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@@ -42,6 +42,14 @@
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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</PropertyGroup>
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</PropertyGroup>
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+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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+ <IncludePath>..\SDL2-2.0.3\include;$(IncludePath)</IncludePath>
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+ <LibraryPath>..\SDL2-2.0.3\lib\x86;$(LibraryPath)</LibraryPath>
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+ </PropertyGroup>
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+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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+ <IncludePath>..\SDL2-2.0.3\include;$(IncludePath)</IncludePath>
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+ <LibraryPath>..\SDL2-2.0.3\lib\x86;$(LibraryPath)</LibraryPath>
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+ </PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Midl>
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<Midl>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@@ -53,7 +61,7 @@
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</HeaderFileName>
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</HeaderFileName>
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</Midl>
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</Midl>
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<ClCompile>
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<ClCompile>
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- <AdditionalIncludeDirectories>..\SDL2-2.0.3\include;.\liboggvorbis\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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+ <AdditionalIncludeDirectories>.\liboggvorbis\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<StringPooling>true</StringPooling>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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@@ -66,17 +74,13 @@
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<Culture>0x0804</Culture>
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<Culture>0x0804</Culture>
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</ResourceCompile>
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</ResourceCompile>
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<Link>
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<Link>
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- <AdditionalDependencies>odbc32.lib;odbccp32.lib;winmm.lib;sdl2.lib;sdl2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
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+ <AdditionalDependencies>winmm.lib;sdl2.lib;sdl2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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- <AdditionalLibraryDirectories>..\SDL2-2.0.3\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<SubSystem>Windows</SubSystem>
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<SubSystem>Windows</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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<TargetMachine>MachineX86</TargetMachine>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</Link>
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- <Bscmake>
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- <SuppressStartupBanner>true</SuppressStartupBanner>
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- <OutputFile>.\Release/sdlpal_sdl2.bsc</OutputFile>
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- </Bscmake>
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+ <Bscmake />
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Midl>
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<Midl>
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@@ -89,7 +93,7 @@
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</HeaderFileName>
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</HeaderFileName>
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</Midl>
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</Midl>
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<ClCompile>
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<ClCompile>
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- <AdditionalIncludeDirectories>..\SDL2-2.0.3\include;.\liboggvorbis\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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+ <AdditionalIncludeDirectories>.\liboggvorbis\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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@@ -97,23 +101,20 @@
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<WarningLevel>Level3</WarningLevel>
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<WarningLevel>Level3</WarningLevel>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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+ <Optimization>Disabled</Optimization>
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</ClCompile>
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</ClCompile>
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<ResourceCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Culture>0x0804</Culture>
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<Culture>0x0804</Culture>
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</ResourceCompile>
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</ResourceCompile>
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<Link>
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<Link>
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- <AdditionalDependencies>odbc32.lib;odbccp32.lib;winmm.lib;sdl2.lib;sdl2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
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+ <AdditionalDependencies>winmm.lib;sdl2.lib;sdl2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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- <AdditionalLibraryDirectories>D:\Develop\SDL2-2.0.3\VisualC\SDL\Win32\Debug\;D:\Develop\SDL2-2.0.3\VisualC\SDLMain\Win32\Debug\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<SubSystem>Windows</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</Link>
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- <Bscmake>
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- <SuppressStartupBanner>true</SuppressStartupBanner>
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- <OutputFile>.\Debug/sdlpal_sdl2.bsc</OutputFile>
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- </Bscmake>
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+ <Bscmake />
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="adplug\adlibemu.c" />
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<ClCompile Include="adplug\adlibemu.c" />
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@@ -125,60 +126,15 @@
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<OmitFramePointers Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</OmitFramePointers>
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<OmitFramePointers Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</OmitFramePointers>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="adplug\demuopl.cpp" />
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<ClCompile Include="adplug\demuopl.cpp" />
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- <ClCompile Include="battle.c">
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- </ClCompile>
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- <ClCompile Include="ending.c">
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- </ClCompile>
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- <ClCompile Include="fight.c">
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- </ClCompile>
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- <ClCompile Include="font.c">
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- </ClCompile>
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- <ClCompile Include="game.c">
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- </ClCompile>
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- <ClCompile Include="getopt.c">
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- </ClCompile>
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- <ClCompile Include="global.c">
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- </ClCompile>
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- <ClCompile Include="input.c">
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- </ClCompile>
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- <ClCompile Include="itemmenu.c">
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- </ClCompile>
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+ <ClCompile Include="battle.c" />
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+ <ClCompile Include="ending.c" />
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+ <ClCompile Include="fight.c" />
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+ <ClCompile Include="font.c" />
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+ <ClCompile Include="game.c" />
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+ <ClCompile Include="getopt.c" />
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+ <ClCompile Include="global.c" />
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+ <ClCompile Include="input.c" />
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+ <ClCompile Include="itemmenu.c" />
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<ClCompile Include="liboggvorbis\src\analysis.c" />
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<ClCompile Include="liboggvorbis\src\analysis.c" />
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<ClCompile Include="liboggvorbis\src\bitrate.c" />
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<ClCompile Include="liboggvorbis\src\bitrate.c" />
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<ClCompile Include="liboggvorbis\src\bitwise.c" />
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<ClCompile Include="liboggvorbis\src\bitwise.c" />
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@@ -203,261 +159,51 @@
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<ClCompile Include="liboggvorbis\src\vorbisenc.c" />
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<ClCompile Include="liboggvorbis\src\vorbisenc.c" />
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<ClCompile Include="liboggvorbis\src\vorbisfile.c" />
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<ClCompile Include="liboggvorbis\src\vorbisfile.c" />
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<ClCompile Include="liboggvorbis\src\window.c" />
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<ClCompile Include="liboggvorbis\src\window.c" />
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- <ClCompile Include="magicmenu.c">
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- </ClCompile>
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- <ClCompile Include="main.c">
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- </ClCompile>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- </ClCompile>
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+ <ClCompile Include="magicmenu.c" />
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+ <ClCompile Include="main.c" />
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+ <ClCompile Include="map.c" />
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+ <ClCompile Include="midi.c" />
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<ClCompile Include="mp3play.c" />
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<ClCompile Include="mp3play.c" />
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<ClCompile Include="oggplay.c" />
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<ClCompile Include="oggplay.c" />
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- <ClCompile Include="palcommon.c">
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- <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- </ClCompile>
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+ <ClCompile Include="palcommon.c" />
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+ <ClCompile Include="palette.c" />
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+ <ClCompile Include="play.c" />
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<ClCompile Include="resampler.c" />
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<ClCompile Include="resampler.c" />
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