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    <h2 class="c_black">神枪手向け - 【MHXX】怪物猎人双十字</h2> 
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     <li><a href="../index/index.html">【MHXX】怪物猎人双十字攻略</a></li> 
     <li class="active">技能</li> 
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     <h3>技能相关数据</h3> 
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      <span style="font-weight:bold;color:#666;">[技能全表示]</span> 
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      <a href="../data/2201.html">攻击・防御・回避</a>  
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        分类 : 
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       <span style="color:#9CC3E5;">■</span>剑士专用技能 
       <br> 
       <span style="color:#9fd5b7;">■</span>神枪手专用技能 
       <br> 
       <span style="color:#ffc000;">■</span>两用技能 
       <br> 技能名的下的数値は对应する防具与装饰品的数 
      </div> 
      <div class="f_min"> 
       <table class="t1"> 
        <tbody> 
         <tr> 
          <th width="5%">分类</th> 
          <th width="12%">技能系統</th> 
          <th width="20%">发动技能</th> 
          <th width="8%">点数</th> 
          <th width="55%">效果</th> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183620.html">通常弹强化</a><br> <span class="c_g">[90]</span> </td> 
          <td class="b"><span style="color:green;">通常弹・连射矢UP</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">通常弹、连射矢的伤害*1.1倍</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183621.html">通常弹追加</a><br> <span class="c_g">[2]</span> </td> 
          <td class="b"><span style="color:green;">通常弹全LV追加</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">可使用所有LV的通常弹</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183540.html">贯通弹强化</a><br> <span class="c_g">[70]</span> </td> 
          <td class="b"><span style="color:green;">贯通弹・贯通矢UP</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">贯通弾、贯通矢的威力伤害*1.1倍</span></td> 
         </tr> 
         <tr> 
          <td rowspan="2"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="2"> <a href="../ida/183541.html">贯通弹追加</a><br> <span class="c_g">[1]</span> </td> 
          <td class="b"><span style="color:green;">贯通弹全LV追加</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">可使用所有LV的贯通弹</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">贯通弹LV1追加</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">可使用LV1贯通弹</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183576.html">散弹强化</a><br> <span class="c_g">[34]</span> </td> 
          <td class="b"><span style="color:green;">散弹・扩散矢UP</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">散弹的威力变为原来的1.2倍。扩散矢的威力变为原来的1.3倍</span></td> 
         </tr> 
         <tr> 
          <td rowspan="2"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="2"> <a href="../ida/183577.html">散弹追加</a><br> <span class="c_g">[1]</span> </td> 
          <td class="b"><span style="color:green;">散弹全LV追加</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">可使用所有LV的散弹</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">散弹LV1追加</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">可使用LV1散弹</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/230108.html">重击弹强化</a><br> <span class="c_g">[16]</span> </td> 
          <td class="b"><span style="color:green;">重击弹・重射矢UP</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">重击弹、重射矢的攻击力伤害*1.1倍</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/230117.html">变则射击</a><br> <span class="c_g">[55]</span> </td> 
          <td class="b"><span style="color:green;">特定射击强化</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">武器内藏弹、曲射、刚射的威力上升</span></td> 
         </tr> 
         <tr> 
          <td rowspan="2"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="2"> <a href="../ida/183662.html">榴弹追加</a><br> <span class="c_g">[1]</span> </td> 
          <td class="b"><span style="color:green;">徹甲榴弹全LV追加</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">可使用所有LV的徹甲榴弹</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">徹甲榴弹LV1追加</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">可使用LV1徹甲榴弹</span></td> 
         </tr> 
         <tr> 
          <td rowspan="2"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="2"> <a href="../ida/183533.html">扩散弹追加</a><br> <span class="c_g">[2]</span> </td> 
          <td class="b"><span style="color:green;">扩散弹全LV追加</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">可使用所有LV的扩散弹</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">扩散弹全LV追加</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">可使用LV1扩散弹</span></td> 
         </tr> 
         <tr> 
          <td rowspan="2"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="2"> <a href="../ida/183548.html">强击瓶追加</a><br> <span class="c_g">[10]</span> </td> 
          <td class="b"><span style="color:green;">强击瓶全LV追加</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">全LV的强击瓶可以使用</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">强击瓶LV1追加</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">强击瓶LV1可以使用</span></td> 
         </tr> 
         <tr> 
          <td rowspan="2"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="2"> <a href="../ida/230112.html">属强瓶追加</a><br> <span class="c_g">[2]</span> </td> 
          <td class="b"><span style="color:green;">属强瓶全LV追加</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">全LV的属强瓶可以使用</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">属强瓶LV1追加</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">属强瓶LV1可以使用</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183629.html">毒瓶追加</a><br> <span class="c_g">[1]</span> </td> 
          <td class="b"><span style="color:green;">毒瓶追加</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">毒瓶可以使用</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183656.html">麻痹瓶追加</a><br> <span class="c_g">[2]</span> </td> 
          <td class="b"><span style="color:green;">麻痹瓶追加</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">麻痹瓶可以使用</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183589.html">睡眠瓶追加</a><br> <span class="c_g">[1]</span> </td> 
          <td class="b"><span style="color:green;">睡眠瓶追加</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">睡眠瓶可以使用</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183592.html">接击瓶追加</a><br> <span class="c_g">[1]</span> </td> 
          <td class="b"><span style="color:green;">接击瓶追加</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">接击瓶可以使用</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183556.html">减气瓶追加</a><br> <span class="c_g">[1]</span> </td> 
          <td class="b"><span style="color:green;">减气瓶追加</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">減气瓶可以使用</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183638.html">爆破瓶追加</a><br> <span class="c_g">[1]</span> </td> 
          <td class="b"><span style="color:green;">爆破瓶追加</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">可装备爆破瓶</span></td> 
         </tr> 
         <tr> 
          <td rowspan="4"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="4"> <a href="../ida/183591.html">精确射击</a><br> <span class="c_g">[66]</span> </td> 
          <td class="b"><span style="color:green;">抑制偏移+2</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">不再有弹道抖动幅度</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">抑制偏移+1</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">弹道抖动幅度减少1个阶段</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">抑制偏移-1</span></td> 
          <td class="b"><span style="color:red;">-10</span></td> 
          <td class="left"><span style="color:red;">弹道抖动幅度增加1个阶段</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">抑制偏移-2</span></td> 
          <td class="b"><span style="color:red;">-15</span></td> 
          <td class="left"><span style="color:red;">弹道抖动幅度大</span></td> 
         </tr> 
         <tr> 
          <td rowspan="6"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="6"> <a href="../ida/183643.html">后坐力</a><br> <span class="c_g">[151]</span> </td> 
          <td class="b"><span style="color:green;">后坐力减轻+3</span></td> 
          <td class="b"><span style="color:green;">20</span></td> 
          <td class="left"><span style="color:green;">弩枪的反作用力减少3个阶段。但对速射的反作用力无效</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">后坐力减轻+2</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">弩枪的反作用力减少2个阶段。但对速射的反作用力无效</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">后坐力减轻+1</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">弩枪的反作用力减少1个阶段。但对速射的反作用力无效</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">后坐力减轻-1</span></td> 
          <td class="b"><span style="color:red;">-10</span></td> 
          <td class="left"><span style="color:red;">弩枪的反作用力增加1个阶段。但对速射的反作用力无效</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">后坐力减轻-2</span></td> 
          <td class="b"><span style="color:red;">-15</span></td> 
          <td class="left"><span style="color:red;">弩枪的反作用力增加2个阶段。但对速射的反作用力无效</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">后坐力减轻-3</span></td> 
          <td class="b"><span style="color:red;">-20</span></td> 
          <td class="left"><span style="color:red;">弩枪的反作用力增加3个阶段。但对速射的反作用力无效</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183595.html">装填数</a><br> <span class="c_g">[81]</span> </td> 
          <td class="b"><span style="color:green;">装填数UP</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">弩枪的装填数、弓的蓄力各增加1个阶段(最大4阶段)。铳枪的炮击、蓄力斧的装填数都会增加</span></td> 
         </tr> 
         <tr> 
          <td rowspan="6"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="6"> <a href="../ida/183596.html">装填速度</a><br> <span class="c_g">[87]</span> </td> 
          <td class="b"><span style="color:green;">装填速度+3</span></td> 
          <td class="b"><span style="color:green;">20</span></td> 
          <td class="left"><span style="color:green;">弩枪的装填速度提高3个阶段,但是对蹲姿射击没有影响。弓的瓶子切换后可以自动装填</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">装填速度+2</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">弩枪的装填速度提高2个阶段,但是对蹲姿射击没有影响。弓的瓶子切换后可以自动装填</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">装填速度+1</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">弩枪的装填速度提高1个阶段,但是对蹲姿射击没有影响。弓的瓶子切换速度加快0.75倍</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">装填速度-1</span></td> 
          <td class="b"><span style="color:red;">-10</span></td> 
          <td class="left"><span style="color:red;">弩枪的装填速度延缓1个阶段。但是对蹲姿射击没有影响。弓的瓶子装入速度延缓1.1倍</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">装填速度-2</span></td> 
          <td class="b"><span style="color:red;">-15</span></td> 
          <td class="left"><span style="color:red;">弩枪的装填速度延缓2个阶段。但是对蹲姿射击没有影响。弓的瓶子装入速度延缓1.2倍</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">装填速度-3</span></td> 
          <td class="b"><span style="color:red;">-20</span></td> 
          <td class="left"><span style="color:red;">弩枪的装填速度延缓3个阶段。但是对蹲姿射击没有影响。弓的瓶子装入速度延缓1.3倍</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183598.html">速射</a><br> <span class="c_g">[36]</span> </td> 
          <td class="b"><span style="color:green;">连发数+1</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">速射时的发射数+1</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183582.html">射法</a><br> <span class="c_g">[57]</span> </td> 
          <td class="b"><span style="color:green;">弹道强化</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">使部分子弹、弓箭的会心距离延长</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#9fd5b7;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/226918.html">弹药节约</a><br> <span class="c_g">[97]</span> </td> 
          <td class="b"><span style="color:green;">弹药节约</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">射击时有时不消耗子弹及瓶子</span></td> 
         </tr> 
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