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@@ -1,12 +1,11 @@
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-<?xml version="1.0" encoding="utf-8"?><!--
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- Replace org.libsdl.app with the identifier of your game below, e.g.
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- com.gamemaker.game
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--->
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+<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="io.github.sdlpal"
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android:installLocation="auto"
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android:versionCode="2"
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- android:versionName="2.0"> <!-- Android 2.3.3 -->
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+ android:versionName="2.0">
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+
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+ <!-- Android 2.3.3 -->
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<uses-sdk
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android:minSdkVersion="10"
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android:targetSdkVersion="12" />
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@@ -18,16 +17,7 @@
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<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
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<uses-permission android:name="android.permission.READ_PHONE_STATE" />
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<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
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- <!--
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- Create a Java class extending SDLActivity and place it in a
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- directory under src matching the package, e.g.
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- src/com/gamemaker/game/MyGame.java
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-
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- then replace "SDLActivity" with the name of your class (e.g. "MyGame")
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- in the XML below.
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- An example Java class can be found in README-android.txt
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- -->
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<application
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android:allowBackup="true"
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android:hardwareAccelerated="true"
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