2204.html 20 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353
  1. <!doctype html>
  2. <html lang="ja">
  3. <head>
  4. <meta charset="utf-8">
  5. <meta http-equiv="X-UA-Compatible" content="IE=Edge">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0,shrink-to-fit=no">
  7. <meta name="description" content="新作3DS游戏【MHXX】怪物猎人双十字攻略wiki网站。武器・任务・狩技等的攻略情报和查找数据库">
  8. <meta name="keywords" content="mhxx,怪物猎人XX,怪物猎人,双十字,攻略">
  9. <title>
  10. 神枪手向け | 【MHXX】怪物猎人双十字攻略大全
  11. </title>
  12. <link rel="stylesheet" media="all" href="../index.css">
  13. <script src="../assets/application-53ee482db9501c259f1cd8e29154fa3f.js"></script>
  14. <!--[if lt IE 9]>
  15. <script src="../js/html5shiv.js"></script>
  16. <script src="../js/respond.js"></script>
  17. <![endif]-->
  18. <script>
  19. $('body').on('contextmenu selectstart copy cut', false);
  20. </script>
  21. </head>
  22. <body id="body_game">
  23. <!-- suc_gen -->
  24. <div id="main_1">
  25. <div class="data1">
  26. <h2 class="c_black">神枪手向け - 【MHXX】怪物猎人双十字</h2>
  27. <ul id="bread">
  28. <li><a href="../index/index.html">【MHXX】怪物猎人双十字攻略</a></li>
  29. <li class="active">技能</li>
  30. <li class="active"><a href="../data/2204.html">射手专用</a></li>
  31. </ul>
  32. <div id="navi1">
  33. <h3>技能相关数据</h3>
  34. <div style="background-color:#EFF3FA;padding:5px;margin-bottom:20px;">
  35. <span style="font-weight:bold;color:#666;">[技能全表示]</span>
  36. <br>
  37. <a href="../data/2200.html">技能一览</a> 
  38. <br>
  39. <span style="font-weight:bold;color:#666;">[技能种类]</span>
  40. <br>
  41. <a href="../data/2201.html">攻击・防御・回避</a> 
  42. <a href="../data/2202.html">体力・耐力・回复</a> 
  43. <a href="../data/2203.html">耐性・无效化</a> 
  44. <span class="select_page"><a href="../data/2204.html">射手专用</a></span> 
  45. <a href="../data/2205.html">报酬・收集・调和</a> 
  46. <a href="../data/2206.html">随从猫・其他</a> 
  47. <a href="../data/2207.html">复合技能</a>
  48. <a href="../data/2208.html">技能汇总</a> 
  49. </div>
  50. </div>
  51. <div class="row_x">
  52. <div class="col-md-10">
  53. <div class="box1">
  54. 分类 :
  55. <br>
  56. <span style="color:#9CC3E5;">■</span>剑士专用技能
  57. <br>
  58. <span style="color:#9fd5b7;">■</span>神枪手专用技能
  59. <br>
  60. <span style="color:#ffc000;">■</span>两用技能
  61. <br> 技能名的下的数値は对应する防具与装饰品的数
  62. </div>
  63. <div class="f_min">
  64. <table class="t1">
  65. <tbody>
  66. <tr>
  67. <th width="5%">分类</th>
  68. <th width="12%">技能系統</th>
  69. <th width="20%">发动技能</th>
  70. <th width="8%">点数</th>
  71. <th width="55%">效果</th>
  72. </tr>
  73. <tr>
  74. <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td>
  75. <td rowspan="1"> <a href="../ida/183620.html">通常弹强化</a><br> <span class="c_g">[90]</span> </td>
  76. <td class="b"><span style="color:green;">通常弹・连射矢UP</span></td>
  77. <td class="b"><span style="color:green;">10</span></td>
  78. <td class="left"><span style="color:green;">通常弹、连射矢的伤害*1.1倍</span></td>
  79. </tr>
  80. <tr>
  81. <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td>
  82. <td rowspan="1"> <a href="../ida/183621.html">通常弹追加</a><br> <span class="c_g">[2]</span> </td>
  83. <td class="b"><span style="color:green;">通常弹全LV追加</span></td>
  84. <td class="b"><span style="color:green;">10</span></td>
  85. <td class="left"><span style="color:green;">可使用所有LV的通常弹</span></td>
  86. </tr>
  87. <tr>
  88. <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td>
  89. <td rowspan="1"> <a href="../ida/183540.html">贯通弹强化</a><br> <span class="c_g">[70]</span> </td>
  90. <td class="b"><span style="color:green;">贯通弹・贯通矢UP</span></td>
  91. <td class="b"><span style="color:green;">10</span></td>
  92. <td class="left"><span style="color:green;">贯通弾、贯通矢的威力伤害*1.1倍</span></td>
  93. </tr>
  94. <tr>
  95. <td rowspan="2"> <span style="color:#9fd5b7;">■</span> </td>
  96. <td rowspan="2"> <a href="../ida/183541.html">贯通弹追加</a><br> <span class="c_g">[1]</span> </td>
  97. <td class="b"><span style="color:green;">贯通弹全LV追加</span></td>
  98. <td class="b"><span style="color:green;">15</span></td>
  99. <td class="left"><span style="color:green;">可使用所有LV的贯通弹</span></td>
  100. </tr>
  101. <tr>
  102. <td class="b"><span style="color:green;">贯通弹LV1追加</span></td>
  103. <td class="b"><span style="color:green;">10</span></td>
  104. <td class="left"><span style="color:green;">可使用LV1贯通弹</span></td>
  105. </tr>
  106. <tr>
  107. <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td>
  108. <td rowspan="1"> <a href="../ida/183576.html">散弹强化</a><br> <span class="c_g">[34]</span> </td>
  109. <td class="b"><span style="color:green;">散弹・扩散矢UP</span></td>
  110. <td class="b"><span style="color:green;">10</span></td>
  111. <td class="left"><span style="color:green;">散弹的威力变为原来的1.2倍。扩散矢的威力变为原来的1.3倍</span></td>
  112. </tr>
  113. <tr>
  114. <td rowspan="2"> <span style="color:#9fd5b7;">■</span> </td>
  115. <td rowspan="2"> <a href="../ida/183577.html">散弹追加</a><br> <span class="c_g">[1]</span> </td>
  116. <td class="b"><span style="color:green;">散弹全LV追加</span></td>
  117. <td class="b"><span style="color:green;">15</span></td>
  118. <td class="left"><span style="color:green;">可使用所有LV的散弹</span></td>
  119. </tr>
  120. <tr>
  121. <td class="b"><span style="color:green;">散弹LV1追加</span></td>
  122. <td class="b"><span style="color:green;">10</span></td>
  123. <td class="left"><span style="color:green;">可使用LV1散弹</span></td>
  124. </tr>
  125. <tr>
  126. <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td>
  127. <td rowspan="1"> <a href="../ida/230108.html">重击弹强化</a><br> <span class="c_g">[16]</span> </td>
  128. <td class="b"><span style="color:green;">重击弹・重射矢UP</span></td>
  129. <td class="b"><span style="color:green;">10</span></td>
  130. <td class="left"><span style="color:green;">重击弹、重射矢的攻击力伤害*1.1倍</span></td>
  131. </tr>
  132. <tr>
  133. <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td>
  134. <td rowspan="1"> <a href="../ida/230117.html">变则射击</a><br> <span class="c_g">[55]</span> </td>
  135. <td class="b"><span style="color:green;">特定射击强化</span></td>
  136. <td class="b"><span style="color:green;">10</span></td>
  137. <td class="left"><span style="color:green;">武器内藏弹、曲射、刚射的威力上升</span></td>
  138. </tr>
  139. <tr>
  140. <td rowspan="2"> <span style="color:#9fd5b7;">■</span> </td>
  141. <td rowspan="2"> <a href="../ida/183662.html">榴弹追加</a><br> <span class="c_g">[1]</span> </td>
  142. <td class="b"><span style="color:green;">徹甲榴弹全LV追加</span></td>
  143. <td class="b"><span style="color:green;">15</span></td>
  144. <td class="left"><span style="color:green;">可使用所有LV的徹甲榴弹</span></td>
  145. </tr>
  146. <tr>
  147. <td class="b"><span style="color:green;">徹甲榴弹LV1追加</span></td>
  148. <td class="b"><span style="color:green;">10</span></td>
  149. <td class="left"><span style="color:green;">可使用LV1徹甲榴弹</span></td>
  150. </tr>
  151. <tr>
  152. <td rowspan="2"> <span style="color:#9fd5b7;">■</span> </td>
  153. <td rowspan="2"> <a href="../ida/183533.html">扩散弹追加</a><br> <span class="c_g">[2]</span> </td>
  154. <td class="b"><span style="color:green;">扩散弹全LV追加</span></td>
  155. <td class="b"><span style="color:green;">15</span></td>
  156. <td class="left"><span style="color:green;">可使用所有LV的扩散弹</span></td>
  157. </tr>
  158. <tr>
  159. <td class="b"><span style="color:green;">扩散弹全LV追加</span></td>
  160. <td class="b"><span style="color:green;">10</span></td>
  161. <td class="left"><span style="color:green;">可使用LV1扩散弹</span></td>
  162. </tr>
  163. <tr>
  164. <td rowspan="2"> <span style="color:#9fd5b7;">■</span> </td>
  165. <td rowspan="2"> <a href="../ida/183548.html">强击瓶追加</a><br> <span class="c_g">[10]</span> </td>
  166. <td class="b"><span style="color:green;">强击瓶全LV追加</span></td>
  167. <td class="b"><span style="color:green;">15</span></td>
  168. <td class="left"><span style="color:green;">全LV的强击瓶可以使用</span></td>
  169. </tr>
  170. <tr>
  171. <td class="b"><span style="color:green;">强击瓶LV1追加</span></td>
  172. <td class="b"><span style="color:green;">10</span></td>
  173. <td class="left"><span style="color:green;">强击瓶LV1可以使用</span></td>
  174. </tr>
  175. <tr>
  176. <td rowspan="2"> <span style="color:#9fd5b7;">■</span> </td>
  177. <td rowspan="2"> <a href="../ida/230112.html">属强瓶追加</a><br> <span class="c_g">[2]</span> </td>
  178. <td class="b"><span style="color:green;">属强瓶全LV追加</span></td>
  179. <td class="b"><span style="color:green;">15</span></td>
  180. <td class="left"><span style="color:green;">全LV的属强瓶可以使用</span></td>
  181. </tr>
  182. <tr>
  183. <td class="b"><span style="color:green;">属强瓶LV1追加</span></td>
  184. <td class="b"><span style="color:green;">10</span></td>
  185. <td class="left"><span style="color:green;">属强瓶LV1可以使用</span></td>
  186. </tr>
  187. <tr>
  188. <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td>
  189. <td rowspan="1"> <a href="../ida/183629.html">毒瓶追加</a><br> <span class="c_g">[1]</span> </td>
  190. <td class="b"><span style="color:green;">毒瓶追加</span></td>
  191. <td class="b"><span style="color:green;">10</span></td>
  192. <td class="left"><span style="color:green;">毒瓶可以使用</span></td>
  193. </tr>
  194. <tr>
  195. <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td>
  196. <td rowspan="1"> <a href="../ida/183656.html">麻痹瓶追加</a><br> <span class="c_g">[2]</span> </td>
  197. <td class="b"><span style="color:green;">麻痹瓶追加</span></td>
  198. <td class="b"><span style="color:green;">10</span></td>
  199. <td class="left"><span style="color:green;">麻痹瓶可以使用</span></td>
  200. </tr>
  201. <tr>
  202. <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td>
  203. <td rowspan="1"> <a href="../ida/183589.html">睡眠瓶追加</a><br> <span class="c_g">[1]</span> </td>
  204. <td class="b"><span style="color:green;">睡眠瓶追加</span></td>
  205. <td class="b"><span style="color:green;">10</span></td>
  206. <td class="left"><span style="color:green;">睡眠瓶可以使用</span></td>
  207. </tr>
  208. <tr>
  209. <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td>
  210. <td rowspan="1"> <a href="../ida/183592.html">接击瓶追加</a><br> <span class="c_g">[1]</span> </td>
  211. <td class="b"><span style="color:green;">接击瓶追加</span></td>
  212. <td class="b"><span style="color:green;">10</span></td>
  213. <td class="left"><span style="color:green;">接击瓶可以使用</span></td>
  214. </tr>
  215. <tr>
  216. <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td>
  217. <td rowspan="1"> <a href="../ida/183556.html">减气瓶追加</a><br> <span class="c_g">[1]</span> </td>
  218. <td class="b"><span style="color:green;">减气瓶追加</span></td>
  219. <td class="b"><span style="color:green;">10</span></td>
  220. <td class="left"><span style="color:green;">減气瓶可以使用</span></td>
  221. </tr>
  222. <tr>
  223. <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td>
  224. <td rowspan="1"> <a href="../ida/183638.html">爆破瓶追加</a><br> <span class="c_g">[1]</span> </td>
  225. <td class="b"><span style="color:green;">爆破瓶追加</span></td>
  226. <td class="b"><span style="color:green;">10</span></td>
  227. <td class="left"><span style="color:green;">可装备爆破瓶</span></td>
  228. </tr>
  229. <tr>
  230. <td rowspan="4"> <span style="color:#9fd5b7;">■</span> </td>
  231. <td rowspan="4"> <a href="../ida/183591.html">精确射击</a><br> <span class="c_g">[66]</span> </td>
  232. <td class="b"><span style="color:green;">抑制偏移+2</span></td>
  233. <td class="b"><span style="color:green;">15</span></td>
  234. <td class="left"><span style="color:green;">不再有弹道抖动幅度</span></td>
  235. </tr>
  236. <tr>
  237. <td class="b"><span style="color:green;">抑制偏移+1</span></td>
  238. <td class="b"><span style="color:green;">10</span></td>
  239. <td class="left"><span style="color:green;">弹道抖动幅度减少1个阶段</span></td>
  240. </tr>
  241. <tr>
  242. <td class="b"><span style="color:red;">抑制偏移-1</span></td>
  243. <td class="b"><span style="color:red;">-10</span></td>
  244. <td class="left"><span style="color:red;">弹道抖动幅度增加1个阶段</span></td>
  245. </tr>
  246. <tr>
  247. <td class="b"><span style="color:red;">抑制偏移-2</span></td>
  248. <td class="b"><span style="color:red;">-15</span></td>
  249. <td class="left"><span style="color:red;">弹道抖动幅度大</span></td>
  250. </tr>
  251. <tr>
  252. <td rowspan="6"> <span style="color:#9fd5b7;">■</span> </td>
  253. <td rowspan="6"> <a href="../ida/183643.html">后坐力</a><br> <span class="c_g">[151]</span> </td>
  254. <td class="b"><span style="color:green;">后坐力减轻+3</span></td>
  255. <td class="b"><span style="color:green;">20</span></td>
  256. <td class="left"><span style="color:green;">弩枪的反作用力减少3个阶段。但对速射的反作用力无效</span></td>
  257. </tr>
  258. <tr>
  259. <td class="b"><span style="color:green;">后坐力减轻+2</span></td>
  260. <td class="b"><span style="color:green;">15</span></td>
  261. <td class="left"><span style="color:green;">弩枪的反作用力减少2个阶段。但对速射的反作用力无效</span></td>
  262. </tr>
  263. <tr>
  264. <td class="b"><span style="color:green;">后坐力减轻+1</span></td>
  265. <td class="b"><span style="color:green;">10</span></td>
  266. <td class="left"><span style="color:green;">弩枪的反作用力减少1个阶段。但对速射的反作用力无效</span></td>
  267. </tr>
  268. <tr>
  269. <td class="b"><span style="color:red;">后坐力减轻-1</span></td>
  270. <td class="b"><span style="color:red;">-10</span></td>
  271. <td class="left"><span style="color:red;">弩枪的反作用力增加1个阶段。但对速射的反作用力无效</span></td>
  272. </tr>
  273. <tr>
  274. <td class="b"><span style="color:red;">后坐力减轻-2</span></td>
  275. <td class="b"><span style="color:red;">-15</span></td>
  276. <td class="left"><span style="color:red;">弩枪的反作用力增加2个阶段。但对速射的反作用力无效</span></td>
  277. </tr>
  278. <tr>
  279. <td class="b"><span style="color:red;">后坐力减轻-3</span></td>
  280. <td class="b"><span style="color:red;">-20</span></td>
  281. <td class="left"><span style="color:red;">弩枪的反作用力增加3个阶段。但对速射的反作用力无效</span></td>
  282. </tr>
  283. <tr>
  284. <td rowspan="1"> <span style="color:#ffc000;">■</span> </td>
  285. <td rowspan="1"> <a href="../ida/183595.html">装填数</a><br> <span class="c_g">[81]</span> </td>
  286. <td class="b"><span style="color:green;">装填数UP</span></td>
  287. <td class="b"><span style="color:green;">10</span></td>
  288. <td class="left"><span style="color:green;">弩枪的装填数、弓的蓄力各增加1个阶段(最大4阶段)。铳枪的炮击、蓄力斧的装填数都会增加</span></td>
  289. </tr>
  290. <tr>
  291. <td rowspan="6"> <span style="color:#9fd5b7;">■</span> </td>
  292. <td rowspan="6"> <a href="../ida/183596.html">装填速度</a><br> <span class="c_g">[87]</span> </td>
  293. <td class="b"><span style="color:green;">装填速度+3</span></td>
  294. <td class="b"><span style="color:green;">20</span></td>
  295. <td class="left"><span style="color:green;">弩枪的装填速度提高3个阶段,但是对蹲姿射击没有影响。弓的瓶子切换后可以自动装填</span></td>
  296. </tr>
  297. <tr>
  298. <td class="b"><span style="color:green;">装填速度+2</span></td>
  299. <td class="b"><span style="color:green;">15</span></td>
  300. <td class="left"><span style="color:green;">弩枪的装填速度提高2个阶段,但是对蹲姿射击没有影响。弓的瓶子切换后可以自动装填</span></td>
  301. </tr>
  302. <tr>
  303. <td class="b"><span style="color:green;">装填速度+1</span></td>
  304. <td class="b"><span style="color:green;">10</span></td>
  305. <td class="left"><span style="color:green;">弩枪的装填速度提高1个阶段,但是对蹲姿射击没有影响。弓的瓶子切换速度加快0.75倍</span></td>
  306. </tr>
  307. <tr>
  308. <td class="b"><span style="color:red;">装填速度-1</span></td>
  309. <td class="b"><span style="color:red;">-10</span></td>
  310. <td class="left"><span style="color:red;">弩枪的装填速度延缓1个阶段。但是对蹲姿射击没有影响。弓的瓶子装入速度延缓1.1倍</span></td>
  311. </tr>
  312. <tr>
  313. <td class="b"><span style="color:red;">装填速度-2</span></td>
  314. <td class="b"><span style="color:red;">-15</span></td>
  315. <td class="left"><span style="color:red;">弩枪的装填速度延缓2个阶段。但是对蹲姿射击没有影响。弓的瓶子装入速度延缓1.2倍</span></td>
  316. </tr>
  317. <tr>
  318. <td class="b"><span style="color:red;">装填速度-3</span></td>
  319. <td class="b"><span style="color:red;">-20</span></td>
  320. <td class="left"><span style="color:red;">弩枪的装填速度延缓3个阶段。但是对蹲姿射击没有影响。弓的瓶子装入速度延缓1.3倍</span></td>
  321. </tr>
  322. <tr>
  323. <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td>
  324. <td rowspan="1"> <a href="../ida/183598.html">速射</a><br> <span class="c_g">[36]</span> </td>
  325. <td class="b"><span style="color:green;">连发数+1</span></td>
  326. <td class="b"><span style="color:green;">10</span></td>
  327. <td class="left"><span style="color:green;">速射时的发射数+1</span></td>
  328. </tr>
  329. <tr>
  330. <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td>
  331. <td rowspan="1"> <a href="../ida/183582.html">射法</a><br> <span class="c_g">[57]</span> </td>
  332. <td class="b"><span style="color:green;">弹道强化</span></td>
  333. <td class="b"><span style="color:green;">10</span></td>
  334. <td class="left"><span style="color:green;">使部分子弹、弓箭的会心距离延长</span></td>
  335. </tr>
  336. <tr>
  337. <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td>
  338. <td rowspan="1"> <a href="../ida/226918.html">弹药节约</a><br> <span class="c_g">[97]</span> </td>
  339. <td class="b"><span style="color:green;">弹药节约</span></td>
  340. <td class="b"><span style="color:green;">10</span></td>
  341. <td class="left"><span style="color:green;">射击时有时不消耗子弹及瓶子</span></td>
  342. </tr>
  343. </tbody>
  344. </table>
  345. </div>
  346. </div>
  347. </div>
  348. </div>
  349. </div>
  350. <script>
  351. </script>
  352. </body>
  353. </html>