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@@ -10,7 +10,7 @@ LICENSE
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SDLPAL is originally created by Wei Mingzhi from 2009.
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Copyright (c) 2009-2011 Wei Mingzhi <whistler_wmz@users.sf.net>.
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-Copyright (c) 2011-2016 SDLPAL development team.
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+Copyright (c) 2011-2017 SDLPAL development team.
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All rights reserved.
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SDLPAL is distributed under the terms of GNU General Public License, version 3
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@@ -119,17 +119,16 @@ COMPILE FOR OTHER PLATFORMS
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To be written.
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-CLASSIC BUILD
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+REVISED BUILD
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=============
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-By default, SDLPAL uses a revised battle system which is more exciting yet
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-somewhat harder than the original game. If you prefer the traditional
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-turn-based battle system, uncomment the following line:
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+By default, SDLPAL builds a "classic" turn-based battle system which is
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+designed to be 100% the same as the original game.
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-//#define PAL_CLASSIC 1
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-
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-in the file common.h and recompile. This will build a "classic" build which is
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-100% the same as the original game.
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+However, SDLPAL also provides a revised battle system which is more exciting
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+yet somewhat harder than the original game. If you prefer this new battle
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+system, please define the macro ENABLE_REVISIED_BATTLE in Makefile or in
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+common.h, and then recompile the project.
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RUNNING THE GAME
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