Browse Source

WinRT: Update project files, SDL submodule & appveyor

Lou Yihua 3 years ago
parent
commit
660fe8e044

+ 8 - 4
.appveyor.yml

@@ -3,10 +3,14 @@ image:
   - Visual Studio 2015
 environment:
   matrix:
-  - solution_name: win32/sdlpal.sln
-    BUILD_OPTIONS: /p:Configuration=Release
-  - solution_name: winrt/SDLPal.UWP.sln
-    BUILD_OPTIONS: /p:Configuration=Release;AppxBundle=Always;AppxBundlePlatforms="x86|x64|ARM"
+    - solution_name: win32/sdlpal.sln
+      BUILD_OPTIONS: /p:Configuration=Release
+    - solution_name: winrt/SDLPal.UWP.sln
+      BUILD_OPTIONS: /p:Configuration=Release;AppxBundle=Always;AppxBundlePlatforms="x86|x64|ARM"
+    - solution_name: winrt/SDLPal.Windows.sln
+      BUILD_OPTIONS: /p:Configuration=Release;AppxBundle=Always;AppxBundlePlatforms="x86|x64|ARM"
+    - solution_name: winrt/SDLPal.WindowsPhone.sln
+      BUILD_OPTIONS: /p:Configuration=Release;AppxBundle=Always;AppxBundlePlatforms="ARM"
 build_script:
   - |
     msbuild /nologo /m %solution_name% %BUILD_OPTIONS%

+ 1 - 1
3rd/SDL

@@ -1 +1 @@
-Subproject commit f93e06ede5fcb97b58bf5980a7af055412518e61
+Subproject commit c72da7feeca48f5f8ad0da1250320047451a67d7

+ 1 - 1
winrt/SDLPal.Windows.sln

@@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
 # Visual Studio 14
 VisualStudioVersion = 14.0.25123.0
 MinimumVisualStudioVersion = 10.0.40219.1
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2-WinRT81", "..\SDL2\VisualC-WinRT\WinRT81_VS2013\SDL-WinRT81.vcxproj", "{C8DF6173-06A1-4F56-A9BC-2002596B30E9}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2-WinRT81", "..\3rd\SDL\VisualC-WinRT\WinRT81_VS2013\SDL-WinRT81.vcxproj", "{C8DF6173-06A1-4F56-A9BC-2002596B30E9}"
 	ProjectSection(ProjectDependencies) = postProject
 		{30689076-D95B-4947-A05E-07843DA8C10B} = {30689076-D95B-4947-A05E-07843DA8C10B}
 	EndProjectSection

+ 10 - 4
winrt/SDLPal.Windows/SDLPal.Common.vcxproj

@@ -108,26 +108,32 @@
     <PackageCertificateKeyFile>SDLPal.Common_TemporaryKey.pfx</PackageCertificateKeyFile>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <OutDir>$(SolutionDir)$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Configuration)\$(MSBuildProjectName)\</IntDir>
+    <IgnoreImportLibrary>false</IgnoreImportLibrary>
+    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
+    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <OutDir>$(SolutionDir)$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Configuration)\$(MSBuildProjectName)\</IntDir>
+    <IgnoreImportLibrary>false</IgnoreImportLibrary>
+    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
+    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
+    <IgnoreImportLibrary>false</IgnoreImportLibrary>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
+    <IgnoreImportLibrary>false</IgnoreImportLibrary>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <IgnoreImportLibrary>false</IgnoreImportLibrary>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <IgnoreImportLibrary>false</IgnoreImportLibrary>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>

+ 11 - 10
winrt/SDLPal.Windows/SDLPal.Core.vcxproj

@@ -98,32 +98,32 @@
     <PackageCertificateKeyFile>SDLPal.Core_TemporaryKey.pfx</PackageCertificateKeyFile>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Configuration)\$(MSBuildProjectName)\</IntDir>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
+    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
+    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Configuration)\$(MSBuildProjectName)\</IntDir>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
+    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
+    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
@@ -369,6 +369,7 @@
     <ClCompile Include="..\..\magicmenu.c" />
     <ClCompile Include="..\..\main.c" />
     <ClCompile Include="..\..\map.c" />
+    <ClCompile Include="..\..\midi.c" />
     <ClCompile Include="..\..\mp3play.c" />
     <ClCompile Include="..\..\oggplay.c" />
     <ClCompile Include="..\..\overlay.c" />

+ 3 - 0
winrt/SDLPal.Windows/SDLPal.Core.vcxproj.filters

@@ -559,6 +559,9 @@
     <ClCompile Include="..\..\map.c">
       <Filter>Source Files</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\midi.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
     <ClCompile Include="..\..\palcommon.c">
       <Filter>Source Files</Filter>
     </ClCompile>

+ 11 - 11
winrt/SDLPal.Windows/SDLPal.vcxproj

@@ -98,32 +98,32 @@
     <PackageCertificateKeyFile>SDLPal_TemporaryKey.pfx</PackageCertificateKeyFile>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Configuration)\$(MSBuildProjectName)\</IntDir>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
+    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
+    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
-    <OutDir>$(SolutionDir)$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
-    <IntDir>$(Configuration)\$(MSBuildProjectName)\</IntDir>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
+    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
+    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).Windows\</OutDir>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
   </PropertyGroup>
@@ -334,7 +334,7 @@
     <PRIResource Include="..\SDLPal.Common\Strings\zh-hant\Resources.resw" />
   </ItemGroup>
   <ItemGroup>
-    <ProjectReference Include="..\..\SDL2\VisualC-WinRT\WinRT81_VS2013\SDL-WinRT81.vcxproj">
+    <ProjectReference Include="..\..\3rd\SDL\VisualC-WinRT\WinRT81_VS2013\SDL-WinRT81.vcxproj">
       <Project>{c8df6173-06a1-4f56-a9bc-2002596b30e9}</Project>
     </ProjectReference>
     <ProjectReference Include="SDLPal.Common.vcxproj">

BIN
winrt/SDLPal.Windows/SDLPal_TemporaryKey.pfx


+ 1 - 1
winrt/SDLPal.WindowsPhone.sln

@@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
 # Visual Studio 14
 VisualStudioVersion = 14.0.25123.0
 MinimumVisualStudioVersion = 10.0.40219.1
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2-WinPhone81", "..\SDL2\VisualC-WinRT\WinPhone81_VS2013\SDL-WinPhone81.vcxproj", "{48FADC0E-964D-4DAB-BCED-372E0AD19577}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2-WinPhone81", "..\3rd\SDL\VisualC-WinRT\WinPhone81_VS2013\SDL-WinPhone81.vcxproj", "{48FADC0E-964D-4DAB-BCED-372E0AD19577}"
 	ProjectSection(ProjectDependencies) = postProject
 		{35839F1B-8B1C-4858-91FA-807A693E703F} = {35839F1B-8B1C-4858-91FA-807A693E703F}
 	EndProjectSection

+ 4 - 4
winrt/SDLPal.WindowsPhone/SDLPal.Common.vcxproj

@@ -69,13 +69,13 @@
   <PropertyGroup />
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     <IgnoreImportLibrary>false</IgnoreImportLibrary>
-    <IntDir>$(Configuration)\$(MSBuildProjectName)\</IntDir>
-    <OutDir>$(SolutionDir)$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
+    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
+    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <IgnoreImportLibrary>false</IgnoreImportLibrary>
-    <IntDir>$(Configuration)\$(MSBuildProjectName)\</IntDir>
-    <OutDir>$(SolutionDir)$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
+    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
+    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
     <IgnoreImportLibrary>false</IgnoreImportLibrary>

+ 9 - 8
winrt/SDLPal.WindowsPhone/SDLPal.Core.vcxproj

@@ -62,24 +62,24 @@
   </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
-    <IntDir>$(Configuration)\$(MSBuildProjectName)\</IntDir>
-    <OutDir>$(SolutionDir)$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
+    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
+    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
-    <IntDir>$(Configuration)\$(MSBuildProjectName)\</IntDir>
-    <OutDir>$(SolutionDir)$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
+    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
+    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
   </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     <ClCompile>
@@ -314,6 +314,7 @@
     <ClCompile Include="..\..\magicmenu.c" />
     <ClCompile Include="..\..\main.c" />
     <ClCompile Include="..\..\map.c" />
+    <ClCompile Include="..\..\midi.c" />
     <ClCompile Include="..\..\mp3play.c" />
     <ClCompile Include="..\..\oggplay.c" />
     <ClCompile Include="..\..\overlay.c" />

+ 3 - 0
winrt/SDLPal.WindowsPhone/SDLPal.Core.vcxproj.filters

@@ -559,6 +559,9 @@
     <ClCompile Include="..\..\map.c">
       <Filter>Source Files</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\map.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
     <ClCompile Include="..\..\palcommon.c">
       <Filter>Source Files</Filter>
     </ClCompile>

+ 9 - 9
winrt/SDLPal.WindowsPhone/SDLPal.vcxproj

@@ -74,22 +74,22 @@
     <AppxBundlePlatforms>arm</AppxBundlePlatforms>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
-    <IntDir>$(Configuration)\$(MSBuildProjectName)\</IntDir>
-    <OutDir>$(SolutionDir)$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
+    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
+    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
-    <IntDir>$(Configuration)\$(MSBuildProjectName)\</IntDir>
-    <OutDir>$(SolutionDir)$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
+    <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
+    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
-    <IncludePath>..\..\SDL2\include;$(IncludePath)</IncludePath>
+    <IncludePath>..\..\3rd\SDL\include;$(IncludePath)</IncludePath>
     <IntDir>$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
     <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName).WindowsPhone\</OutDir>
   </PropertyGroup>
@@ -213,7 +213,7 @@
     <ClCompile Include="..\SDLPal.Common\WinRTUtil.cpp" />
   </ItemGroup>
   <ItemGroup>
-    <ProjectReference Include="..\..\SDL2\VisualC-WinRT\WinPhone81_VS2013\SDL-WinPhone81.vcxproj">
+    <ProjectReference Include="..\..\3rd\SDL\VisualC-WinRT\WinPhone81_VS2013\SDL-WinPhone81.vcxproj">
       <Project>{48fadc0e-964d-4dab-bced-372e0ad19577}</Project>
     </ProjectReference>
     <ProjectReference Include="..\SDLPal.WindowsPhone\SDLPal.Common.vcxproj">

BIN
winrt/SDLPal.WindowsPhone/SDLPal_TemporaryKey.pfx