@@ -801,7 +801,7 @@ PAL_SaveGame_Common(
i = PAL_MKFGetChunkSize(0, gpGlobals->f.fpSSS);
i += size - sizeof(EVENTOBJECT) * MAX_EVENT_OBJECTS;
- fwrite(&s, i, 1, fp);
+ fwrite(s, i, 1, fp);
fclose(fp);
}