|
player->pMP3 = mad_openFile(UTIL_GetFullPathName(PAL_BUFFER_SIZE_ARGS(0), gConfig.pszGamePath, PAL_va(1, "mp3/%.2d.mp3", iNum)), AUDIO_GetDeviceSpec(), gConfig.iResampleQuality);
|
|
player->pMP3 = mad_openFile(UTIL_GetFullPathName(PAL_BUFFER_SIZE_ARGS(0), gConfig.pszGamePath, PAL_va(1, "mp3/%.2d.mp3", iNum)), AUDIO_GetDeviceSpec(), gConfig.iResampleQuality);
|