug\surroundopl.h" />
-    <ClInclude Include="..\..\ascii.h" />
-    <ClInclude Include="..\..\aviplay.h" />
-    <ClInclude Include="..\..\battle.h" />
-    <ClInclude Include="..\..\codepage.h" />
-    <ClInclude Include="..\..\common.h" />
-    <ClInclude Include="..\..\ending.h" />
-    <ClInclude Include="..\..\fight.h" />
-    <ClInclude Include="..\..\font.h" />
-    <ClInclude Include="..\..\fontglyph.h" />
-    <ClInclude Include="..\..\game.h" />
-    <ClInclude Include="..\..\generated.h" />
-    <ClInclude Include="..\..\global.h" />
-    <ClInclude Include="..\..\input.h" />
-    <ClInclude Include="..\..\itemmenu.h" />
-    <ClInclude Include="..\..\libmad\bit.h" />
-    <ClInclude Include="..\..\libmad\decoder.h" />
-    <ClInclude Include="..\..\libmad\fixed.h" />
-    <ClInclude Include="..\..\libmad\frame.h" />
-    <ClInclude Include="..\..\libmad\huffman.h" />
-    <ClInclude Include="..\..\libmad\layer12.h" />
-    <ClInclude Include="..\..\libmad\layer3.h" />
-    <ClInclude Include="..\..\libmad\libmad_config.h" />
-    <ClInclude Include="..\..\libmad\libmad_global.h" />
-    <ClInclude Include="..\..\libmad\mad.h" />
-    <ClInclude Include="..\..\libmad\music_mad.h" />
-    <ClInclude Include="..\..\libmad\stream.h" />
-    <ClInclude Include="..\..\libmad\synth.h" />
-    <ClInclude Include="..\..\libmad\timer.h" />
-    <ClInclude Include="..\..\liboggvorbis\include\ogg\config_types.h" />
-    <ClInclude Include="..\..\liboggvorbis\include\ogg\ogg.h" />
-    <ClInclude Include="..\..\liboggvorbis\include\ogg\os_types.h" />
-    <ClInclude Include="..\..\liboggvorbis\include\vorbis\codec.h" />
-    <ClInclude Include="..\..\liboggvorbis\include\vorbis\vorbisenc.h" />
-    <ClInclude Include="..\..\liboggvorbis\include\vorbis\vorbisfile.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\backends.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\bitrate.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\books\coupled\res_books_51.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\books\coupled\res_books_stereo.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\books\floor\floor_books.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\books\uncoupled\res_books_uncoupled.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\codebook.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\codec_internal.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\envelope.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\highlevel.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\lookup.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\lookup_data.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\lpc.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\lsp.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\masking.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\mdct.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\misc.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\floor_all.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\psych_11.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\psych_16.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\psych_44.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\psych_8.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\residue_16.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\residue_44.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\residue_44p51.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\residue_44u.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\residue_8.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_11.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_16.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_22.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_32.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_44.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_44p51.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_44u.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_8.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_X.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\os.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\psy.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\registry.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\scales.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\smallft.h" />
-    <ClInclude Include="..\..\liboggvorbis\src\window.h" />
-    <ClInclude Include="..\..\magicmenu.h" />
-    <ClInclude Include="..\..\main.h" />
-    <ClInclude Include="..\..\map.h" />
-    <ClInclude Include="..\..\midi.h" />
-    <ClInclude Include="..\..\palcfg.h" />
-    <ClInclude Include="..\..\palcommon.h" />
-    <ClInclude Include="..\..\palette.h" />
-    <ClInclude Include="..\..\play.h" />
-    <ClInclude Include="..\..\players.h" />
-    <ClInclude Include="..\..\res.h" />
-    <ClInclude Include="..\..\resampler.h" />
-    <ClInclude Include="..\..\riff.h" />
-    <ClInclude Include="..\..\rngplay.h" />
-    <ClInclude Include="..\..\scene.h" />
-    <ClInclude Include="..\..\script.h" />
-    <ClInclude Include="..\..\audio.h" />
-    <ClInclude Include="..\..\text.h" />
-    <ClInclude Include="..\..\ui.h" />
-    <ClInclude Include="..\..\uibattle.h" />
-    <ClInclude Include="..\..\uigame.h" />
-    <ClInclude Include="..\..\util.h" />
-    <ClInclude Include="..\..\video.h" />
-    <ClInclude Include="..\pal_config.h" />
-  </ItemGroup>
-  <ItemGroup>
-    <ClCompile Include="..\..\adplug\adlibemu.c" />
-    <ClCompile Include="..\..\adplug\binfile.cpp" />
-    <ClCompile Include="..\..\adplug\binio.cpp" />
-    <ClCompile Include="..\..\adplug\dbemuopl.cpp" />
-    <ClCompile Include="..\..\adplug\dbopl.cpp" />
-    <ClCompile Include="..\..\adplug\demuopl.cpp" />
-    <ClCompile Include="..\..\adplug\dosbox_opl.cpp" />
-    <ClCompile Include="..\..\adplug\emuopl.cpp" />
-    <ClCompile Include="..\..\adplug\fmopl.c" />
-    <ClCompile Include="..\..\adplug\fprovide.cpp" />
-    <ClCompile Include="..\..\adplug\player.cpp" />
-    <ClCompile Include="..\..\adplug\rix.cpp" />
-    <ClCompile Include="..\..\adplug\surroundopl.cpp" />
-    <ClCompile Include="..\..\audio.c" />
-    <ClCompile Include="..\..\aviplay.c" />
-    <ClCompile Include="..\..\battle.c" />
-    <ClCompile Include="..\..\ending.c" />
-    <ClCompile Include="..\..\fight.c" />
-    <ClCompile Include="..\..\font.c" />
-    <ClCompile Include="..\..\game.c" />
-    <ClCompile Include="..\..\global.c" />
-    <ClCompile Include="..\..\input.c" />
-    <ClCompile Include="..\..\itemmenu.c" />
-    <ClCompile Include="..\..\libmad\bit.c" />
-    <ClCompile Include="..\..\libmad\decoder.c" />
-    <ClCompile Include="..\..\libmad\fixed.c" />
-    <ClCompile Include="..\..\libmad\frame.c" />
-    <ClCompile Include="..\..\libmad\huffman.c" />
-    <ClCompile Include="..\..\libmad\layer12.c" />
-    <ClCompile Include="..\..\libmad\layer3.c" />
-    <ClCompile Include="..\..\libmad\music_mad.c" />
-    <ClCompile Include="..\..\libmad\stream.c" />
-    <ClCompile Include="..\..\libmad\synth.c" />
-    <ClCompile Include="..\..\libmad\timer.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\analysis.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\bitrate.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\bitwise.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\block.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\codebook.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\envelope.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\floor0.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\floor1.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\framing.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\info.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\lookup.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\lpc.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\lsp.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\mapping0.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\mdct.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\psy.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\registry.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\res0.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\sharedbook.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\smallft.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\synthesis.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\vorbisenc.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\vorbisfile.c" />
-    <ClCompile Include="..\..\liboggvorbis\src\window.c" />
-    <ClCompile Include="..\..\magicmenu.c" />
-    <ClCompile Include="..\..\main.c" />
-    <ClCompile Include="..\..\aviplay.c" />
-    <ClCompile Include="..\..\map.c" />
-    <ClCompile Include="..\..\midi.c" />
-    <ClCompile Include="..\..\mp3play.c" />
-    <ClCompile Include="..\..\oggplay.c" />
-    <ClCompile Include="..\..\overlay.c" />
-    <ClCompile Include="..\..\palcfg.c" />
-    <ClCompile Include="..\..\palcommon.c" />
-    <ClCompile Include="..\..\palette.c" />
-    <ClCompile Include="..\..\play.c" />
-    <ClCompile Include="..\..\res.c" />
-    <ClCompile Include="..\..\resampler.c" />
-    <ClCompile Include="..\..\rixplay.cpp" />
-    <ClCompile Include="..\..\rngplay.c" />
-    <ClCompile Include="..\..\scene.c" />
-    <ClCompile Include="..\..\script.c" />
-    <ClCompile Include="..\..\sound.c" />
-    <ClCompile Include="..\..\text.c" />
-    <ClCompile Include="..\..\ui.c" />
-    <ClCompile Include="..\..\uibattle.c" />
-    <ClCompile Include="..\..\uigame.c" />
-    <ClCompile Include="..\..\util.c" />
-    <ClCompile Include="..\..\video.c" />
-    <ClCompile Include="..\..\yj1.c" />
-  </ItemGroup>
-  <ItemGroup>
-    <None Include="..\libmad\D.dat" />
-    <None Include="..\libmad\imdct_s.dat" />
-    <None Include="..\libmad\qc_table.dat" />
-    <None Include="..\libmad\rq_table.dat" />
-    <None Include="..\libmad\sf_table.dat" />
-  </ItemGroup>
-</Project>

+ 0 - 662
winrt/SDLPal.Windows/SDLPal.Core.vcxproj.filters

@@ -1,662 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <ItemGroup>
-    <Filter Include="Header Files">
-      <UniqueIdentifier>{cf0f2e70-7c0e-4e1d-85fd-8badb4eebc16}</UniqueIdentifier>
-      <Extensions>h;hpp;hxx;hm;inl</Extensions>
-    </Filter>
-    <Filter Include="Source Files">
-      <UniqueIdentifier>{84a9e657-cba5-4619-9c3c-06a6e248dc8e}</UniqueIdentifier>
-      <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
-    </Filter>
-    <Filter Include="adplug">
-      <UniqueIdentifier>{aa39a4b7-ac54-4518-940e-5a285e2e9222}</UniqueIdentifier>
-    </Filter>
-    <Filter Include="generated">
-      <UniqueIdentifier>{74cfde2c-a12a-4077-9613-7fed53743229}</UniqueIdentifier>
-      <SourceControlFiles>False</SourceControlFiles>
-    </Filter>
-    <Filter Include="libmad">
-      <UniqueIdentifier>{539119ba-ede7-42c7-896b-b2cd0b578240}</UniqueIdentifier>
-    </Filter>
-    <Filter Include="liboggvorbis">
-      <UniqueIdentifier>{1bcf3edd-baa4-423c-a302-84887c368238}</UniqueIdentifier>
-    </Filter>
-    <Filter Include="liboggvorbis\include">
-      <UniqueIdentifier>{3bc338dc-4bb7-43fc-8ce4-635e19568e01}</UniqueIdentifier>
-    </Filter>
-    <Filter Include="liboggvorbis\src">
-      <UniqueIdentifier>{9609cbfb-5117-433b-aeee-5e6ad2db3c34}</UniqueIdentifier>
-    </Filter>
-    <Filter Include="liboggvorbis\include\ogg">
-      <UniqueIdentifier>{bc8567f3-e3c0-4240-b11d-ad1214a672b4}</UniqueIdentifier>
-    </Filter>
-    <Filter Include="liboggvorbis\include\vorbis">
-      <UniqueIdentifier>{971e64c5-7be1-4989-8367-b59f1e068482}</UniqueIdentifier>
-    </Filter>
-    <Filter Include="liboggvorbis\src\books">
-      <UniqueIdentifier>{b3b540b5-fe6b-4252-aec5-b35abe974b90}</UniqueIdentifier>
-    </Filter>
-    <Filter Include="liboggvorbis\src\modes">
-      <UniqueIdentifier>{2ff985b7-7dd0-4761-8667-a36ca949f734}</UniqueIdentifier>
-    </Filter>
-    <Filter Include="liboggvorbis\src\books\coupled">
-      <UniqueIdentifier>{3c9a9ae9-25b1-4afc-afcb-8a1cc6a64128}</UniqueIdentifier>
-    </Filter>
-    <Filter Include="liboggvorbis\src\books\floor">
-      <UniqueIdentifier>{8af59b90-c90e-4ca6-bf2d-eef8c0bdd4fd}</UniqueIdentifier>
-    </Filter>
-    <Filter Include="liboggvorbis\src\books\uncoupled">
-      <UniqueIdentifier>{b966ba97-2cb8-40dd-9e3c-7c0d596770e4}</UniqueIdentifier>
-    </Filter>
-  </ItemGroup>
-  <ItemGroup>
-    <ClInclude Include="..\..\adplug\binfile.h">
-      <Filter>adplug</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\adplug\binio.h">
-      <Filter>adplug</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\adplug\demuopl.h">
-      <Filter>adplug</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\adplug\dosbox_opl.h">
-      <Filter>adplug</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\adplug\emuopl.h">
-      <Filter>adplug</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\adplug\fmopl.h">
-      <Filter>adplug</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\adplug\fprovide.h">
-      <Filter>adplug</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\adplug\opl.h">
-      <Filter>adplug</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\adplug\player.h">
-      <Filter>adplug</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\adplug\rix.h">
-      <Filter>adplug</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\adplug\surroundopl.h">
-      <Filter>adplug</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\adplug\adlibemu.h">
-      <Filter>adplug</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\adplug\dbemuopl.h">
-      <Filter>adplug</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\adplug\dbopl.h">
-      <Filter>adplug</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\generated.h">
-      <Filter>generated</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\include\ogg\config_types.h">
-      <Filter>liboggvorbis\include\ogg</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\include\ogg\ogg.h">
-      <Filter>liboggvorbis\include\ogg</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\include\ogg\os_types.h">
-      <Filter>liboggvorbis\include\ogg</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\include\vorbis\codec.h">
-      <Filter>liboggvorbis\include\vorbis</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\include\vorbis\vorbisenc.h">
-      <Filter>liboggvorbis\include\vorbis</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\include\vorbis\vorbisfile.h">
-      <Filter>liboggvorbis\include\vorbis</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\books\coupled\res_books_51.h">
-      <Filter>liboggvorbis\src\books\coupled</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\books\coupled\res_books_stereo.h">
-      <Filter>liboggvorbis\src\books\coupled</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\books\floor\floor_books.h">
-      <Filter>liboggvorbis\src\books\floor</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\books\uncoupled\res_books_uncoupled.h">
-      <Filter>liboggvorbis\src\books\uncoupled</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\floor_all.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\psych_8.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\psych_11.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\psych_16.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\psych_44.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\residue_8.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\residue_16.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\residue_44.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\residue_44p51.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\residue_44u.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_8.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_11.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_16.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_22.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_32.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_44.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_44p51.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_44u.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\modes\setup_X.h">
-      <Filter>liboggvorbis\src\modes</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\backends.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\bitrate.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\codebook.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\codec_internal.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\envelope.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\highlevel.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\lookup.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\lookup_data.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\lpc.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\lsp.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\masking.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\mdct.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\misc.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\os.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\psy.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\registry.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\scales.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\smallft.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\liboggvorbis\src\window.h">
-      <Filter>liboggvorbis\src</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\libmad\bit.h">
-      <Filter>libmad</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\libmad\decoder.h">
-      <Filter>libmad</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\libmad\fixed.h">
-      <Filter>libmad</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\libmad\frame.h">
-      <Filter>libmad</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\libmad\huffman.h">
-      <Filter>libmad</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\libmad\layer3.h">
-      <Filter>libmad</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\libmad\layer12.h">
-      <Filter>libmad</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\libmad\libmad_config.h">
-      <Filter>libmad</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\libmad\libmad_global.h">
-      <Filter>libmad</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\libmad\mad.h">
-      <Filter>libmad</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\libmad\music_mad.h">
-      <Filter>libmad</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\libmad\stream.h">
-      <Filter>libmad</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\libmad\synth.h">
-      <Filter>libmad</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\libmad\timer.h">
-      <Filter>libmad</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\ascii.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\battle.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\codepage.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\common.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\ending.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\fight.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\font.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\fontglyph.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\game.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\global.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\input.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\itemmenu.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\magicmenu.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\main.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\map.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\palcommon.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\palette.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\play.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\res.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\rngplay.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\scene.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\script.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\audio.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\text.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\ui.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\uibattle.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\uigame.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\util.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\video.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\midi.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\players.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\resampler.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\palcfg.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\pal_config.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\aviplay.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\riff.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
-  </ItemGroup>
-  <ItemGroup>
-    <ClCompile Include="..\..\adplug\binfile.cpp">
-      <Filter>adplug</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\adplug\binio.cpp">
-      <Filter>adplug</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\adplug\dosbox_opl.cpp">
-      <Filter>adplug</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\adplug\emuopl.cpp">
-      <Filter>adplug</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\adplug\fmopl.c">
-      <Filter>adplug</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\adplug\fprovide.cpp">
-      <Filter>adplug</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\adplug\player.cpp">
-      <Filter>adplug</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\adplug\rix.cpp">
-      <Filter>adplug</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\adplug\surroundopl.cpp">
-      <Filter>adplug</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\adplug\adlibemu.c">
-      <Filter>adplug</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\adplug\dbemuopl.cpp">
-      <Filter>adplug</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\adplug\dbopl.cpp">
-      <Filter>adplug</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\adplug\demuopl.cpp">
-      <Filter>adplug</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\audio.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\aviplay.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\analysis.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\bitrate.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\bitwise.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\block.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\codebook.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\envelope.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\floor0.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\floor1.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\framing.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\info.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\lookup.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\lpc.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\lsp.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\mapping0.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\mdct.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\psy.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\registry.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\res0.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\sharedbook.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\smallft.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\synthesis.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\vorbisenc.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\vorbisfile.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\liboggvorbis\src\window.c">
-      <Filter>liboggvorbis\src</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\libmad\bit.c">
-      <Filter>libmad</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\libmad\decoder.c">
-      <Filter>libmad</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\libmad\fixed.c">
-      <Filter>libmad</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\libmad\frame.c">
-      <Filter>libmad</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\libmad\huffman.c">
-      <Filter>libmad</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\libmad\layer3.c">
-      <Filter>libmad</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\libmad\layer12.c">
-      <Filter>libmad</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\libmad\music_mad.c">
-      <Filter>libmad</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\libmad\stream.c">
-      <Filter>libmad</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\libmad\synth.c">
-      <Filter>libmad</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\libmad\timer.c">
-      <Filter>libmad</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\battle.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\ending.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\fight.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\font.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\game.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\global.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\input.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\itemmenu.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\magicmenu.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\main.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\map.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\midi.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\palcommon.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\palette.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\play.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\res.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\rixplay.cpp">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\rngplay.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\scene.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\script.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\sound.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\text.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\ui.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\uibattle.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\uigame.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\util.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\video.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\yj1.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\mp3play.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\oggplay.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\resampler.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\overlay.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\palcfg.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-  </ItemGroup>
-  <ItemGroup>
-    <None Include="..\libmad\D.dat">
-      <Filter>libmad</Filter>
-    </None>
-    <None Include="..\libmad\imdct_s.dat">
-      <Filter>libmad</Filter>
-    </None>
-    <None Include="..\libmad\qc_table.dat">
-      <Filter>libmad</Filter>
-    </None>
-    <None Include="..\libmad\rq_table.dat">
-      <Filter>libmad</Filter>
-    </None>
-    <None Include="..\libmad\sf_table.dat">
-      <Filter>libmad</Filter>
-    </None>
-  </ItemGroup>
-</Project>

+ 0 - 347
winrt/SDLPal.Windows/SDLPal.vcxproj

@@ -1,347 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <ItemGroup Label="ProjectConfigurations">
-    <ProjectConfiguration Include="Debug|ARM">
-      <Configuration>Debug</Configuration>
-      <Platform>ARM</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Debug|Win32">
-      <Configuration>Debug</Configuration>
-      <Platform>Win32</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Debug|x64">
-      <Configuration>Debug</Configuration>
-      <Platform>x64</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Release|ARM">
-      <Configuration>Release</Configuration>
-      <Platform>ARM</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Release|Win32">
-      <Configuration>Release</Configuration>
-      <Platform>Win32</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Release|x64">
-      <Configuration>Release</Configuration>
-      <Platform>x64</Platform>
-    </ProjectConfiguration>
-  </ItemGroup>
-  <PropertyGroup Label="Globals">
-    <ProjectGuid>{a01afdd3-3e89-47b8-b341-d7a4e61d0e7d}</ProjectGuid>
-    <Keyword>BlankApp</Keyword>
-    <RootNamespace>SDLPal</RootNamespace>
-    <DefaultLanguage>en</DefaultLanguage>
-    <MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
-    <AppContainerApplication>true</AppContainerApplication>
-    <ApplicationType>Windows Store</ApplicationType>
-    <ApplicationTypeRevision>8.1</ApplicationTypeRevision>
-  </PropertyGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseDebugLibraries>true</UseDebugLibraries>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseDebugLibraries>true</UseDebugLibraries>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseDebugLibraries>true</UseDebugLibraries>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseDebugLibraries>false</UseDebugLibraries>
-    <WholeProgramOptimization>true</WholeProgramOptimization>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseDebugLibraries>false</UseDebugLibraries>
-    <WholeProgramOptimization>true</WholeProgramOptimization>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseDebugLibraries>false</UseDebugLibraries>
-    <WholeProgramOptimization>true</WholeProgramOptimization>
-    <PlatformToolset>v120</PlatformToolset>
-  </PropertyGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
-  <ImportGroup Label="ExtensionSettings">
-  </ImportGroup>
-  <ImportGroup Label="Shared">
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-  </ImportGroup>
-  <PropertyGroup Label="UserMacros" />
-  <PropertyGroup>
-    <PackageCertificateKeyFile>SDLPal_TemporaryKey.pfx</PackageCertificateKeyFile>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
-    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
-    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
-    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
-  </PropertyGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
-      <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>..\;..\SDLPal.Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-    </ClCompile>
-    <Link>
-      <AdditionalLibraryDirectories>$(OutDir)../SDLPal.Common.Windows;$(OutDir)../SDLPal.Core.Windows</AdditionalLibraryDirectories>
-      <AdditionalDependencies>dxgi.lib;dxguid.lib;sdlpal.core.lib;sdlpal.common.lib;vccorlibd.lib;msvcrtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <IgnoreSpecificDefaultLibraries>vccorlibd.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
-      <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>..\;..\SDLPal.Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-    </ClCompile>
-    <Link>
-      <AdditionalLibraryDirectories>$(OutDir)../SDLPal.Common.Windows;$(OutDir)../SDLPal.Core.Windows</AdditionalLibraryDirectories>
-      <AdditionalDependencies>dxgi.lib;dxguid.lib;sdlpal.core.lib;sdlpal.common.lib;vccorlib.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <IgnoreSpecificDefaultLibraries>vccorlib.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
-      <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>..\;..\SDLPal.Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-    </ClCompile>
-    <Link>
-      <AdditionalLibraryDirectories>$(OutDir)../SDLPal.Common.Windows;$(OutDir)../SDLPal.Core.Windows</AdditionalLibraryDirectories>
-      <AdditionalDependencies>dxgi.lib;dxguid.lib;sdlpal.core.lib;sdlpal.common.lib;vccorlibd.lib;msvcrtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <IgnoreSpecificDefaultLibraries>vccorlibd.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
-      <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>..\;..\SDLPal.Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-    </ClCompile>
-    <Link>
-      <AdditionalLibraryDirectories>$(OutDir)../SDLPal.Common.Windows;$(OutDir)../SDLPal.Core.Windows</AdditionalLibraryDirectories>
-      <AdditionalDependencies>dxgi.lib;dxguid.lib;sdlpal.core.lib;sdlpal.common.lib;vccorlib.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <IgnoreSpecificDefaultLibraries>vccorlib.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
-      <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>..\;..\SDLPal.Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-    </ClCompile>
-    <Link>
-      <AdditionalLibraryDirectories>$(OutDir)../SDLPal.Common.Windows;$(OutDir)../SDLPal.Core.Windows</AdditionalLibraryDirectories>
-      <AdditionalDependencies>dxgi.lib;dxguid.lib;sdlpal.core.lib;sdlpal.common.lib;vccorlibd.lib;msvcrtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <IgnoreSpecificDefaultLibraries>vccorlibd.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
-    <ClCompile>
-      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
-      <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
-      <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>..\;..\SDLPal.Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-    </ClCompile>
-    <Link>
-      <AdditionalLibraryDirectories>$(OutDir)../SDLPal.Common.Windows;$(OutDir)../SDLPal.Core.Windows</AdditionalLibraryDirectories>
-      <AdditionalDependencies>dxgi.lib;dxguid.lib;sdlpal.core.lib;sdlpal.common.lib;vccorlib.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <IgnoreSpecificDefaultLibraries>vccorlib.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemGroup>
-    <ClInclude Include="..\SDLPal.Common\AsyncHelper.h" />
-    <ClInclude Include="..\SDLPal.Common\StringHelper.h" />
-    <ClInclude Include="pch.h" />
-    <ClInclude Include="App.xaml.h">
-      <DependentUpon>App.xaml</DependentUpon>
-    </ClInclude>
-    <ClInclude Include="..\SDLPal.Common\MainPage.xaml.h">
-      <DependentUpon>..\SDLPal.Common\MainPage.xaml</DependentUpon>
-    </ClInclude>
-  </ItemGroup>
-  <ItemGroup>
-    <ApplicationDefinition Include="App.xaml">
-      <SubType>Designer</SubType>
-    </ApplicationDefinition>
-    <Page Include="..\SDLPal.Common\MainPage.xaml">
-      <SubType>Designer</SubType>
-    </Page>
-  </ItemGroup>
-  <ItemGroup>
-    <AppxManifest Include="Package.appxmanifest">
-      <SubType>Designer</SubType>
-    </AppxManifest>
-    <None Include="SDLPal_TemporaryKey.pfx" />
-  </ItemGroup>
-  <ItemGroup>
-    <Image Include="Assets\Logo.scale-100.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\Logo.scale-140.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\Logo.scale-180.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\Logo.scale-80.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\SmallLogo.scale-100.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\SmallLogo.scale-140.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\SmallLogo.scale-180.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\SmallLogo.scale-80.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\SplashScreen.scale-100.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\SplashScreen.scale-140.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\SplashScreen.scale-180.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\Square310x310Logo.scale-100.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\Square310x310Logo.scale-140.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\Square310x310Logo.scale-180.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\Square310x310Logo.scale-80.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\Square70x70Logo.scale-100.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\Square70x70Logo.scale-140.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\Square70x70Logo.scale-180.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\Square70x70Logo.scale-80.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\StoreLogo.scale-100.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\StoreLogo.scale-140.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\StoreLogo.scale-180.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\WideLogo.scale-100.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\WideLogo.scale-140.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\WideLogo.scale-180.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-    <Image Include="Assets\WideLogo.scale-80.png">
-      <DeploymentContent>true</DeploymentContent>
-    </Image>
-  </ItemGroup>
-  <ItemGroup>
-    <ClCompile Include="App.xaml.cpp">
-      <DependentUpon>App.xaml</DependentUpon>
-    </ClCompile>
-    <ClCompile Include="..\SDLPal.Common\MainPage.xaml.cpp">
-      <DependentUpon>..\SDLPal.Common\MainPage.xaml</DependentUpon>
-    </ClCompile>
-    <ClCompile Include="pch.cpp">
-      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
-      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
-      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
-      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
-      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
-      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
-    </ClCompile>
-    <ClCompile Include="..\SDLPal.Common\SDLPal.cpp" />
-    <ClCompile Include="..\SDLPal.Common\WinRTUtil.cpp" />
-  </ItemGroup>
-  <ItemGroup>
-    <PRIResource Include="..\SDLPal.Common\Strings\en\Resources.resw" />
-    <PRIResource Include="..\SDLPal.Common\Strings\zh-hans\Resources.resw" />
-    <PRIResource Include="..\SDLPal.Common\Strings\zh-hant\Resources.resw" />
-  </ItemGroup>
-  <ItemGroup>
-    <ProjectReference Include="..\..\3rd\SDL\VisualC-WinRT\WinRT81_VS2013\SDL-WinRT81.vcxproj">
-      <Project>{c8df6173-06a1-4f56-a9bc-2002596b30e9}</Project>
-    </ProjectReference>
-    <ProjectReference Include="SDLPal.Common.vcxproj">
-      <Project>{30689076-d95b-4947-a05e-07843da8c10b}</Project>
-    </ProjectReference>
-  </ItemGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
-  <ImportGroup Label="ExtensionTargets">
-  </ImportGroup>
-</Project>

+ 0 - 149
winrt/SDLPal.Windows/SDLPal.vcxproj.filters

@@ -1,149 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <ItemGroup>
-    <Filter Include="资产">
-      <UniqueIdentifier>db1211f4-0b9b-4055-804f-f318164cce96</UniqueIdentifier>
-      <Extensions>bmp;fbx;gif;jpg;jpeg;tga;tiff;tif;png</Extensions>
-    </Filter>
-    <Filter Include="Strings">
-      <UniqueIdentifier>a01afdd3-3e89-47b8-b341-d7a4e61d0e7d</UniqueIdentifier>
-    </Filter>
-    <Filter Include="Strings\en">
-      <UniqueIdentifier>{d96d3cba-8b44-4fa5-9631-340bd7fdb62d}</UniqueIdentifier>
-    </Filter>
-    <Filter Include="Strings\zh-hans">
-      <UniqueIdentifier>{a56607bf-f7ef-4523-8980-3178ab86bea1}</UniqueIdentifier>
-    </Filter>
-    <Filter Include="Strings\zh-hant">
-      <UniqueIdentifier>{a19db27b-07fb-4370-b502-068e5ab9ec1d}</UniqueIdentifier>
-    </Filter>
-    <Filter Include="Common">
-      <UniqueIdentifier>{9981d43f-5af9-4f40-8df2-97916c5cc66a}</UniqueIdentifier>
-    </Filter>
-  </ItemGroup>
-  <ItemGroup>
-    <ApplicationDefinition Include="App.xaml" />
-  </ItemGroup>
-  <ItemGroup>
-    <ClCompile Include="App.xaml.cpp" />
-    <ClCompile Include="pch.cpp" />
-    <ClCompile Include="..\SDLPal.Common\MainPage.xaml.cpp" />
-    <ClCompile Include="..\SDLPal.Common\WinRTUtil.cpp">
-      <Filter>Common</Filter>
-    </ClCompile>
-    <ClCompile Include="..\SDLPal.Common\SDLPal.cpp">
-      <Filter>Common</Filter>
-    </ClCompile>
-  </ItemGroup>
-  <ItemGroup>
-    <ClInclude Include="pch.h" />
-    <ClInclude Include="App.xaml.h" />
-    <ClInclude Include="..\SDLPal.Common\MainPage.xaml.h" />
-    <ClInclude Include="..\SDLPal.Common\AsyncHelper.h">
-      <Filter>Common</Filter>
-    </ClInclude>
-    <ClInclude Include="..\SDLPal.Common\StringHelper.h">
-      <Filter>Common</Filter>
-    </ClInclude>
-  </ItemGroup>
-  <ItemGroup>
-    <Image Include="Assets\Logo.scale-100.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\Logo.scale-140.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\SmallLogo.scale-100.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\SmallLogo.scale-140.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\SplashScreen.scale-100.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\SplashScreen.scale-140.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\StoreLogo.scale-100.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\StoreLogo.scale-140.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\WideLogo.scale-100.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\WideLogo.scale-140.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\StoreLogo.scale-180.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\Square70x70Logo.scale-80.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\Square70x70Logo.scale-100.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\Square70x70Logo.scale-140.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\Square70x70Logo.scale-180.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\Logo.scale-80.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\Logo.scale-180.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\SmallLogo.scale-80.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\SmallLogo.scale-180.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\WideLogo.scale-80.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\WideLogo.scale-180.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\Square310x310Logo.scale-80.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\Square310x310Logo.scale-100.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\Square310x310Logo.scale-140.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\Square310x310Logo.scale-180.png">
-      <Filter>资产</Filter>
-    </Image>
-    <Image Include="Assets\SplashScreen.scale-180.png">
-      <Filter>资产</Filter>
-    </Image>
-  </ItemGroup>
-  <ItemGroup>
-    <AppxManifest Include="Package.appxmanifest" />
-  </ItemGroup>
-  <ItemGroup>
-    <None Include="SDLPal_TemporaryKey.pfx" />
-  </ItemGroup>
-  <ItemGroup>
-    <PRIResource Include="..\SDLPal.Common\Strings\en\Resources.resw">
-      <Filter>Strings\en</Filter>
-    </PRIResource>
-    <PRIResource Include="..\SDLPal.Common\Strings\zh-hans\Resources.resw">
-      <Filter>Strings\zh-hans</Filter>
-    </PRIResource>
-    <PRIResource Include="..\SDLPal.Common\Strings\zh-hant\Resources.resw">
-      <Filter>Strings\zh-hant</Filter>
-    </PRIResource>
-  </ItemGroup>
-  <ItemGroup>
-    <Page Include="..\SDLPal.Common\MainPage.xaml" />
-  </ItemGroup>
-</Project>

BIN
winrt/SDLPal.Windows/SDLPal_TemporaryKey.pfx


+ 0 - 6
winrt/SDLPal.Windows/pch.cpp

@@ -1,6 +0,0 @@
-//
-// pch.cpp
-// 包含标准头并生成预编译头。
-//
-
-#include "pch.h"

+ 0 - 11
winrt/SDLPal.Windows/pch.h

@@ -1,11 +0,0 @@
-//
-// pch.h
-// 标准系统包含文件的头。
-//
-
-#pragma once
-
-#include <collection.h>
-#include <ppltasks.h>
-
-#include "App.xaml.h"